OpenSceneGraph/examples/osgviewerFLTK/osgviewerFLTK.cpp

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/* OpenSceneGraph example, osganimate.
*
* C++ source file - (C) 2003 Robert Osfield.
* (C) 2005 Mike Weiblen http://mew.cx/
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include <osgViewer/Viewer>
#include <osgViewer/CompositeViewer>
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#include <osgViewer/ViewerEventHandlers>
#include <osgGA/TrackballManipulator>
#include <osgDB/ReadFile>
#include <FL/Fl.H>
#include <FL/Fl_Gl_Window.H>
#include <iostream>
class AdapterWidget : public Fl_Gl_Window
{
public:
AdapterWidget(int x, int y, int w, int h, const char *label=0);
virtual ~AdapterWidget() {}
osgViewer::GraphicsWindow* getGraphicsWindow() { return _gw.get(); }
const osgViewer::GraphicsWindow* getGraphicsWindow() const { return _gw.get(); }
virtual void resize(int x, int y, int w, int h);
protected:
virtual int handle(int event);
osg::ref_ptr<osgViewer::GraphicsWindowEmbedded> _gw;
};
AdapterWidget::AdapterWidget(int x, int y, int w, int h, const char *label):
Fl_Gl_Window(x, y, w, h, label)
{
_gw = new osgViewer::GraphicsWindowEmbedded(x,y,w,h);
}
void AdapterWidget::resize(int x, int y, int w, int h)
{
_gw->getEventQueue()->windowResize(x, y, w, h );
_gw->resized(x,y,w,h);
Fl_Gl_Window::resize(x,y,w,h);
}
int AdapterWidget::handle(int event)
{
switch(event){
case FL_PUSH:
_gw->getEventQueue()->mouseButtonPress(Fl::event_x(), Fl::event_y(), Fl::event_button());
return 1;
case FL_MOVE:
case FL_DRAG:
_gw->getEventQueue()->mouseMotion(Fl::event_x(), Fl::event_y());
return 1;
case FL_RELEASE:
_gw->getEventQueue()->mouseButtonRelease(Fl::event_x(), Fl::event_y(), Fl::event_button());
return 1;
case FL_KEYDOWN:
_gw->getEventQueue()->keyPress((osgGA::GUIEventAdapter::KeySymbol)Fl::event_key());
return 1;
case FL_KEYUP:
_gw->getEventQueue()->keyRelease((osgGA::GUIEventAdapter::KeySymbol)Fl::event_key());
return 1;
default:
// pass other events to the base class
return Fl_Gl_Window::handle(event);
}
}
void idle_cb()
{
Fl::redraw();
}
class ViewerFLTK : public osgViewer::Viewer, public AdapterWidget
{
public:
ViewerFLTK(int x, int y, int w, int h, const char *label=0):
AdapterWidget(x,y,w,h,label)
{
getCamera()->setViewport(new osg::Viewport(0,0,w,h));
getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(w)/static_cast<double>(h), 1.0f, 10000.0f);
getCamera()->setGraphicsContext(getGraphicsWindow());
// set the draw and read buffers up for a double buffered window with rendering going to back buffer
getCamera()->setDrawBuffer(GL_BACK);
getCamera()->setReadBuffer(GL_BACK);
setThreadingModel(osgViewer::Viewer::SingleThreaded);
}
protected:
virtual void draw() { frame(); }
};
class CompositeViewerFLTK : public osgViewer::CompositeViewer, public AdapterWidget
{
public:
CompositeViewerFLTK(int x, int y, int w, int h, const char *label=0):
AdapterWidget(x,y,w,h,label)
{
setThreadingModel(osgViewer::CompositeViewer::SingleThreaded);
}
protected:
virtual void draw() { frame(); }
};
int main( int argc, char **argv )
{
if (argc<2)
{
std::cout << argv[0] <<": requires filename argument." << std::endl;
return 1;
}
osg::ArgumentParser arguments(&argc, argv);
// load the scene.
osg::ref_ptr<osg::Node> loadedModel = osgDB::readNodeFiles(arguments);
if (!loadedModel)
{
std::cout << argv[0] <<": No data loaded." << std::endl;
return 1;
}
if (arguments.read("--CompositeViewer"))
{
unsigned int width = 1024;
unsigned int height = 800;
CompositeViewerFLTK viewerWindow(100,100,width,height);
viewerWindow.resizable(&viewerWindow);
{
osgViewer::View* view1 = new osgViewer::View;
view1->getCamera()->setGraphicsContext(viewerWindow.getGraphicsWindow());
view1->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height/2), 1.0, 1000.0);
view1->getCamera()->setViewport(new osg::Viewport(0,0,width,height/2));
// set the draw and read buffers up for a double buffered window with rendering going to back buffer
view1->getCamera()->setDrawBuffer(GL_BACK);
view1->getCamera()->setReadBuffer(GL_BACK);
view1->setCameraManipulator(new osgGA::TrackballManipulator);
view1->setSceneData(loadedModel.get());
viewerWindow.addView(view1);
}
{
osgViewer::View* view2 = new osgViewer::View;
view2->getCamera()->setGraphicsContext(viewerWindow.getGraphicsWindow());
view2->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(width)/static_cast<double>(height/2), 1.0, 1000.0);
view2->getCamera()->setViewport(new osg::Viewport(0,height/2,width,height/2));
// set the draw and read buffers up for a double buffered window with rendering going to back buffer
view2->getCamera()->setDrawBuffer(GL_BACK);
view2->getCamera()->setReadBuffer(GL_BACK);
view2->setCameraManipulator(new osgGA::TrackballManipulator);
view2->setSceneData(loadedModel.get());
viewerWindow.addView(view2);
}
viewerWindow.show();
Fl::set_idle(idle_cb);
return Fl::run();
}
else
{
ViewerFLTK viewerWindow(100,100,800,600);
viewerWindow.resizable(&viewerWindow);
viewerWindow.setSceneData(loadedModel.get());
viewerWindow.setCameraManipulator(new osgGA::TrackballManipulator);
viewerWindow.addEventHandler(new osgViewer::StatsHandler);
viewerWindow.show();
Fl::set_idle(idle_cb);
return Fl::run();
}
}