OpenSceneGraph/include/osgTerrain/Locator

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGTERRAIN_LOCATOR
#define OSGTERRAIN_LOCATOR 1
#include <osg/Object>
#include <osgTerrain/Export>
namespace osgTerrain {
class TerrainNode;
class OSGTERRAIN_EXPORT Locator : public osg::Object
{
public:
Locator();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
Locator(const Locator&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
protected:
virtual ~Locator();
};
}
#endif