OpenSceneGraph/CMakeModules/FindQuickTime.cmake

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# Locate QuickTime
# This module defines
# QUICKTIME_LIBRARY
# QUICKTIME_FOUND, if false, do not try to link to gdal
# QUICKTIME_INCLUDE_DIR, where to find the headers
#
# $QUICKTIME_DIR is an environment variable that would
# correspond to the ./configure --prefix=$QUICKTIME_DIR
#
# Created by Eric Wing.
# QuickTime on OS X looks different than QuickTime for Windows,
# so I am going to case the two.
IF(APPLE)
FIND_PATH(QUICKTIME_INCLUDE_DIR QuickTime/QuickTime.h)
FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime)
ELSE(APPLE)
FIND_PATH(QUICKTIME_INCLUDE_DIR QuickTime.h
$ENV{QUICKTIME_DIR}/include
$ENV{QUICKTIME_DIR}
NO_DEFAULT_PATH
)
FIND_PATH(QUICKTIME_INCLUDE_DIR QuickTime.h
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES include
)
FIND_PATH(QUICKTIME_INCLUDE_DIR QuickTime.h)
FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime
$ENV{QUICKTIME_DIR}/lib
$ENV{QUICKTIME_DIR}
NO_DEFAULT_PATH
)
FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime
PATHS ${CMAKE_PREFIX_PATH} # Unofficial: We are proposing this.
NO_DEFAULT_PATH
PATH_SUFFIXES lib64 lib
)
FIND_LIBRARY(QUICKTIME_LIBRARY QuickTime)
ENDIF(APPLE)
SET(QUICKTIME_FOUND "NO")
IF(QUICKTIME_LIBRARY AND QUICKTIME_INCLUDE_DIR)
SET(QUICKTIME_FOUND "YES")
ENDIF(QUICKTIME_LIBRARY AND QUICKTIME_INCLUDE_DIR)