OpenSceneGraph/src/osg/PolygonOffset.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GL>
#include <osg/PolygonOffset>
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using namespace osg;
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PolygonOffset::PolygonOffset():
_factor(0.0f),
_units(0.0f)
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{
}
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PolygonOffset::PolygonOffset(float factor, float units):
_factor(factor),
_units(units)
{
}
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PolygonOffset::~PolygonOffset()
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{
}
void PolygonOffset::apply(State&) const
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{
glPolygonOffset(_factor,_units);
}