2007-06-04 18:47:15 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osg/Hint>
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2007-12-08 21:29:31 +08:00
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#include <osg/StateSet>
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2007-06-04 18:47:15 +08:00
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using namespace osg;
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void Hint::apply(State& state) const
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{
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if (_target==GL_NONE || _mode==GL_NONE) return;
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glHint(_target, _mode);
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}
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2007-12-08 21:29:31 +08:00
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void Hint::setTarget(GLenum target)
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{
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if (_target==target) return;
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if (_parents.empty())
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{
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_target = target;
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return;
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}
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// take a reference to this clip plane to prevent it from going out of scope
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// when we remove it temporarily from its parents.
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osg::ref_ptr<Hint> hintRef = this;
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// copy the parents as they _parents list will be changed by the subsequent removeAttributes.
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ParentList parents = _parents;
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// remove this attribute from its parents as its position is being changed
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// and would no longer be valid.
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ParentList::iterator itr;
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for(itr = parents.begin();
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itr != parents.end();
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++itr)
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{
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osg::StateSet* stateset = *itr;
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stateset->removeAttribute(this);
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}
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// assign the hint target
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_target = target;
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// add this attribute back into its original parents with its new position
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for(itr = parents.begin();
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itr != parents.end();
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++itr)
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{
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osg::StateSet* stateset = *itr;
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stateset->setAttribute(this);
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}
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}
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