OpenSceneGraph/applications/present3D/ShowEventHandler.h

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef SHOWEVENTHANDLER
#define SHOWEVENTHANDLER 1
#include <osg/StateSet>
#include <osg/Point>
#include <osgGA/GUIEventHandler>
namespace p3d
{
class ShowEventHandler : public osgGA::GUIEventHandler
{
public:
ShowEventHandler();
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa, osg::Object* object, osg::NodeVisitor* nv);
virtual void getUsage(osg::ApplicationUsage& usage) const;
};
}
#endif