OpenSceneGraph/doc/doc++/osgSim/ElevationSector.html

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2003-04-18 00:22:51 +08:00
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<TITLE>class OSGSIM_EXPORT osgSim::ElevationSector</TITLE>
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<H2>class OSGSIM_EXPORT <A HREF="#DOC.DOCU">osgSim::ElevationSector</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="CElevationRange,MElevationRange.html,Mosg::Referenced,M,CSector,MSector.html,CElevationSector,MElevationSector.html">
<param name=before value="M,M,M,M">
<param name=after value="Ml_,Md_||,MD_,M">
<param name=indent value="1,0,1,2">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.8.1">ElevationSector</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.8.2">ElevationSector</A></B>(float minElevation, float maxElevation, float fadeAngle=0.0f)
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.8.3">operator() </A></B>(const osg::Vec3&amp; eyeLocal) const
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<DT><H3>Protected Fields</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.8.5">_cosMinElevation</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.8.6">_cosMinFadeElevation</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.8.7">_cosMaxElevation</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.8.8">_cosMaxFadeElevation</A></B>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.8.4">~ElevationSector</A></B>()
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<HR><H3>Inherited from <A HREF="Sector.html">Sector</A>:</H3>
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<HR><H3>Inherited from <A HREF="ElevationRange.html">ElevationRange</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>void <B>setElevationRange</B>(float minElevation, float maxElevation, float fadeAngle=0.0f)
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<IMG ALT="o" SRC=icon2.gif>float <B>getMinElevation</B>() const
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<IMG ALT="o" SRC=icon2.gif>float <B>getMaxElevation</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline float <B>elevationSector</B>(const osg::Vec3&amp; eyeLocal) const
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<H2>Documentation</H2>
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<A NAME="ElevationSector"></A>
<A NAME="DOC.2.8.1"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ElevationSector()</B></TT>
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<A NAME="ElevationSector"></A>
<A NAME="DOC.2.8.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ElevationSector(float minElevation, float maxElevation, float fadeAngle=0.0f)</B></TT>
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<A NAME="operator() "></A>
<A NAME="DOC.2.8.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float operator() (const osg::Vec3&amp; eyeLocal) const </B></TT>
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<A NAME="~ElevationSector"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~ElevationSector()</B></TT>
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<A NAME="_cosMinElevation"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _cosMinElevation</B></TT>
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<A NAME="_cosMinFadeElevation"></A>
<A NAME="DOC.2.8.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _cosMinFadeElevation</B></TT>
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<A NAME="_cosMaxElevation"></A>
<A NAME="DOC.2.8.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _cosMaxElevation</B></TT>
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<A NAME="_cosMaxFadeElevation"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _cosMaxFadeElevation</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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