OpenSceneGraph/include/osgUI/TextSettings

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGUI_TEXTSETTINGS
#define OSGUI_TEXTSETTINGS
#include <osg/Object>
#include <osg/BoundingBox>
#include <osg/Vec4>
#include <osgUI/Export>
namespace osgUI
{
class OSGUI_EXPORT TextSettings : public osg::Object
{
public:
TextSettings();
TextSettings(const TextSettings& textSettings, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgUI, TextSettings);
void setFont(const std::string& font) { _font = font; }
const std::string& getFont() const { return _font; }
void setCharacterSize(float characterSize) { _characterSize = characterSize; }
float getCharacterSize() const { return _characterSize; }
protected:
virtual ~TextSettings() {}
std::string _font;
float _characterSize;
};
}
#endif