OpenSceneGraph/include/osgUI/AlignmentSettings

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGUI_ALIGNMENTSETTINGS
#define OSGUI_ALIGNMENTSETTINGS
#include <osg/Object>
#include <osg/BoundingBox>
#include <osg/Vec4>
#include <osgUI/Export>
namespace osgUI
{
class OSGUI_EXPORT AlignmentSettings : public osg::Object
{
public:
enum Alignment
{
LEFT_TOP,
LEFT_CENTER,
LEFT_BOTTOM,
CENTER_TOP,
CENTER_CENTER,
CENTER_BOTTOM,
RIGHT_TOP,
RIGHT_CENTER,
RIGHT_BOTTOM,
LEFT_BASE_LINE,
CENTER_BASE_LINE,
RIGHT_BASE_LINE,
LEFT_BOTTOM_BASE_LINE,
CENTER_BOTTOM_BASE_LINE,
RIGHT_BOTTOM_BASE_LINE
};
AlignmentSettings(Alignment alignment=AlignmentSettings::LEFT_BOTTOM);
AlignmentSettings(const AlignmentSettings& as, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgUI, AlignmentSettings);
void setAlignment(Alignment alignment) { _alignment = alignment; }
Alignment getAlignment() const { return _alignment; }
protected:
virtual ~AlignmentSettings() {}
Alignment _alignment;
};
}
#endif