85 lines
2.5 KiB
C++
85 lines
2.5 KiB
C++
|
/* OpenSceneGraph example, emscripten.
|
||
|
*
|
||
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
* of this software and associated documentation files (the "Software"), to deal
|
||
|
* in the Software without restriction, including without limitation the rights
|
||
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
* copies of the Software, and to permit persons to whom the Software is
|
||
|
* furnished to do so, subject to the following conditions:
|
||
|
*
|
||
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
* THE SOFTWARE.
|
||
|
*/
|
||
|
|
||
|
#include <emscripten.h>
|
||
|
#include <SDL2/SDL.h>
|
||
|
|
||
|
#include "osgemscripten.h"
|
||
|
|
||
|
// We use app global variable in loop() function.
|
||
|
Application *app = 0;
|
||
|
|
||
|
// Stand alone function that is called by Emscripten to run the app.
|
||
|
void loop()
|
||
|
{
|
||
|
SDL_Event e;
|
||
|
while (SDL_PollEvent(&e))
|
||
|
{
|
||
|
if (app)
|
||
|
{
|
||
|
app->handleEvent(e);
|
||
|
}
|
||
|
}
|
||
|
if (app)
|
||
|
{
|
||
|
app->frame();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
int main(int argc, char *argv[])
|
||
|
{
|
||
|
// Make sure SDL is working.
|
||
|
if (SDL_Init(SDL_INIT_VIDEO) < 0)
|
||
|
{
|
||
|
printf("OSGWeb. Could not init SDL: '%s'\n", SDL_GetError());
|
||
|
return 1;
|
||
|
}
|
||
|
// Clean SDL up at exit.
|
||
|
atexit(SDL_Quit);
|
||
|
// Configure rendering context.
|
||
|
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 5);
|
||
|
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 5);
|
||
|
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 5);
|
||
|
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
|
||
|
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||
|
// Create rendering window.
|
||
|
int width = 800;
|
||
|
int height = 600;
|
||
|
SDL_Window* window =
|
||
|
SDL_CreateWindow(
|
||
|
"OSGWeb",
|
||
|
SDL_WINDOWPOS_CENTERED,
|
||
|
SDL_WINDOWPOS_CENTERED,
|
||
|
width,
|
||
|
height,
|
||
|
SDL_WINDOW_OPENGL);
|
||
|
if (!window)
|
||
|
{
|
||
|
printf("OSGWeb. Could not create window: '%s'\n", SDL_GetError());
|
||
|
return 1;
|
||
|
}
|
||
|
SDL_GL_CreateContext(window);
|
||
|
// Create application.
|
||
|
app = new Application;
|
||
|
app->setupWindow(width, height);
|
||
|
app->loadScene("box.osgt");
|
||
|
// Render asynchronously.
|
||
|
emscripten_set_main_loop(loop, -1, 0);
|
||
|
return 0;
|
||
|
}
|