OpenSceneGraph/src/osgPlugins/osg/ReaderWriterOSG.cpp

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#include <osg/Image>
#include <osg/Group>
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/Registry>
#include <osgDB/Input>
#include <osgDB/Output>
using namespace osg;
using namespace osgDB;
class OSGReaderWriter : public ReaderWriter
{
public:
virtual const char* className() { return "OSG Reader/Writer"; }
virtual bool acceptsExtension(const std::string& extension)
{
return equalCaseInsensitive(extension,"osg");
}
virtual ReadResult readObject(const std::string& fileName, const Options* opt) { return readNode(fileName,opt); }
virtual ReadResult readNode(const std::string& file, const Options* opt)
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
std::ifstream fin(fileName.c_str());
if (fin)
{
return readNode(fin, opt);
}
return 0L;
}
virtual ReadResult readNode(std::istream& fin, const Options*)
{
Input fr;
fr.attach(&fin);
typedef std::vector<osg::Node*> NodeList;
NodeList nodeList;
// load all nodes in file, placing them in a group.
while(!fr.eof())
{
Node *node = fr.readNode();
if (node) nodeList.push_back(node);
else fr.advanceOverCurrentFieldOrBlock();
}
if (nodeList.empty())
{
return ReadResult("No data loaded");
}
else if (nodeList.size()==1)
{
return nodeList.front();
}
else
{
Group* group = new Group;
group->setName("import group");
for(NodeList::iterator itr=nodeList.begin();
itr!=nodeList.end();
++itr)
{
group->addChild(*itr);
}
return group;
}
}
virtual WriteResult writeObject(const Object& obj,const std::string& fileName, const osgDB::ReaderWriter::Options*)
{
Output fout;
fout.open(fileName.c_str());
if (fout)
{
fout.writeObject(obj);
fout.close();
return WriteResult::FILE_SAVED;
}
return WriteResult("Unable to open file for output");
}
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virtual WriteResult writeNode(const Node& node,const std::string& fileName, const osgDB::ReaderWriter::Options*)
{
std::string ext = getFileExtension(fileName);
if (!acceptsExtension(ext)) return WriteResult::FILE_NOT_HANDLED;
Output fout(fileName.c_str());
if (fout)
{
fout.writeObject(node);
fout.close();
return WriteResult::FILE_SAVED;
}
return WriteResult("Unable to open file for output");
}
};
// now register with Registry to instantiate the above
// reader/writer.
RegisterReaderWriterProxy<OSGReaderWriter> g_OSGReaderWriterProxy;