OpenSceneGraph/src/osgPlugins/txp/TXPPagedLOD.cpp

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#include "TileMapper.h"
#include "TXPPagedLOD.h"
using namespace txp;
TXPPagedLOD::TXPPagedLOD():
PagedLOD(),
_tileX(-1),
_tileY(-1),
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_tileLOD(-1),
_lastChildTraversed(-1)
{
}
TXPPagedLOD::TXPPagedLOD(const TXPPagedLOD& plod,const osg::CopyOp& copyop):
PagedLOD(plod,copyop),
_tileX(plod._tileX),
_tileY(plod._tileY),
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_tileLOD(plod._tileLOD),
_lastChildTraversed(plod._lastChildTraversed)
{
}
TXPPagedLOD::~TXPPagedLOD()
{
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TileMapper::instance()->removePagedLOD(_tileX,_tileY,_tileLOD);
}
void TXPPagedLOD::traverse(osg::NodeVisitor& nv)
{
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// PagedLOD::traverse(nv);
//
// return;
double timeStamp = nv.getFrameStamp()?nv.getFrameStamp()->getReferenceTime():0.0;
bool updateTimeStamp = nv.getVisitorType()==osg::NodeVisitor::CULL_VISITOR;
switch(nv.getTraversalMode())
{
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case(osg::NodeVisitor::TRAVERSE_ALL_CHILDREN):
std::for_each(_children.begin(),_children.end(),osg::NodeAcceptOp(nv));
break;
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case(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN):
{
float distance = nv.getDistanceToEyePoint(getCenter(),true);
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_lastChildTraversed = -1;
bool needToLoadChild = false;
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bool rollBack = false;
for(unsigned int i=0;i<_rangeList.size();++i)
{
if (_rangeList[i].first<=distance && distance<_rangeList[i].second)
{
if (i<_children.size())
{
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bool acceptThisChild = true;
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if (i)
{
for (unsigned int ni = 0; ni < _neighbours.size(); ni++)
{
Neighbour& n = _neighbours[ni];
if (TileMapper::instance()->getPagedLOD(n._x, n._y, _tileLOD)== 0)
{
rollBack = true;
acceptThisChild = false;
break;
}
}
}
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if (acceptThisChild)
{
if (updateTimeStamp) _perRangeDataList[i]._timeStamp=timeStamp;
_children[i]->accept(nv);
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_lastChildTraversed = (int)i;
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}
}
else
{
needToLoadChild = true;
}
}
}
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if (rollBack)
{
if (updateTimeStamp) _perRangeDataList[0]._timeStamp=timeStamp;
_children[0]->accept(nv);
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_lastChildTraversed = 0;
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//std::cout << "Rolling back" << std::endl;
}
if (needToLoadChild)
{
unsigned int numChildren = _children.size();
//std::cout<<"PagedLOD::traverse() - falling back "<<std::endl;
// select the last valid child.
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if (numChildren>0 && ((int)numChildren-1)!=_lastChildTraversed)
{
//std::cout<<" to child "<<numChildren-1<<std::endl;
if (updateTimeStamp) _perRangeDataList[numChildren-1]._timeStamp=timeStamp;
_children[numChildren-1]->accept(nv);
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_lastChildTraversed = numChildren-1;
}
// now request the loading of the next unload child.
if (nv.getDatabaseRequestHandler() && numChildren<_perRangeDataList.size())
{
// compute priority from where abouts in the required range the distance falls.
float priority = (_rangeList[numChildren].second-distance)/(_rangeList[numChildren].second-_rangeList[numChildren].first);
// modify the priority according to the child's priority offset and scale.
priority = _perRangeDataList[numChildren]._priorityOffset + priority * _perRangeDataList[numChildren]._priorityScale;
//std::cout<<" requesting child "<<_fileNameList[numChildren]<<" priotity = "<<priority<<std::endl;
nv.getDatabaseRequestHandler()->requestNodeFile(_perRangeDataList[numChildren]._filename,this,priority,nv.getFrameStamp());
}
}
break;
}
default:
break;
}
}