OpenSceneGraph/src/osg/Hint.cpp

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2007-06-04 18:47:15 +08:00
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/Hint>
#include <osg/StateSet>
2007-06-04 18:47:15 +08:00
using namespace osg;
void Hint::apply(State& state) const
{
if (_target==GL_NONE || _mode==GL_NONE) return;
glHint(_target, _mode);
}
void Hint::setTarget(GLenum target)
{
if (_target==target) return;
if (_parents.empty())
{
_target = target;
return;
}
// take a reference to this clip plane to prevent it from going out of scope
// when we remove it temporarily from its parents.
osg::ref_ptr<Hint> hintRef = this;
// copy the parents as they _parents list will be changed by the subsequent removeAttributes.
ParentList parents = _parents;
// remove this attribute from its parents as its position is being changed
// and would no longer be valid.
ParentList::iterator itr;
for(itr = parents.begin();
itr != parents.end();
++itr)
{
osg::StateSet* stateset = *itr;
stateset->removeAttribute(this);
}
// assign the hint target
_target = target;
// add this attribute back into its original parents with its new position
for(itr = parents.begin();
itr != parents.end();
++itr)
{
osg::StateSet* stateset = *itr;
stateset->setAttribute(this);
}
}