OpenSceneGraph/doc/doc++/osg/AnimationPathCallback.html

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<TITLE>class SG_EXPORT osg::MatrixTransform::AnimationPathCallback</TITLE>
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<H2>class SG_EXPORT <A HREF="#DOC.DOCU">AnimationPathCallback</A></H2></H2><BLOCKQUOTE>Callback which can be attached to a MatrixTransform as an app callback to allow it to follow the path defined by a AnimationPath</BLOCKQUOTE>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=95>
<param name=classes value="CReferenced,MReferenced.html,CNodeCallback,MNodeCallback.html,CAnimationPathCallback,MAnimationPathCallback.html">
<param name=before value="M,M,M">
<param name=after value="Md_SP,Md_,M">
<param name=indent value="0,1,2">
<param name=arrowdir value="down">
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<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="AnimationPath.html">AnimationPath</A>&gt; <B><A HREF="#DOC.2.93.12.3">_animationPath</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.93.12.4">_timeOffset</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.93.12.5">_timeMultiplier</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>double <B><A HREF="#DOC.2.93.12.6">_firstTime</A></B>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.93.12.1">AnimationPathCallback</A></B>(<!1><A HREF="AnimationPath.html">AnimationPath</A>* ap, double timeOffset=0.0f, double timeMultiplier=1.0f)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.12.2">operator()</A></B>(Node* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)
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<DD><I>implements the callback</I>
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<HR><H3>Inherited from <A HREF="NodeCallback.html">NodeCallback</A>:</H3>
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<DT><H3>Public Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="NodeCallback.html">NodeCallback</A>&gt; <B>_nestedCallback</B>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>void <B>traverse</B>(Node* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)
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<IMG ALT="o" SRC=icon2.gif>void <B>setNestedCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<IMG ALT="o" SRC=icon2.gif><!1><A HREF="NodeCallback.html">NodeCallback</A>* <B>getNestedCallback</B>()
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<IMG ALT="o" SRC=icon2.gif>inline void <B>addNestedCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>removeNestedCallback</B>(<!1><A HREF="NodeCallback.html">NodeCallback</A>* nc)
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<HR><H3>Inherited from <A HREF="Referenced.html">Referenced</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>inline <!1><A HREF="Referenced.html">Referenced</A>&amp; <B>operator = </B>(<!1><A HREF="Referenced.html">Referenced</A>&amp;)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>ref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>unref_nodelete</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline int <B>referenceCount</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline static int <B>createdCount</B>()
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<IMG ALT="o" SRC=icon2.gif>inline static int <B>deletedCount</B>()
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</DL></P>
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>mutable int <B>_refCount</B>
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<IMG ALT="o" SRC=icon2.gif>static int <B>_createdCount</B>
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<IMG ALT="o" SRC=icon2.gif>static int <B>_deletedCount</B>
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</DL></P>
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<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
<BLOCKQUOTE>Callback which can be attached to a MatrixTransform as an app
callback to allow it to follow the path defined by a AnimationPath</BLOCKQUOTE>
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<A NAME="AnimationPathCallback"></A>
<A NAME="DOC.2.93.12.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> AnimationPathCallback(<!1><A HREF="AnimationPath.html">AnimationPath</A>* ap, double timeOffset=0.0f, double timeMultiplier=1.0f)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="operator()"></A>
<A NAME="DOC.2.93.12.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void operator()(Node* node, <!1><A HREF="NodeVisitor.html">NodeVisitor</A>* nv)</B></TT>
<DD>implements the callback
<DL><DT><DD></DL><P>
<A NAME="_animationPath"></A>
<A NAME="DOC.2.93.12.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="ref_ptr.html">ref_ptr</A>&lt;<!1><A HREF="AnimationPath.html">AnimationPath</A>&gt; _animationPath</B></TT>
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<A NAME="_timeOffset"></A>
<A NAME="DOC.2.93.12.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double _timeOffset</B></TT>
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<A NAME="_timeMultiplier"></A>
<A NAME="DOC.2.93.12.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double _timeMultiplier</B></TT>
<DL><DT><DD></DL><P>
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<A NAME="_firstTime"></A>
<A NAME="DOC.2.93.12.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>double _firstTime</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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