2013-01-15 19:31:44 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGPRESENTATION_TIMOUTOUT
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#define OSGPRESENTATION_TIMOUTOUT 1
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2013-01-17 00:13:30 +08:00
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#include <osg/Transform>
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2013-01-17 17:51:15 +08:00
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#include <osgPresentation/SlideEventHandler>
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2013-01-15 19:31:44 +08:00
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namespace osgPresentation {
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2013-01-17 00:13:30 +08:00
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class OSGPRESENTATION_EXPORT HUDSettings : public osg::Referenced
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2013-01-15 19:31:44 +08:00
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{
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public:
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2013-01-17 00:13:30 +08:00
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HUDSettings(double slideDistance, float eyeOffset, unsigned int leftMask, unsigned int rightMask);
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2013-01-15 19:31:44 +08:00
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2013-01-17 00:13:30 +08:00
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virtual bool getModelViewMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const;
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virtual bool getInverseModelViewMatrix(osg::Matrix& matrix, osg::NodeVisitor* nv) const;
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double _slideDistance;
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double _eyeOffset;
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unsigned int _leftMask;
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unsigned int _rightMask;
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protected:
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virtual ~HUDSettings();
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};
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class OSGPRESENTATION_EXPORT Timeout : public osg::Transform
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{
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public:
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Timeout(HUDSettings* hudSettings=0);
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2013-01-15 19:31:44 +08:00
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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Timeout(const Timeout& timeout,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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2013-01-15 19:31:44 +08:00
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META_Node(osgPresentation, Timeout);
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2013-01-17 00:13:30 +08:00
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void setIdleDurationBeforeTimeoutDisplay(double t) { _idleDurationBeforeTimeoutDisplay = t; }
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double getIdleDurationBeforeTimeoutDisplay() const { return _idleDurationBeforeTimeoutDisplay; }
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void setIdleDurationBeforeTimeoutAction(double t) { _idleDurationBeforeTimeoutAction = t; }
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double getIdleDurationBeforeTimeoutAction() const { return _idleDurationBeforeTimeoutAction; }
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2013-01-17 17:51:15 +08:00
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void setJumpData(const JumpData& jumpData) { _jumpData = jumpData; }
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const JumpData& getJumpData() const { return _jumpData; }
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2013-01-17 00:13:30 +08:00
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virtual bool computeLocalToWorldMatrix(osg::Matrix& matrix,osg::NodeVisitor* nv) const;
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virtual bool computeWorldToLocalMatrix(osg::Matrix& matrix,osg::NodeVisitor*) const;
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2013-01-15 19:31:44 +08:00
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virtual void traverse(osg::NodeVisitor& nv);
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protected:
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virtual ~Timeout();
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2013-01-17 00:13:30 +08:00
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osg::ref_ptr<HUDSettings> _hudSettings;
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int _previousFrameNumber;
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double _timeOfLastEvent;
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double _idleDurationBeforeTimeoutDisplay;
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double _idleDurationBeforeTimeoutAction;
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JumpData _jumpData;
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2013-01-15 19:31:44 +08:00
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};
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}
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2013-01-17 00:13:30 +08:00
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#endif
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