OpenSceneGraph/include/osgTerrain/HeightFieldRenderer

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
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*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGTERRAIN_HEIGHTFIELDHeightFieldRenderer
#define OSGTERRAIN_HEIGHTFIELDHeightFieldRenderer 1
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#include <osg/Object>
#include <osgUtil/UpdateVisitor>
#include <osgUtil/CullVisitor>
#include <osgTerrain/Export>
namespace osgTerrain {
class HeightFieldNode;
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class OSGTERRAIN_EXPORT HeightFieldRenderer : public osg::Object
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{
public:
HeightFieldRenderer();
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
HeightFieldRenderer(const HeightFieldRenderer&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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HeightFieldNode* getHeightFieldNode() { return _heightFieldNode; }
const HeightFieldNode* getHeightFieldNode() const { return _heightFieldNode; }
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virtual void initialize() = 0;
virtual void heightFieldHasBeenModified() = 0;
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virtual void update(osgUtil::UpdateVisitor* nv) = 0;
virtual void cull(osgUtil::CullVisitor* nv) = 0;
protected:
virtual ~HeightFieldRenderer();
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friend class osgTerrain::HeightFieldNode;
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HeightFieldNode* _heightFieldNode;
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};
}
#endif