OpenSceneGraph/Make/makedefs.cyg

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MAKEDIR = $(OSGHOME)/Make
INSTRULES = $(MAKEDIR)/instrules
MAKEDEPEND = Makedepend
OBJS = $(C++FILES:.cpp=.o) $(CFILES:.c=.o) $(YACCFILES:.y=.o) $(LEXFILES:.l=.o)
DEPFILES = $(OBJS:.o=.d)
C++ = c++
YFLAGS = -d
#LCINCS += -I/usr/X11R6/include
#LC++INCS += ${LCINCS}
CFLAGS = -O2 -DWIN32 -W -Wall $(LCINCS)
#CFLAGS = -g -DWIN32 -W -Wall $(LCINCS)
C++FLAGS = ${CFLAGS}
CPPFLAGS = ${CFLAGS}
SO_EXT = dll
DL_EXT = dll
LDFLAGS = -O2 -W -Wall
#LDFLAGS = -g -W -Wall
LINKERARGS =
DYNAMICLIBRARYLIB =
PFLOADERPATH = /usr/lib/libpfdb
GLUTLIB = -lglut32
GL_LIBS = -lglu32 -lopengl32
X_LIBS = -lgdi32 -luser32
OSGDB_LIBS = -losgdb_3ds -losgdb_bmp -losgdb_dw -losgdb_flt -losgdb_jpg -losgdb_lwo -losgdb_obj -losgdb_osg -losgdb_osgtgz -losgdb_pic -losgdb_png -losgdb_rgb -losgdb_tga -losgdb_tgz -losgdb_tiff -losgdb_zip
#
# TARGET_DIRS are directories that would not exist on the system except
# for the presence of OpenSceneGraph. 'make instclean' removes these
# directories
#
TARGET_DIRS = \
/usr/include/osg \
/usr/include/osgDB \
/usr/include/osgGLUT \
/usr/include/osgUtil \
/usr/include/osgText \
/usr/share/OpenSceneGraph\
/usr/share/OpenSceneGraph/data\
/usr/share/OpenSceneGraph/data/Images\
/usr/share/OpenSceneGraph/data/Test\
/usr/lib/osgPlugins\
TARGET_BIN = /usr/bin
TARGET_LIB = /usr/lib
TARGET_INCLUDE = /usr/include
TARGET_DATA = /usr/share/OpenSceneGraph/data
#
# This definitions are necessary for IRIX. The following statement
# does not work for smake using a sh:
#
# for variable in $(LIST); do ...; done
#
# .. if $(LIST) is a NULL variable. So we have to define 0 length
# strings and check for them inside the for loop
#
TARGET_LIB_FILES = ""
TARGET_BIN_FILES = ""
TARGET_INCLUDE_FILES = ""
TARGET_DATA_FILES = ""
TARGET_LOADER_FILES = ""