99 lines
3.1 KiB
C++
99 lines
3.1 KiB
C++
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
||
|
* Copyright (C) 2010 Tim Moore
|
||
|
*
|
||
|
* This library is open source and may be redistributed and/or modified under
|
||
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||
|
* (at your option) any later version. The full license is in LICENSE file
|
||
|
* included with this distribution, and on the openscenegraph.org website.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* OpenSceneGraph Public License for more details.
|
||
|
*/
|
||
|
|
||
|
#include <osg/BufferIndexBinding>
|
||
|
#include <osg/State>
|
||
|
|
||
|
namespace osg {
|
||
|
|
||
|
BufferIndexBinding::BufferIndexBinding(GLenum target, GLuint index)
|
||
|
: _target(target), _index(index), _offset(0), _size(0)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
BufferIndexBinding::BufferIndexBinding(GLenum target, GLuint index, BufferObject* bo,
|
||
|
GLintptr offset, GLsizeiptr size)
|
||
|
: _target(target), _index(index), _bufferObject(bo), _offset(offset), _size(size)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
BufferIndexBinding::BufferIndexBinding(const BufferIndexBinding& rhs, const CopyOp& copyop)
|
||
|
: StateAttribute(rhs, copyop),
|
||
|
_target(rhs._target), _index(rhs._index),
|
||
|
_bufferObject(static_cast<BufferObject*>(copyop(rhs._bufferObject.get()))),
|
||
|
_offset(rhs._offset),
|
||
|
_size(rhs._size)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
BufferIndexBinding::~BufferIndexBinding()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void BufferIndexBinding::apply(State& state) const
|
||
|
{
|
||
|
if (_bufferObject.valid())
|
||
|
{
|
||
|
GLBufferObject* glObject
|
||
|
= _bufferObject->getOrCreateGLBufferObject(state.getContextID());
|
||
|
if (!glObject->_extensions->isUniformBufferObjectSupported())
|
||
|
return;
|
||
|
if (glObject->isDirty()) glObject->compileBuffer();
|
||
|
glObject->_extensions->glBindBufferRange(_target, _index,
|
||
|
glObject->getGLObjectID(), _offset, _size);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
UniformBufferBinding::UniformBufferBinding()
|
||
|
: BufferIndexBinding(GL_UNIFORM_BUFFER, 0)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
UniformBufferBinding::UniformBufferBinding(GLuint index)
|
||
|
: BufferIndexBinding(GL_UNIFORM_BUFFER, index)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
UniformBufferBinding::UniformBufferBinding(GLuint index, BufferObject* bo, GLintptr offset,
|
||
|
GLsizeiptr size)
|
||
|
: BufferIndexBinding(GL_UNIFORM_BUFFER, index, bo, offset, size)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
UniformBufferBinding::UniformBufferBinding(const UniformBufferBinding& rhs,
|
||
|
const CopyOp& copyop)
|
||
|
: BufferIndexBinding(rhs, copyop)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
TransformFeedbackBufferBinding::TransformFeedbackBufferBinding(GLuint index)
|
||
|
: BufferIndexBinding(GL_TRANSFORM_FEEDBACK_BUFFER, index)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
TransformFeedbackBufferBinding::TransformFeedbackBufferBinding(GLuint index, BufferObject* bo, GLintptr offset, GLsizeiptr size)
|
||
|
: BufferIndexBinding(GL_TRANSFORM_FEEDBACK_BUFFER, index, bo, offset, size)
|
||
|
{
|
||
|
|
||
|
}
|
||
|
|
||
|
TransformFeedbackBufferBinding::TransformFeedbackBufferBinding(const TransformFeedbackBufferBinding& rhs, const CopyOp& copyop)
|
||
|
: BufferIndexBinding(rhs, copyop)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
}
|