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< TITLE > class OSGSIM_EXPORT osgSim::ConeSector< / TITLE >
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< H2 > class OSGSIM_EXPORT < A HREF = "#DOC.DOCU" > osgSim::ConeSector< / A > < / H2 > < / H2 > < HR >
< H2 > Inheritance:< / H2 >
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< param name = classes value = "Mosg::Object,M,CSector,MSector.html,CConeSector,MConeSector.html" >
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< param name = before value = "M,M,M" >
< param name = after value = "Md_SP,Md_,M" >
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< param name = arrowdir value = "down" >
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< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.10.1" > ConeSector< / A > < / B > ()
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.10.2" > ConeSector< / A > < / B > (const <!1> < A HREF = "ConeSector.html#DOC.2.10.2" > ConeSector< / A > & copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.10.3" > ConeSector< / A > < / B > (const osg::Vec3& axis, float angle, float fadeangle=0.0f)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "BlinkSequence.html#DOC.2.1.4" > META_Object< / A > < B > < A HREF = "#DOC.2.10.4" > (osgSim, ConeSector)< / A > < / B > (const osg::Vec3& axis)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > const osg::Vec3& < B > < A HREF = "#DOC.2.10.5" > getAxis< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.10.6" > setAngle< / A > < / B > (float angle, float fadeangle=0.0f)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > float < B > < A HREF = "#DOC.2.10.7" > getAngle< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > float < B > < A HREF = "#DOC.2.10.8" > getFadeAngle< / A > < / B > () const
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual float < B > < A HREF = "#DOC.2.10.9" > operator() < / A > < / B > (const osg::Vec3& eyeLocal) const
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osg::Vec3 < B > < A HREF = "#DOC.2.10.11" > _axis< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > float < B > < A HREF = "#DOC.2.10.12" > _cosAngle< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > float < B > < A HREF = "#DOC.2.10.13" > _cosAngleFade< / A > < / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.10.10" > ~ConeSector< / A > < / B > ()
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< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "Sector.html" > Sector< / A > :< / H3 >
< DL >
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< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > libraryName< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > className< / B > () const
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< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > isSameKindAs< / B > (const osg::Object* obj) const
< / DL > < / P >
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< / DL >
< A NAME = "DOC.DOCU" > < / A >
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< H2 > Documentation< / H2 >
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< A NAME = "ConeSector" > < / A >
< A NAME = "DOC.2.10.1" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > ConeSector()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "ConeSector" > < / A >
< A NAME = "DOC.2.10.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > ConeSector(const <!1> < A HREF = "ConeSector.html#DOC.2.10.2" > ConeSector< / A > & copy, const osg::CopyOp& copyop = osg::CopyOp::SHALLOW_COPY)< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "ConeSector" > < / A >
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< A NAME = "DOC.2.10.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > ConeSector(const osg::Vec3& axis, float angle, float fadeangle=0.0f)< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "(osgSim, ConeSector)" > < / A >
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< A NAME = "DOC.2.10.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "BlinkSequence.html#DOC.2.1.4" > META_Object< / A > (osgSim, ConeSector)(const osg::Vec3& axis)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getAxis" > < / A >
< A NAME = "DOC.2.10.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > const osg::Vec3& getAxis() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setAngle" > < / A >
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< A NAME = "DOC.2.10.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setAngle(float angle, float fadeangle=0.0f)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getAngle" > < / A >
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< A NAME = "DOC.2.10.7" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > float getAngle() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getFadeAngle" > < / A >
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< A NAME = "DOC.2.10.8" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > float getFadeAngle() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "operator() " > < / A >
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< A NAME = "DOC.2.10.9" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual float operator() (const osg::Vec3& eyeLocal) const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "~ConeSector" > < / A >
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< A NAME = "DOC.2.10.10" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~ConeSector()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_axis" > < / A >
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< A NAME = "DOC.2.10.11" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osg::Vec3 _axis< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_cosAngle" > < / A >
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< A NAME = "DOC.2.10.12" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > float _cosAngle< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_cosAngleFade" > < / A >
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< A NAME = "DOC.2.10.13" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > float _cosAngleFade< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
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This page was generated with the help of < A HREF = "http://docpp.sourceforge.net" > DOC++< / A > .
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