OpenSceneGraph/include/osgVolume/Property

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2009 Robert Osfield
*
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* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
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*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGVOLUME_PROPERTY
#define OSGVOLUME_PROPERTY 1
#include <osg/TransferFunction>
#include <osg/Uniform>
#include <osg/AlphaFunc>
#include <osgGA/GUIEventHandler>
#include <osgVolume/Export>
namespace osgVolume {
// forward decarle
class Property;
class CompositeProperty;
class SwitchProperty;
class TransferFunctionProperty;
class ScalarProperty;
class IsoSurfaceProperty;
class MaximumIntensityProjectionProperty;
class LightingProperty;
class AlphaFuncProperty;
class SampleRatioProperty;
class SampleRatioWhenMovingProperty;
class SampleDensityProperty;
class SampleDensityWhenMovingProperty;
class TransparencyProperty;
class ExteriorTransparencyFactorProperty;
class VolumeSettings;
class OSGVOLUME_EXPORT PropertyVisitor
{
public:
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PropertyVisitor(bool traverseOnlyActiveChildren=true);
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virtual ~PropertyVisitor() {}
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virtual void apply(Property&);
virtual void apply(CompositeProperty&);
virtual void apply(SwitchProperty&);
virtual void apply(TransferFunctionProperty&);
virtual void apply(ScalarProperty&);
virtual void apply(IsoSurfaceProperty&);
virtual void apply(AlphaFuncProperty&);
virtual void apply(MaximumIntensityProjectionProperty&);
virtual void apply(LightingProperty&);
virtual void apply(SampleRatioProperty&);
virtual void apply(SampleRatioWhenMovingProperty&);
virtual void apply(SampleDensityProperty&);
virtual void apply(SampleDensityWhenMovingProperty&);
virtual void apply(TransparencyProperty&);
virtual void apply(ExteriorTransparencyFactorProperty&);
virtual void apply(VolumeSettings&);
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bool _traverseOnlyActiveChildren;
};
class OSGVOLUME_EXPORT Property : public osg::Object
{
public:
Property();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
Property(const Property&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, Property);
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void dirty() { ++_modifiedCount; }
void setModifiedCount(unsigned int c) { _modifiedCount = c; }
unsigned int getModifiedCount() const { return _modifiedCount; }
virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
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virtual void traverse(PropertyVisitor& /*pv*/) {}
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protected:
virtual ~Property();
unsigned int _modifiedCount;
};
class OSGVOLUME_EXPORT CompositeProperty : public Property
{
public:
CompositeProperty();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
CompositeProperty(const CompositeProperty& compositeProperty,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, CompositeProperty);
virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
virtual void traverse(PropertyVisitor& pv)
{
for(Properties::iterator itr = _properties.begin();
itr != _properties.end();
++itr)
{
(*itr)->accept(pv);
}
}
void clear();
typedef std::vector< osg::ref_ptr<Property> > Properties;
void setProperty(unsigned int i, Property* property) { if (i>=_properties.size()) _properties.resize(i+1); _properties[i] = property; }
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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template<class T> void setProperty(unsigned int i, const osg::ref_ptr<T>& p) { setProperty(i, p.get()); }
Property* getProperty(unsigned int i) { return i<_properties.size() ? _properties[i].get() : 0; }
const Property* getProperty(unsigned int i) const { return i<_properties.size() ? _properties[i].get() : 0; }
void addProperty(Property* property) { _properties.push_back(property); dirty(); }
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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template<class T> void addProperty(const osg::ref_ptr<T>& p) { addProperty(p.get()); }
void removeProperty(unsigned int i) { _properties.erase(_properties.begin()+i); }
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unsigned int getNumProperties() const { return _properties.size(); }
protected:
virtual ~CompositeProperty() {}
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Properties _properties;
};
class OSGVOLUME_EXPORT SwitchProperty : public CompositeProperty
{
public:
SwitchProperty();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
SwitchProperty(const SwitchProperty& switchProperty,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, SwitchProperty);
virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
virtual void traverse(PropertyVisitor& pv)
{
if (pv._traverseOnlyActiveChildren)
{
if (_activeProperty>=0 && static_cast<unsigned int>(_activeProperty)<=getNumProperties())
{
_properties[_activeProperty]->accept(pv);
}
}
else
{
CompositeProperty::traverse(pv);
}
}
/** Set which child property is active.
* -1 disables all children.*/
void setActiveProperty(int i) { _activeProperty = i; dirty(); }
/** Get the active property.*/
int getActiveProperty() const { return _activeProperty; }
protected:
virtual ~SwitchProperty() {}
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int _activeProperty;
};
class OSGVOLUME_EXPORT TransferFunctionProperty : public Property
{
public:
TransferFunctionProperty(osg::TransferFunction* tf = 0);
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
TransferFunctionProperty(const TransferFunctionProperty& tfp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, TransferFunctionProperty);
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virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
/** Set the transfer function.*/
void setTransferFunction(osg::TransferFunction* tf) { _tf = tf; }
/** Get the transfer function.*/
osg::TransferFunction* getTransferFunction() { return _tf.get(); }
/** Get the const transfer function.*/
const osg::TransferFunction* getTransferFunction() const { return _tf.get(); }
protected:
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virtual ~TransferFunctionProperty() {}
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osg::ref_ptr<osg::TransferFunction> _tf;
};
class OSGVOLUME_EXPORT ScalarProperty : public Property
{
public:
ScalarProperty(const std::string& scaleName, float value);
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ScalarProperty(const ScalarProperty& scalarProperty,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, ScalarProperty);
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virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
/** Set the value.*/
virtual void setValue(float v) { _uniform->set(v); dirty(); }
/** Get the value.*/
float getValue() const { float v; _uniform->get(v); return v; }
/** Get the underlying uniform.*/
osg::Uniform* getUniform() { return _uniform.get(); }
/** Get the underlying uniform.*/
const osg::Uniform* getUniform() const { return _uniform.get(); }
protected:
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virtual ~ScalarProperty() {}
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ScalarProperty();
osg::ref_ptr<osg::Uniform> _uniform;
};
class OSGVOLUME_EXPORT IsoSurfaceProperty : public ScalarProperty
{
public:
IsoSurfaceProperty(float value=1.0f);
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IsoSurfaceProperty(const IsoSurfaceProperty& isp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, IsoSurfaceProperty);
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virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
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virtual ~IsoSurfaceProperty() {}
};
class OSGVOLUME_EXPORT AlphaFuncProperty : public ScalarProperty
{
public:
AlphaFuncProperty(float value=1.0f);
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AlphaFuncProperty(const AlphaFuncProperty& isp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, AlphaFuncProperty);
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virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
virtual void setValue(float v);
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osg::AlphaFunc* getAlphaFunc() { return _alphaFunc.get(); }
const osg::AlphaFunc* getAlphaFunc() const { return _alphaFunc.get(); }
protected:
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virtual ~AlphaFuncProperty() {}
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osg::ref_ptr<osg::AlphaFunc> _alphaFunc;
};
class OSGVOLUME_EXPORT MaximumIntensityProjectionProperty : public Property
{
public:
MaximumIntensityProjectionProperty();
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MaximumIntensityProjectionProperty(const MaximumIntensityProjectionProperty& mipp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, MaximumIntensityProjectionProperty);
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virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
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virtual ~MaximumIntensityProjectionProperty() {}
};
class OSGVOLUME_EXPORT LightingProperty : public Property
{
public:
LightingProperty();
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LightingProperty(const LightingProperty& mipp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, LightingProperty);
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virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
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virtual ~LightingProperty() {}
};
/** Sample density to use when the volume is static relative to the eye point or when moving if no SampleDensityWhenMovingProperty is assigned.*/
class OSGVOLUME_EXPORT SampleDensityProperty : public ScalarProperty
{
public:
SampleDensityProperty(float value=1.0f);
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SampleDensityProperty(const SampleDensityProperty& isp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, SampleDensityProperty);
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virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
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virtual ~SampleDensityProperty() {}
};
/** Sample density to use when the volume is moving relative to the eye point.*/
class OSGVOLUME_EXPORT SampleDensityWhenMovingProperty : public ScalarProperty
{
public:
SampleDensityWhenMovingProperty(float value=1.0f);
SampleDensityWhenMovingProperty(const SampleDensityWhenMovingProperty& isp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgVolume, SampleDensityWhenMovingProperty);
virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
virtual ~SampleDensityWhenMovingProperty() {}
};
/** Sample ratioto use when the volume is static relative to the eye point or when moving if no SampleRatioWhenMovingProperty is assigned.*/
class OSGVOLUME_EXPORT SampleRatioProperty : public ScalarProperty
{
public:
SampleRatioProperty(float value=1.0f);
SampleRatioProperty(const SampleRatioProperty& isp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgVolume, SampleRatioProperty);
virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
virtual ~SampleRatioProperty() {}
};
/** Sample density to use when the volume is moving relative to the eye point.*/
class OSGVOLUME_EXPORT SampleRatioWhenMovingProperty : public ScalarProperty
{
public:
SampleRatioWhenMovingProperty(float value=1.0f);
SampleRatioWhenMovingProperty(const SampleRatioWhenMovingProperty& isp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgVolume, SampleRatioWhenMovingProperty);
virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
virtual ~SampleRatioWhenMovingProperty() {}
};
class OSGVOLUME_EXPORT TransparencyProperty : public ScalarProperty
{
public:
TransparencyProperty(float value=1.0f);
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TransparencyProperty(const TransparencyProperty& isp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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META_Object(osgVolume, TransparencyProperty);
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virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
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virtual ~TransparencyProperty() {}
};
class OSGVOLUME_EXPORT ExteriorTransparencyFactorProperty : public ScalarProperty
{
public:
ExteriorTransparencyFactorProperty(float value=0.0f);
ExteriorTransparencyFactorProperty(const ExteriorTransparencyFactorProperty& isp,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Object(osgVolume, ExteriorTransparencyFactorProperty);
virtual void accept(PropertyVisitor& pv) { pv.apply(*this); }
protected:
virtual ~ExteriorTransparencyFactorProperty() {}
};
class OSGVOLUME_EXPORT CollectPropertiesVisitor : public osgVolume::PropertyVisitor
{
public:
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CollectPropertiesVisitor(bool traverseOnlyActiveChildren=true);
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virtual void apply(TransferFunctionProperty&);
virtual void apply(ScalarProperty&);
virtual void apply(IsoSurfaceProperty& iso);
virtual void apply(AlphaFuncProperty& af);
virtual void apply(MaximumIntensityProjectionProperty& mip);
virtual void apply(LightingProperty& lp);
virtual void apply(SampleDensityProperty& sdp);
virtual void apply(SampleDensityWhenMovingProperty& sdp);
virtual void apply(SampleRatioProperty& sdp);
virtual void apply(SampleRatioWhenMovingProperty& sdp);
virtual void apply(TransparencyProperty& tp);
virtual void apply(ExteriorTransparencyFactorProperty& tp);
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osg::ref_ptr<TransferFunctionProperty> _tfProperty;
osg::ref_ptr<IsoSurfaceProperty> _isoProperty;
osg::ref_ptr<AlphaFuncProperty> _afProperty;
osg::ref_ptr<MaximumIntensityProjectionProperty> _mipProperty;
osg::ref_ptr<LightingProperty> _lightingProperty;
osg::ref_ptr<SampleDensityProperty> _sampleDensityProperty;
osg::ref_ptr<SampleDensityWhenMovingProperty> _sampleDensityWhenMovingProperty;
osg::ref_ptr<SampleRatioProperty> _sampleRatioProperty;
osg::ref_ptr<SampleRatioWhenMovingProperty> _sampleRatioWhenMovingProperty;
osg::ref_ptr<TransparencyProperty> _transparencyProperty;
osg::ref_ptr<ExteriorTransparencyFactorProperty> _exteriorTransparencyFactorProperty;
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};
class OSGVOLUME_EXPORT PropertyAdjustmentCallback : public osgGA::GUIEventHandler, public osg::StateSet::Callback
{
public:
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PropertyAdjustmentCallback();
PropertyAdjustmentCallback(const PropertyAdjustmentCallback&,const osg::CopyOp&);
META_Object(osgVolume, PropertyAdjustmentCallback);
virtual NodeCallback* asNodeCallback() { return osg::NodeCallback::asNodeCallback(); }
virtual const NodeCallback* asNodeCallback() const { return osg::NodeCallback::asNodeCallback(); }
virtual DrawableEventCallback* asDrawableEventCallback() { return osg::DrawableEventCallback::asDrawableEventCallback(); }
virtual const DrawableEventCallback* asDrawableEventCallback() const { return osg::DrawableEventCallback::asDrawableEventCallback(); }
virtual osgGA::EventHandler* asEventHandler() { return osgGA::EventHandler::asEventHandler(); }
virtual const osgGA::EventHandler* asEventHandler() const { return osgGA::EventHandler::asEventHandler(); }
virtual bool run(osg::Object* object, osg::Object* data) { return osgGA::GUIEventHandler::run(object, data); }
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void setKeyEventCycleForward(int key) { _cyleForwardKey = key; }
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int getKeyEventCycleForward() const { return _cyleForwardKey; }
void setKeyEventCycleBackward(int key) { _cyleBackwardKey = key; }
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int getKeyEventCycleBackward() const { return _cyleBackwardKey; }
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void setKeyEventActivatesTransparencyAdjustment(int key) { _transparencyKey = key; }
int getKeyEventActivatesTransparencyAdjustment() const { return _transparencyKey; }
void setKeyEventActivatesExteriorTransparencyFactorAdjustment(int key) { _exteriorTransparencyFactorKey = key; }
int getKeyEventActivatesExteriorTransparencyFactorAdjustment() const { return _exteriorTransparencyFactorKey; }
void setKeyEventActivatesSampleDensityAdjustment(int key) { _sampleDensityKey = key; }
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int getKeyEventActivatesSampleDensityAdjustment() const { return _sampleDensityKey; }
void setKeyEventActivatesAlphaFuncAdjustment(int key) { _alphaFuncKey = key; }
int getKeyEventActivatesAlphaFuncAdjustment() const { return _alphaFuncKey; }
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&, osg::Object* object, osg::NodeVisitor*);
int _cyleForwardKey;
int _cyleBackwardKey;
int _transparencyKey;
int _exteriorTransparencyFactorKey;
int _alphaFuncKey;
int _sampleDensityKey;
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bool _updateTransparency;
bool _updateExteriorTransparencyFactor;
bool _updateAlphaCutOff;
bool _updateSampleDensity;
};
}
#endif