OpenSceneGraph/src/osg/Notify.cpp

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#include <osg/Notify>
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#include <string>
using namespace std;
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osg::NotifySeverity osg::g_NotifyLevel = osg::NOTICE;
std::auto_ptr<ofstream> osg::g_NotifyNulStream;
bool osg::g_NotifyInit = false;
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void osg::setNotifyLevel(osg::NotifySeverity severity)
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{
osg::initNotifyLevel();
g_NotifyLevel = severity;
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}
osg::NotifySeverity osg::getNotifyLevel()
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{
osg::initNotifyLevel();
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return g_NotifyLevel;
}
bool osg::initNotifyLevel()
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{
if (g_NotifyInit) return true;
g_NotifyInit = true;
// set up global notify null stream for inline notify
#if defined(WIN32) && !defined(__CYGWIN__)
g_NotifyNulStream.reset(osgNew std::ofstream ("nul"));
#else
g_NotifyNulStream.reset(osgNew std::ofstream ("/dev/null"));
#endif
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// g_NotifyLevel
// =============
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g_NotifyLevel = osg::NOTICE; // Default value
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char *OSGNOTIFYLEVEL=getenv("OSGNOTIFYLEVEL");
if(OSGNOTIFYLEVEL)
{
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std::string stringOSGNOTIFYLEVEL(OSGNOTIFYLEVEL);
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// Convert to upper case
for(std::string::iterator i=stringOSGNOTIFYLEVEL.begin();
i!=stringOSGNOTIFYLEVEL.end();
++i)
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{
*i=toupper(*i);
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}
if(stringOSGNOTIFYLEVEL.find("ALWAYS")!=std::string::npos) g_NotifyLevel=osg::ALWAYS;
else if(stringOSGNOTIFYLEVEL.find("FATAL")!=std::string::npos) g_NotifyLevel=osg::FATAL;
else if(stringOSGNOTIFYLEVEL.find("WARN")!=std::string::npos) g_NotifyLevel=osg::WARN;
else if(stringOSGNOTIFYLEVEL.find("NOTICE")!=std::string::npos) g_NotifyLevel=osg::NOTICE;
else if(stringOSGNOTIFYLEVEL.find("INFO")!=std::string::npos) g_NotifyLevel=osg::INFO;
else if(stringOSGNOTIFYLEVEL.find("DEBUG_INFO")!=std::string::npos) g_NotifyLevel=osg::DEBUG_INFO;
else if(stringOSGNOTIFYLEVEL.find("DEBUG_FP")!=std::string::npos) g_NotifyLevel=osg::DEBUG_FP;
else if(stringOSGNOTIFYLEVEL.find("DEBUG")!=std::string::npos) g_NotifyLevel=osg::DEBUG_INFO;
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}
return true;
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}