212 lines
8.9 KiB
Plaintext
212 lines
8.9 KiB
Plaintext
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSG_MIXIN_VECTOR
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#define OSG_MIXIN_VECTOR 1
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#include <vector>
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namespace osg {
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/** MixinVector is a base class that allows inheritance to be used to easily
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* emulate derivation from std::vector but without introducing undefined
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* behaviour through violation of virtual destructor rules.
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*
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* @author Neil Groves
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*/
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template<class ValueT, class AllocatorT=std::allocator<ValueT> >
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class MixinVector
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{
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typedef typename std::vector<ValueT, AllocatorT> vector_type;
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public:
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typedef typename vector_type::allocator_type allocator_type;
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typedef typename vector_type::value_type value_type;
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typedef typename vector_type::const_pointer const_pointer;
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typedef typename vector_type::pointer pointer;
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typedef typename vector_type::const_reference const_reference;
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typedef typename vector_type::reference reference;
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typedef typename vector_type::const_iterator const_iterator;
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typedef typename vector_type::iterator iterator;
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typedef typename vector_type::const_reverse_iterator const_reverse_iterator;
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typedef typename vector_type::reverse_iterator reverse_iterator;
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typedef typename vector_type::size_type size_type;
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typedef typename vector_type::difference_type difference_type;
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explicit MixinVector(const allocator_type& alloc = allocator_type())
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: _impl(alloc)
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{
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}
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explicit MixinVector(size_type initial_size, const value_type& fill_value = value_type())
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: _impl(initial_size, fill_value)
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{
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}
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MixinVector(size_type initial_size,
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const value_type& fill_value,
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const allocator_type& alloc)
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: _impl(initial_size, fill_value, alloc)
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{
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}
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template<class InputIterator>
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MixinVector(InputIterator first, InputIterator last,
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const allocator_type& alloc = allocator_type())
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: _impl(first, last, alloc)
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{
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}
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MixinVector(const vector_type& other)
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: _impl(other)
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{
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}
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MixinVector(const MixinVector& other)
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: _impl(other._impl)
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{
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}
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MixinVector& operator=(const vector_type& other)
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{
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_impl = other;
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return *this;
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}
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MixinVector& operator=(const MixinVector& other)
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{
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_impl = other._impl;
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return *this;
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}
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virtual ~MixinVector() {}
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operator const vector_type&() const { return _impl; }
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operator vector_type&() { return _impl; }
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void clear() { _impl.clear(); }
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void resize(size_type new_size, const value_type& fill_value = value_type()) { _impl.resize(new_size, fill_value); }
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void reserve(size_type new_capacity) { _impl.reserve(new_capacity); }
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void swap(vector_type& other) { _impl.swap(other); }
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void swap(MixinVector& other) { _impl.swap(other._impl); }
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bool empty() const { return _impl.empty(); }
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size_type size() const { return _impl.size(); }
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size_type capacity() const { return _impl.capacity(); }
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size_type max_size() const { return _impl.max_size(); }
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allocator_type get_allocator() const { return _impl.get_allocator(); }
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const_iterator begin() const { return _impl.begin(); }
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iterator begin() { return _impl.begin(); }
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const_iterator end() const { return _impl.end(); }
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iterator end() { return _impl.end(); }
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const_reverse_iterator rbegin() const { return _impl.rbegin(); }
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reverse_iterator rbegin() { return _impl.rbegin(); }
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const_reverse_iterator rend() const { return _impl.rend(); }
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reverse_iterator rend() { return _impl.rend(); }
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const_reference operator[](size_type index) const { return _impl[index]; }
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reference operator[](size_type index) { return _impl[index]; }
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const_reference at(size_type index) const { return _impl.at(index); }
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reference at(size_type index) { return _impl.at(index); }
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void assign(size_type count, const value_type& value) { _impl.assign(count, value); }
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template<class Iter>
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void assign(Iter first, Iter last) { _impl.assign(first, last); }
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void push_back(const value_type& value) { _impl.push_back(value); }
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void pop_back() { _impl.pop_back(); }
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iterator erase(iterator where) { return _impl.erase(where); }
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iterator erase(iterator first, iterator last) { return _impl.erase(first, last); }
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iterator insert(iterator where, const value_type& value) { return _impl.insert(where, value); }
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template<class InputIterator>
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void insert(iterator where, InputIterator first, InputIterator last)
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{
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_impl.insert(where, first, last);
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}
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void insert(iterator where, size_type count, const value_type& value)
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{
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_impl.insert(where, count, value);
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}
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const_reference back() const { return _impl.back(); }
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reference back() { return _impl.back(); }
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const_reference front() const { return _impl.front(); }
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reference front() { return _impl.front(); }
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vector_type& asVector() { return _impl; }
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const vector_type& asVector() const { return _impl; }
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friend inline bool operator==(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl == right._impl; }
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friend inline bool operator==(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl == right; }
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friend inline bool operator==(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left == right._impl; }
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friend inline bool operator!=(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl != right._impl; }
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friend inline bool operator!=(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl != right; }
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friend inline bool operator!=(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left != right._impl; }
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friend inline bool operator<(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl < right._impl; }
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friend inline bool operator<(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl < right; }
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friend inline bool operator<(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left < right._impl; }
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friend inline bool operator>(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl > right._impl; }
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friend inline bool operator>(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl > right; }
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friend inline bool operator>(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left > right._impl; }
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friend inline bool operator<=(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl <= right._impl; }
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friend inline bool operator<=(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl <= right; }
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friend inline bool operator<=(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left <= right._impl; }
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friend inline bool operator>=(const MixinVector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left._impl >= right._impl; }
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friend inline bool operator>=(const MixinVector<ValueT, AllocatorT>& left, const std::vector<ValueT, AllocatorT>& right) { return left._impl >= right; }
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friend inline bool operator>=(const std::vector<ValueT, AllocatorT>& left, const MixinVector<ValueT, AllocatorT>& right) { return left >= right._impl; }
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private:
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vector_type _impl;
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};
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template<class ValueT, class AllocatorT> inline
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void
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swap(MixinVector<ValueT, AllocatorT>& left,
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MixinVector<ValueT, AllocatorT>& right)
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{
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std::swap(left.asVector(), right.asVector());
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}
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template<class ValueT, class AllocatorT> inline
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void
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swap(MixinVector<ValueT, AllocatorT>& left,
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std::vector<ValueT, AllocatorT>& right)
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{
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std::swap(left.asVector(), right);
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}
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template<class ValueT, class AllocatorT> inline
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void
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swap(std::vector<ValueT, AllocatorT>& left,
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MixinVector<ValueT, AllocatorT>& right)
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{
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std::swap(left, right.asVector());
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}
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} // namespace osg
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#endif
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