OpenSceneGraph/src/osgPlugins/CMakeLists.txt

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#---------------------------------------------------
# OSG CMAKE SUPPORT
# (C) by Michael Wagner, mtw@shared-reality.com 2005
#---------------------------------------------------
PROJECT(OSG_PLUGINS_MASTER)
SET(LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH}/osgPlugins")
OPTION(BUILD_OSG_COMMON_PLUGINS "Build with Common Plugins" TRUE)
OPTION(BUILD_OSG_IMAGE_PLUGINS "Build with Imagege texture Plugins" TRUE)
OPTION(BUILD_OSG_3D_PLUGINS "Build with 3D formats Plugins" TRUE)
OPTION(BUILD_OSG_OTHER_PLUGINS "Build with other formats Plugins" TRUE)
OPTION(BUILD_OSG_NET_PLUGINS "Build with net Plugin" TRUE)
IF(NOT MINGW)
SET(CMAKE_SHARED_MODULE_PREFIX "")
ENDIF(NOT MINGW)
SET(TARGET_DEFAULT_PREFIX "osgdb_")
SET(TARGET_DEFAULT_LABEL_PREFIX "Plugins")
SET(TARGET_COMMON_LIBRARIES
osg
osgDB
osgUtil
)
IF (BUILD_OSG_COMMON_PLUGINS)
SET(TARGET_DEFAULT_LABEL_PREFIX "Plug commons")
###########################################################
# this is for asking the production of a single CMakeLists.txt
# the BUILD_CMAKELIST can be set at the macro call level or
# globally by configuring
# TARGET_DEFAULT_BUILD_CMAKELIST
#
# ADD_OSG_PLUGIN(osgFX osgFX BUILD_CMAKELIST)
#
###########################################################
ADD_SUBDIRECTORY(osgFX)
ADD_SUBDIRECTORY(osgParticle)
ADD_SUBDIRECTORY(osgSim)
ADD_SUBDIRECTORY(osgText)
ADD_SUBDIRECTORY(osgViewer)
ADD_SUBDIRECTORY(osgShadow)
ADD_SUBDIRECTORY(osga)
ADD_SUBDIRECTORY(rot)
ADD_SUBDIRECTORY(scale)
ADD_SUBDIRECTORY(trans)
ADD_SUBDIRECTORY(osg)
ADD_SUBDIRECTORY(ive)
ENDIF (BUILD_OSG_COMMON_PLUGINS)
IF (BUILD_OSG_IMAGE_PLUGINS)
SET(TARGET_DEFAULT_LABEL_PREFIX "Plug image" )#
ADD_SUBDIRECTORY(rgb)
ADD_SUBDIRECTORY(bmp)
ADD_SUBDIRECTORY(dds)
ADD_SUBDIRECTORY(tga)
ADD_SUBDIRECTORY(hdr)
IF(JPEG_FOUND)
ADD_SUBDIRECTORY(jpeg)
ENDIF(JPEG_FOUND)
IF(GIFLIB_FOUND)
ADD_SUBDIRECTORY(gif)
ENDIF(GIFLIB_FOUND)
IF(PNG_FOUND)
ADD_SUBDIRECTORY(png)
ENDIF(PNG_FOUND)
IF(TIFF_FOUND)
ADD_SUBDIRECTORY(tiff)
ENDIF(TIFF_FOUND)
ENDIF (BUILD_OSG_IMAGE_PLUGINS)
IF (BUILD_OSG_3D_PLUGINS)
SET(TARGET_DEFAULT_LABEL_PREFIX "Plug 3d")
ADD_SUBDIRECTORY(3dc)
IF(INVENTOR_FOUND)
ADD_SUBDIRECTORY(Inventor)
ENDIF(INVENTOR_FOUND)
#ADD_SUBDIRECTORY(lwo)
ADD_SUBDIRECTORY(x)
ADD_SUBDIRECTORY(dw)
ADD_SUBDIRECTORY(dxf)
ADD_SUBDIRECTORY(OpenFlight)
ADD_SUBDIRECTORY(geo)
ADD_SUBDIRECTORY(obj)
#ADD_SUBDIRECTORY(pfb)
ADD_SUBDIRECTORY(pic)
ADD_SUBDIRECTORY(stl)
ADD_SUBDIRECTORY(3ds)
ADD_SUBDIRECTORY(ac)
ENDIF (BUILD_OSG_3D_PLUGINS)
IF (BUILD_OSG_OTHER_PLUGINS)
SET(TARGET_DEFAULT_LABEL_PREFIX "Plug other")
ADD_SUBDIRECTORY(logo)
ADD_SUBDIRECTORY(lws)
ADD_SUBDIRECTORY(md2)
ADD_SUBDIRECTORY(osgtgz)
ADD_SUBDIRECTORY(tgz)
# comment out txp plugin till it compiles cleanly...
ADD_SUBDIRECTORY(txp)
ADD_SUBDIRECTORY(shp)
ADD_SUBDIRECTORY(txf)
#ADD_SUBDIRECTORY(xine)
IF(QUICKTIME_FOUND)
ADD_SUBDIRECTORY(quicktime)
ENDIF(QUICKTIME_FOUND)
IF(FREETYPE_FOUND)
ADD_SUBDIRECTORY(freetype)
ENDIF(FREETYPE_FOUND)
IF(ZLIB_FOUND)
ADD_SUBDIRECTORY(zip)
ENDIF(ZLIB_FOUND)
ENDIF (BUILD_OSG_OTHER_PLUGINS)
#---------------------------------------------------
# ADD ALL PLUGINS
#---------------------------------------------------
IF (BUILD_OSG_NET_PLUGINS)
ADD_SUBDIRECTORY(net)
ENDIF (BUILD_OSG_NET_PLUGINS)
#REWRITE_CMAKELIST(ADD_OSG_PLUGIN)
##########to get all the variables of Cmake
#GET_CMAKE_PROPERTY(MYVARS VARIABLES)
#FOREACH(myvar ${MYVARS})
# FILE(APPEND ${CMAKE_CURRENT_BINARY_DIR}/AllVariables.txt
# "${myvar} -->${${myvar}}<-\n"
# )
#ENDFOREACH(myvar)