OpenSceneGraph/src/osg/ClipPlane.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
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#include <osg/ClipPlane>
#include <osg/Notify>
using namespace osg;
ClipPlane::ClipPlane()
{
_clipPlane[0] = 0.0;
_clipPlane[1] = 0.0;
_clipPlane[2] = 0.0;
_clipPlane[3] = 0.0;
_clipPlaneNum = 0;
}
ClipPlane::~ClipPlane()
{
}
void ClipPlane::setClipPlane(const Vec4& plane)
{
_clipPlane[0] = plane[0];
_clipPlane[1] = plane[1];
_clipPlane[2] = plane[2];
_clipPlane[3] = plane[3];
}
void ClipPlane::setClipPlane(const Plane& plane)
{
_clipPlane[0] = plane[0];
_clipPlane[1] = plane[1];
_clipPlane[2] = plane[2];
_clipPlane[3] = plane[3];
}
void ClipPlane::setClipPlane(const double* plane)
{
if (plane)
{
_clipPlane[0] = plane[0];
_clipPlane[1] = plane[1];
_clipPlane[2] = plane[2];
_clipPlane[3] = plane[3];
}
else
{
notify(WARN)<<"Warning: ClipPlane::setClipPlane() passed NULL plane array, ignoring operation."<<std::endl;
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}
}
void ClipPlane::getClipPlane(Vec4& plane) const
{
plane[0] = (float)_clipPlane[0];
plane[1] = (float)_clipPlane[1];
plane[2] = (float)_clipPlane[2];
plane[3] = (float)_clipPlane[3];
}
void ClipPlane::getClipPlane(Plane& plane) const
{
plane[0] = _clipPlane[0];
plane[1] = _clipPlane[1];
plane[2] = _clipPlane[2];
plane[3] = _clipPlane[3];
}
void ClipPlane::getClipPlane(double* plane) const
{
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plane[0] = _clipPlane[0];
plane[1] = _clipPlane[1];
plane[2] = _clipPlane[2];
plane[3] = _clipPlane[3];
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}
void ClipPlane::setClipPlaneNum(unsigned int num)
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{
_clipPlaneNum = num;
}
unsigned int ClipPlane::getClipPlaneNum() const
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{
return _clipPlaneNum;
}
void ClipPlane::apply(State&) const
{
glClipPlane((GLenum)(GL_CLIP_PLANE0+_clipPlaneNum),_clipPlane);
}