2007-06-12 22:20:16 +08:00
|
|
|
/* OpenSceneGraph example, osghangglide.
|
|
|
|
*
|
|
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
|
|
* in the Software without restriction, including without limitation the rights
|
|
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
|
|
* furnished to do so, subject to the following conditions:
|
|
|
|
*
|
|
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
* THE SOFTWARE.
|
|
|
|
*/
|
|
|
|
|
2003-03-15 04:35:45 +08:00
|
|
|
#include <math.h>
|
|
|
|
|
|
|
|
#include <osg/GL>
|
|
|
|
#include <osg/Group>
|
|
|
|
#include <osg/Geode>
|
|
|
|
#include <osg/Geometry>
|
|
|
|
#include <osg/Texture2D>
|
|
|
|
#include <osg/TexEnv>
|
|
|
|
#include <osg/StateSet>
|
|
|
|
#include <osg/Matrix>
|
|
|
|
|
|
|
|
#include <osgDB/ReadFile>
|
|
|
|
|
|
|
|
#ifdef _MSC_VER
|
|
|
|
#pragma warning( disable : 4244 )
|
|
|
|
#pragma warning( disable : 4305 )
|
|
|
|
#endif
|
|
|
|
|
|
|
|
using namespace osg;
|
|
|
|
|
|
|
|
extern void getDatabaseCenterRadius( float dbcenter[3], float *dbradius );
|
|
|
|
|
|
|
|
static float radius = 2.0;
|
|
|
|
static float dbcenter[3], dbradius;
|
|
|
|
|
|
|
|
static void conv( const Vec3& a, const Matrix& mat, Vec3& b )
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
Vec3 t;
|
|
|
|
|
|
|
|
for( i = 0; i < 3; i++ )
|
|
|
|
{
|
|
|
|
t[i] = (a[0] * mat(0,i)) +
|
|
|
|
(a[1] * mat(1,i)) +
|
|
|
|
(a[2] * mat(2,i)) +
|
|
|
|
mat(3,i);
|
|
|
|
}
|
|
|
|
b[0] = t[0];
|
|
|
|
b[1] = t[1];
|
|
|
|
b[2] = t[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
Node *makeTank( void )
|
|
|
|
{
|
|
|
|
|
|
|
|
Geode *geode = new Geode;
|
|
|
|
|
|
|
|
getDatabaseCenterRadius( dbcenter, &dbradius );
|
|
|
|
|
|
|
|
Matrix mat(
|
|
|
|
0.05, 0, 0, 0,
|
|
|
|
0, 0.05, 0, 0,
|
|
|
|
0, 0, 0.05, 0,
|
|
|
|
1.5999 - 0.3,
|
|
|
|
3.1474,
|
|
|
|
dbcenter[2] + 0.6542 - 0.09,
|
|
|
|
1
|
|
|
|
);
|
|
|
|
|
2009-04-22 20:52:22 +08:00
|
|
|
// 42 required for sides, 22 for the top.
|
2003-03-15 04:35:45 +08:00
|
|
|
Vec3Array& vc = *(new Vec3Array(42+22));
|
|
|
|
Vec2Array& tc = *(new Vec2Array(42+22));
|
|
|
|
|
|
|
|
Geometry *gset = new Geometry;
|
|
|
|
gset->setVertexArray( &vc );
|
|
|
|
gset->setTexCoordArray( 0, &tc );
|
|
|
|
|
|
|
|
// create the sides of the tank.
|
|
|
|
unsigned int i, c = 0;
|
|
|
|
for( i = 0; i <= 360; i += 18 )
|
|
|
|
{
|
|
|
|
float x, y, z;
|
|
|
|
float s, t;
|
|
|
|
float theta = osg::DegreesToRadians((float)i);
|
|
|
|
|
|
|
|
s = (float)i/90.0;
|
|
|
|
t = 1.0;
|
|
|
|
|
|
|
|
x = radius * cosf( theta );
|
|
|
|
y = radius * sinf( theta );
|
|
|
|
z = 1.0;
|
|
|
|
|
|
|
|
vc[c][0] = x;
|
|
|
|
vc[c][1] = y;
|
|
|
|
vc[c][2] = z;
|
|
|
|
|
|
|
|
tc[c][0] = s;
|
|
|
|
tc[c][1] = t;
|
|
|
|
|
|
|
|
c++;
|
|
|
|
|
|
|
|
t = 0.0;
|
|
|
|
z = 0.0;
|
|
|
|
|
|
|
|
vc[c][0] = x;
|
|
|
|
vc[c][1] = y;
|
|
|
|
vc[c][2] = z;
|
|
|
|
|
|
|
|
tc[c][0] = s;
|
|
|
|
tc[c][1] = t;
|
|
|
|
c++;
|
|
|
|
}
|
|
|
|
|
|
|
|
gset->addPrimitiveSet( new DrawArrays(PrimitiveSet::TRIANGLE_STRIP,0,c) );
|
|
|
|
|
|
|
|
// create the top of the tank.
|
|
|
|
|
|
|
|
int prev_c = c;
|
|
|
|
|
|
|
|
vc[c][0] = 0.0f;
|
|
|
|
vc[c][1] = 0.0f;
|
|
|
|
vc[c][2] = 1.0f;
|
|
|
|
|
|
|
|
tc[c][0] = 0.0f;
|
|
|
|
tc[c][1] = 0.0f;
|
|
|
|
c++;
|
|
|
|
|
|
|
|
for( i = 0; i <= 360; i += 18 )
|
|
|
|
{
|
|
|
|
float x, y, z;
|
|
|
|
float s, t;
|
|
|
|
float theta = osg::DegreesToRadians((float)i);
|
|
|
|
|
|
|
|
// s = (float)i/360.0;
|
|
|
|
// t = 1.0;
|
|
|
|
s = cosf( theta );
|
|
|
|
t = sinf( theta );
|
|
|
|
|
|
|
|
x = radius * cosf( theta );
|
|
|
|
y = radius * sinf( theta );
|
|
|
|
z = 1.0;
|
|
|
|
|
|
|
|
vc[c][0] = x;
|
|
|
|
vc[c][1] = y;
|
|
|
|
vc[c][2] = z;
|
|
|
|
|
|
|
|
tc[c][0] = s;
|
|
|
|
tc[c][1] = t;
|
|
|
|
|
|
|
|
c++;
|
|
|
|
}
|
|
|
|
|
|
|
|
for( i = 0; i < c; i++ )
|
|
|
|
conv( vc[i], mat, vc[i] );
|
2015-10-22 22:14:53 +08:00
|
|
|
|
2003-03-15 04:35:45 +08:00
|
|
|
gset->addPrimitiveSet(new DrawArrays(PrimitiveSet::TRIANGLE_FAN,prev_c,c-prev_c));
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Texture2D *tex = new Texture2D;
|
|
|
|
|
|
|
|
tex->setWrap( Texture2D::WRAP_S, Texture2D::REPEAT );
|
|
|
|
tex->setWrap( Texture2D::WRAP_T, Texture2D::REPEAT );
|
2015-10-22 22:14:53 +08:00
|
|
|
tex->setImage(osgDB::readRefImageFile("Images/tank.rgb"));
|
2003-03-15 04:35:45 +08:00
|
|
|
|
|
|
|
StateSet *dstate = new StateSet;
|
|
|
|
dstate->setTextureAttributeAndModes(0, tex, StateAttribute::ON );
|
|
|
|
dstate->setTextureAttribute(0, new TexEnv );
|
|
|
|
|
|
|
|
gset->setStateSet( dstate );
|
|
|
|
geode->addDrawable( gset );
|
|
|
|
|
|
|
|
return geode;
|
|
|
|
}
|