OpenSceneGraph/doc/doc++/osgDB/PushAndPopDataPath.html

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<TITLE>class osgDB::PushAndPopDataPath</TITLE>
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<H2>class <A HREF="#DOC.DOCU">osgDB::PushAndPopDataPath</A></H2></H2><BLOCKQUOTE>Convinience class for pushing a path on construction, and popping the path and destruction.</BLOCKQUOTE>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.22.1">PushAndPopDataPath</A></B>(const std::string&amp; path)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.22.2">~PushAndPopDataPath</A></B>()
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<H2>Documentation</H2>
<BLOCKQUOTE>Convinience class for pushing a path on construction, and popping the path
and destruction. This helps keep the addition of a path local to a block
of code, even in the presence of exceptions.</BLOCKQUOTE>
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<A NAME="PushAndPopDataPath"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PushAndPopDataPath(const std::string&amp; path)</B></TT>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~PushAndPopDataPath()</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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