2006-11-27 22:52:07 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgViewer/View>
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2006-12-20 00:00:51 +08:00
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#include <osgViewer/GraphicsWindow>
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#include <osgUtil/SceneView>
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2006-11-27 22:52:07 +08:00
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using namespace osgViewer;
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View::View()
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{
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2006-12-20 00:00:51 +08:00
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// osg::notify(osg::NOTICE)<<"Constructing osgViewer::View"<<std::endl;
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2006-11-27 22:52:07 +08:00
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}
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View::~View()
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{
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2006-12-20 00:00:51 +08:00
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// osg::notify(osg::NOTICE)<<"Destructing osgViewer::View"<<std::endl;
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}
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void View::setSceneData(osg::Node* node)
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{
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_scene = new osgViewer::Scene;
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_scene->setSceneData(node);
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assignSceneDataToCameras();
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}
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void View::setUpViewAcrossAllScreens()
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{
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osg::GraphicsContext::GraphicsContext::WindowingSystemInterface* wsi = osg::GraphicsContext::getWindowingSystemInterface();
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if (!wsi)
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{
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osg::notify(osg::NOTICE)<<"View::setUpViewAcrossAllScreens() : Error, no WindowSystemInterface available, cannot create windows."<<std::endl;
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return;
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}
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double fovy, aspectRatio, zNear, zFar;
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_camera->getProjectionMatrixAsPerspective(fovy, aspectRatio, zNear, zFar);
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double fovx = atan(tan(osg::DegreesToRadians(fovy*0.5)) * aspectRatio) * 2.0;
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unsigned int numScreens = wsi->getNumScreens();
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if (numScreens==1)
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{
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unsigned int width, height;
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wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(0), width, height);
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->_x = 0;
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traits->_y = 0;
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traits->_width = width;
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traits->_height = height;
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traits->_windowDecoration = false;
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traits->_doubleBuffer = true;
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traits->_sharedContext = 0;
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osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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_camera->setGraphicsContext(gc.get());
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osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get());
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if (gw)
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{
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osg::notify(osg::NOTICE)<<" GraphicsWindow has been created successfully."<<std::endl;
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}
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else
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{
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osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
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}
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_camera->setViewport(new osg::Viewport(0, 0, width, height));
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}
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else
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{
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double rotate_x = - double(numScreens-1) * 0.5 * fovx;
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for(unsigned int i=0; i<numScreens; ++i, rotate_x += fovx)
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{
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unsigned int width, height;
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wsi->getScreenResolution(osg::GraphicsContext::ScreenIdentifier(i), width, height);
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->_screenNum = i;
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traits->_x = 0;
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traits->_y = 0;
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traits->_width = width;
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traits->_height = height;
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traits->_windowDecoration = false;
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traits->_doubleBuffer = true;
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traits->_sharedContext = 0;
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osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
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osg::ref_ptr<osg::Camera> camera = new osg::Camera;
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camera->setGraphicsContext(gc.get());
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osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(gc.get());
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if (gw)
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{
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osg::notify(osg::NOTICE)<<" GraphicsWindow has been created successfully."<<gw<<std::endl;
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}
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else
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{
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osg::notify(osg::NOTICE)<<" GraphicsWindow has not been created successfully."<<std::endl;
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}
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camera->setViewport(new osg::Viewport(0, 0, width, height));
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addSlave(camera.get(), osg::Matrixd(), osg::Matrixd::rotate( rotate_x, 0.0, 1.0, 0.0));
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}
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}
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setUpRenderingSupport();
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assignSceneDataToCameras();
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}
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void View::setUpRenderingSupport()
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{
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if (_camera.valid() && _camera->getGraphicsContext())
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{
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osg::ref_ptr<osgUtil::SceneView> sceneView = new osgUtil::SceneView;
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sceneView->setState(_camera->getGraphicsContext()->getState());
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sceneView->setCamera(_camera.get());
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_camera->setRenderingCache(0, sceneView.get());
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}
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for(unsigned i=0; i<getNumSlaves(); ++i)
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{
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Slave& slave = getSlave(i);
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if (slave._camera.valid() && slave._camera->getGraphicsContext())
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{
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osg::ref_ptr<osgUtil::SceneView> sceneView = new osgUtil::SceneView;
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sceneView->setDefaults();
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sceneView->setState(slave._camera->getGraphicsContext()->getState());
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sceneView->setCamera(slave._camera.get());
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slave._camera->setRenderingCache(0, sceneView.get());
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}
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}
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}
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void View::assignSceneDataToCameras()
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{
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osg::Node* sceneData = _scene.valid() ? _scene->getSceneData() : 0;
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if (_camera.valid())
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{
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_camera->removeChildren(0,_camera->getNumChildren());
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if (sceneData) _camera->addChild(sceneData);
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}
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for(unsigned i=0; i<getNumSlaves(); ++i)
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{
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Slave& slave = getSlave(i);
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if (slave._camera.valid())
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{
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slave._camera->removeChildren(0,slave._camera->getNumChildren());
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if (sceneData) slave._camera->addChild(sceneData);
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}
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}
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2006-11-27 22:52:07 +08:00
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}
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