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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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< TITLE > class SG_EXPORT osg::Depth< / TITLE >
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< META NAME = "GENERATOR" CONTENT = "DOC++ 3.4.6" >
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< BODY BGCOLOR = "#ffffff" >
< H2 > class SG_EXPORT < A HREF = "#DOC.DOCU" > osg::Depth< / A > < / H2 > < / H2 > < BLOCKQUOTE > Encapsulate OpenGL glDepthFunc/Mask/Range functions< / BLOCKQUOTE >
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< H2 > Inheritance:< / H2 >
< APPLET CODE = "ClassGraph.class" WIDTH = 600 HEIGHT = 125 >
< param name = classes value = "CReferenced,MReferenced.html,CObject,MObject.html,CStateAttribute,MStateAttribute.html,CDepth,MDepth.html" >
< param name = before value = "M,M,M,M" >
< param name = after value = "Md_SPSP,Md_SP,Md_,M" >
< param name = indent value = "0,1,2,3" >
< param name = arrowdir value = "down" >
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< DT > < H3 > Public Classes< / H3 > < DD > < DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > enum < B > < A HREF = "#DOC.2.84.1" > Function< / A > < / B >
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< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.84.2" > Depth< / A > < / B > (<!1> < A HREF = "Depth.html#DOC.2.84.1" > Function< / A > func=<!1> < A HREF = "Depth.html#DOC.2.84.1.2" > LESS< / A > , double zNear=0.0, double zFar=1.0, bool writeMask=true)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.84.3" > Depth< / A > < / B > (const <!1> < A HREF = "Depth.html#DOC.2.84.3" > Depth< / A > & dp, const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop=CopyOp::SHALLOW_COPY)
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< DD > < I > Copy constructor using CopyOp to manage deep vs shallow copy< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.84.4" > META_StateAttribute< / A > < / B > (<!1> < A HREF = "osg.html" > osg< / A > , <!1> < A HREF = "Depth.html" > Depth< / A > , <!1> < A HREF = "StateAttribute.html#DOC.2.229.6.32" > DEPTH< / A > )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual int < B > < A HREF = "#DOC.2.84.5" > compare< / A > < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & sa) const
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< DD > < I > return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs< / I >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual bool < B > < A HREF = "#DOC.2.84.6" > getModeUsage< / A > < / B > (<!1> < A HREF = "StateAttribute.html#DOC.2.229.20" > ModeUsage< / A > & usage) const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.84.7" > setFunction< / A > < / B > (<!1> < A HREF = "Depth.html#DOC.2.84.1" > Function< / A > func)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline <!1> < A HREF = "Depth.html#DOC.2.84.1" > Function< / A > < B > < A HREF = "#DOC.2.84.8" > getFunction< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.84.9" > setRange< / A > < / B > (double zNear, double zFar)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline double < B > < A HREF = "#DOC.2.84.10" > getZNear< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline double < B > < A HREF = "#DOC.2.84.11" > getZFar< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.84.12" > setWriteMask< / A > < / B > (bool mask)
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline bool < B > < A HREF = "#DOC.2.84.13" > getWriteMask< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.84.14" > apply< / A > < / B > (<!1> < A HREF = "State.html" > State< / A > & state) const
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< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Depth.html#DOC.2.84.1" > Function< / A > < B > < A HREF = "#DOC.2.84.16" > _func< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > double < B > < A HREF = "#DOC.2.84.17" > _zNear< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > double < B > < A HREF = "#DOC.2.84.18" > _zFar< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > bool < B > < A HREF = "#DOC.2.84.19" > _depthWriteMask< / A > < / B >
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< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.84.15" > ~Depth< / A > < / B > ()
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< / DL > < / P >
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< HR > < H3 > Inherited from < A HREF = "StateAttribute.html" > StateAttribute< / A > :< / H3 >
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< DT > < H3 > Public Classes< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > enum < B > Values< / B >
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< IMG ALT = "o" SRC = icon2.gif > enum < B > Types< / B >
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< IMG ALT = "o" SRC = icon2.gif > struct < B > ModeUsage< / B >
< / DL > < / P >
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< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > cloneType< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > clone< / B > (const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & ) const
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< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > isSameKindAs< / B > (const <!1> < A HREF = "Object.html" > Object< / A > * obj) const
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< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > libraryName< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > className< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "StateAttribute.html#DOC.2.229.5" > Type< / A > < B > getType< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > isTextureAttribute< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > bool < B > operator < < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
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< IMG ALT = "o" SRC = icon2.gif > bool < B > operator == < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
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< IMG ALT = "o" SRC = icon2.gif > bool < B > operator != < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > compileGLObjects< / B > (<!1> < A HREF = "State.html" > State< / A > & ) const
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > releaseGLObjects< / B > (<!1> < A HREF = "State.html" > State< / A > * =0) const
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< P > < DL >
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< DT > < H3 > Public< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > typedef GLenum < B > GLMode< / B >
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< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > GLModeValue< / B >
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< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > OverrideValue< / B >
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< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > Type< / B >
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< HR > < H3 > Inherited from < A HREF = "Object.html" > Object< / A > :< / H3 >
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< DT > < H3 > Public Classes< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > enum < B > DataVariance< / B >
< / DL > < / P >
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< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setDataVariance< / B > (<!1> < A HREF = "Object.html#DOC.2.167.8" > DataVariance< / A > dv)
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< DT >
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Object.html#DOC.2.167.8" > DataVariance< / A > < B > getDataVariance< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > setUserData< / B > (<!1> < A HREF = "Referenced.html" > Referenced< / A > * obj)
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Referenced.html" > Referenced< / A > * < B > getUserData< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline const <!1> < A HREF = "Referenced.html" > Referenced< / A > * < B > getUserData< / B > () const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "Object.html#DOC.2.167.8" > DataVariance< / A > < B > _dataVariance< / B >
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< IMG ALT = "o" SRC = icon2.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "Referenced.html" > Referenced< / A > > < B > _userData< / B >
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< HR > < H3 > Inherited from < A HREF = "Referenced.html" > Referenced< / A > :< / H3 >
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< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Referenced.html" > Referenced< / A > & < B > operator = < / B > (const <!1> < A HREF = "Referenced.html" > Referenced< / A > & )
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< IMG ALT = "o" SRC = icon2.gif > static void < B > setDeleteHandler< / B > (<!1> < A HREF = "DeleteHandler.html" > DeleteHandler< / A > * handler)
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< IMG ALT = "o" SRC = icon2.gif > static <!1> < A HREF = "DeleteHandler.html" > DeleteHandler< / A > * < B > getDeleteHandler< / B > ()
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > ref< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref_nodelete< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline int < B > referenceCount< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref< / B > () const
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< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > mutable OpenThreads::Mutex < B > _refMutex< / B >
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< IMG ALT = "o" SRC = icon2.gif > mutable int < B > _refCount< / B >
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< A NAME = "DOC.DOCU" > < / A >
< HR >
< H2 > Documentation< / H2 >
< BLOCKQUOTE > Encapsulate OpenGL glDepthFunc/Mask/Range functions< / BLOCKQUOTE >
< DL >
< A NAME = "Function" > < / A >
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< A NAME = "DOC.2.84.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > enum Function< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < DL >
< A NAME = "NEVER" > < / A >
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< A NAME = "DOC.2.84.1.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > NEVER< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "LESS" > < / A >
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< A NAME = "DOC.2.84.1.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > LESS< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "EQUAL" > < / A >
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< A NAME = "DOC.2.84.1.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > EQUAL< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "LEQUAL" > < / A >
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< A NAME = "DOC.2.84.1.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > LEQUAL< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "GREATER" > < / A >
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< A NAME = "DOC.2.84.1.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > GREATER< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "NOTEQUAL" > < / A >
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< A NAME = "DOC.2.84.1.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > NOTEQUAL< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "GEQUAL" > < / A >
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< A NAME = "DOC.2.84.1.7" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > GEQUAL< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "ALWAYS" > < / A >
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< A NAME = "DOC.2.84.1.8" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > ALWAYS< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
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< A NAME = "Depth" > < / A >
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< A NAME = "DOC.2.84.2" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Depth(<!1> < A HREF = "Depth.html#DOC.2.84.1" > Function< / A > func=<!1> < A HREF = "Depth.html#DOC.2.84.1.2" > LESS< / A > , double zNear=0.0, double zFar=1.0, bool writeMask=true)< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "Depth" > < / A >
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< A NAME = "DOC.2.84.3" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Depth(const <!1> < A HREF = "Depth.html#DOC.2.84.3" > Depth< / A > & dp, const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop=CopyOp::SHALLOW_COPY)< / B > < / TT >
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< DD > Copy constructor using CopyOp to manage deep vs shallow copy
< DL > < DT > < DD > < / DL > < P >
< A NAME = "META_StateAttribute" > < / A >
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< A NAME = "DOC.2.84.4" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > META_StateAttribute(<!1> < A HREF = "osg.html" > osg< / A > , <!1> < A HREF = "Depth.html" > Depth< / A > , <!1> < A HREF = "StateAttribute.html#DOC.2.229.6.32" > DEPTH< / A > )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "compare" > < / A >
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< A NAME = "DOC.2.84.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual int compare(const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & sa) const < / B > < / TT >
< DD > return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "getModeUsage" > < / A >
< A NAME = "DOC.2.84.6" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual bool getModeUsage(<!1> < A HREF = "StateAttribute.html#DOC.2.229.20" > ModeUsage< / A > & usage) const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "setFunction" > < / A >
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< A NAME = "DOC.2.84.7" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setFunction(<!1> < A HREF = "Depth.html#DOC.2.84.1" > Function< / A > func)< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "getFunction" > < / A >
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< A NAME = "DOC.2.84.8" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline <!1> < A HREF = "Depth.html#DOC.2.84.1" > Function< / A > getFunction() const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "setRange" > < / A >
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< A NAME = "DOC.2.84.9" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setRange(double zNear, double zFar)< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "getZNear" > < / A >
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< A NAME = "DOC.2.84.10" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline double getZNear() const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "getZFar" > < / A >
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< A NAME = "DOC.2.84.11" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline double getZFar() const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "setWriteMask" > < / A >
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< A NAME = "DOC.2.84.12" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setWriteMask(bool mask)< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "getWriteMask" > < / A >
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< A NAME = "DOC.2.84.13" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline bool getWriteMask() const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.84.14" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "State.html" > State< / A > & state) const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "~Depth" > < / A >
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< A NAME = "DOC.2.84.15" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~Depth()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_func" > < / A >
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< A NAME = "DOC.2.84.16" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Depth.html#DOC.2.84.1" > Function< / A > _func< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "_zNear" > < / A >
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< A NAME = "DOC.2.84.17" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > double _zNear< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_zFar" > < / A >
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< A NAME = "DOC.2.84.18" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > double _zFar< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "_depthWriteMask" > < / A >
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< A NAME = "DOC.2.84.19" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > bool _depthWriteMask< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
< BR >
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This page was generated with the help of < A HREF = "http://www.linuxsupportline.com/~doc++" > DOC++< / A > .
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