OpenSceneGraph/src/osg/Drawable.cpp

1055 lines
33 KiB
C++
Raw Normal View History

/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
2001-09-20 05:19:47 +08:00
#include <stdio.h>
#include <math.h>
#include <float.h>
#include <osg/Drawable>
#include <osg/State>
#include <osg/Notify>
#include <osg/Node>
#include <osg/GLExtensions>
#include <osg/Timer>
#include <osg/TriangleFunctor>
#include <algorithm>
#include <map>
#include <list>
2001-09-20 05:19:47 +08:00
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
#include <OpenThreads/ScopedLock>
#include <OpenThreads/Mutex>
#endif
2001-09-20 05:19:47 +08:00
using namespace osg;
unsigned int Drawable::s_numberNewDrawablesInLastFrame = 0;
unsigned int Drawable::s_numberDeletedDrawablesInLastFrame = 0;
// static cache of deleted display lists which can only
// by completely deleted once the appropriate OpenGL context
// is set. Used osg::Drawable::deleteDisplayList(..) and flushDeletedDisplayLists(..) below.
typedef std::list<GLuint> DisplayListList;
typedef std::map<GLuint,DisplayListList> DeletedDisplayListCache;
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
static OpenThreads::Mutex s_mutex_deletedDisplayListCache;
#endif
static DeletedDisplayListCache s_deletedDisplayListCache;
2001-09-20 05:19:47 +08:00
GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int sizeHint)
{
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
#endif
DisplayListList& dll = s_deletedDisplayListCache[contextID];
if (dll.empty()) return glGenLists( 1 );
else
{
notify(NOTICE)<<"reusing display list "<<std::endl;
GLuint globj = dll.back();
dll.pop_back();
return globj;
}
}
void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj, unsigned int sizeHint)
{
if (globj!=0)
{
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
#endif
// insert the globj into the cache for the appropriate context.
s_deletedDisplayListCache[contextID].push_back(globj);
}
}
/** flush all the cached display list which need to be deleted
* in the OpenGL context related to contextID.*/
void Drawable::flushDeletedDisplayLists(unsigned int contextID,double /*currentTime*/, double& availableTime)
{
// if no time available don't try to flush objects.
if (availableTime<=0.0) return;
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
unsigned int noDeleted = 0;
{
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
#endif
DeletedDisplayListCache::iterator citr = s_deletedDisplayListCache.find(contextID);
if (citr!=s_deletedDisplayListCache.end())
{
DisplayListList& dll = citr->second;
for(DisplayListList::iterator ditr=dll.begin();
ditr!=dll.end() && elapsedTime<availableTime;
)
{
glDeleteLists(*ditr,1);
ditr = dll.erase(ditr);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
}
}
elapsedTime = timer.delta_s(start_tick,timer.tick());
if (noDeleted) notify(NOTICE)<<"Number display lists deleted = "<<noDeleted<<" elapsed time"<<elapsedTime<<std::endl;
availableTime -= elapsedTime;
}
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
static OpenThreads::Mutex s_mutex_deletedVertexBufferObjectCache;
#endif
static DeletedDisplayListCache s_deletedVertexBufferObjectCache;
void Drawable::deleteVertexBufferObject(unsigned int contextID,GLuint globj)
{
if (globj!=0)
{
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexBufferObjectCache);
#endif
// insert the globj into the cache for the appropriate context.
s_deletedVertexBufferObjectCache[contextID].push_back(globj);
}
}
/** flush all the cached display list which need to be deleted
* in the OpenGL context related to contextID.*/
void Drawable::flushDeletedVertexBufferObjects(unsigned int contextID,double /*currentTime*/, double& availableTime)
{
// if no time available don't try to flush objects.
if (availableTime<=0.0) return;
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
{
#ifdef THREAD_SAFE_GLOBJECT_DELETE_LISTS
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexBufferObjectCache);
#endif
DeletedDisplayListCache::iterator citr = s_deletedVertexBufferObjectCache.find(contextID);
if (citr!=s_deletedVertexBufferObjectCache.end())
{
const Extensions* extensions = getExtensions(contextID,true);
unsigned int noDeleted = 0;
DisplayListList& dll = citr->second;
for(DisplayListList::iterator ditr=dll.begin();
ditr!=dll.end() && elapsedTime<availableTime;
)
{
extensions->glDeleteBuffers(1,&(*ditr));
ditr = dll.erase(ditr);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
}
if (noDeleted!=0) notify(osg::INFO)<<"Number VBOs deleted = "<<noDeleted<<std::endl;
}
}
availableTime -= elapsedTime;
}
2001-09-20 05:19:47 +08:00
Drawable::Drawable()
{
_bbox_computed = false;
// Note, if your are defining a subclass from drawable which is
// dynamically updated then you should set both the following to
// to false in your constructor. This will prevent any display
// lists from being automatically created and safeguard the
// dynamic updating of data.
_supportsDisplayList = true;
_useDisplayList = true;
_supportsVertexBufferObjects = false;
_useVertexBufferObjects = false;
2001-09-20 05:19:47 +08:00
}
Drawable::Drawable(const Drawable& drawable,const CopyOp& copyop):
Object(drawable,copyop),
_parents(), // leave empty as parentList is managed by Geode
_stateset(copyop(drawable._stateset.get())),
_bbox(drawable._bbox),
_bbox_computed(drawable._bbox_computed),
_shape(copyop(drawable._shape.get())),
_supportsDisplayList(drawable._supportsDisplayList),
_useDisplayList(drawable._useDisplayList),
_supportsVertexBufferObjects(drawable._supportsVertexBufferObjects),
_useVertexBufferObjects(drawable._useVertexBufferObjects),
_updateCallback(drawable._updateCallback),
_cullCallback(drawable._cullCallback),
_drawCallback(drawable._drawCallback)
{
}
2001-09-20 05:19:47 +08:00
Drawable::~Drawable()
{
dirtyDisplayList();
}
void Drawable::addParent(osg::Node* node)
{
_parents.push_back(node);
}
void Drawable::removeParent(osg::Node* node)
{
ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
if (pitr!=_parents.end()) _parents.erase(pitr);
}
osg::StateSet* Drawable::getOrCreateStateSet()
{
if (!_stateset) _stateset = new StateSet;
return _stateset.get();
}
void Drawable::dirtyBound()
{
if (_bbox_computed)
{
_bbox_computed = false;
// dirty parent bounding sphere's to ensure that all are valid.
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->dirtyBound();
}
}
}
2001-09-20 05:19:47 +08:00
void Drawable::compileGLObjects(State& state) const
2001-09-20 05:19:47 +08:00
{
if (!_useDisplayList) return;
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
2003-02-14 19:41:52 +08:00
unsigned int contextID = state.getContextID();
2001-09-20 05:19:47 +08:00
// get the globj for the current contextID.
2003-02-15 00:52:47 +08:00
GLuint& globj = _globjList[contextID];
2001-09-20 05:19:47 +08:00
// call the globj if already set otherwise comple and execute.
if( globj != 0 )
{
glDeleteLists( globj, 1 );
}
globj = glGenLists( 1 );
glNewList( globj, GL_COMPILE );
if (_drawCallback.valid())
_drawCallback->drawImplementation(state,this);
else
drawImplementation(state);
2001-09-20 05:19:47 +08:00
glEndList();
}
void Drawable::releaseGLObjects(State* state) const
{
if (!_useDisplayList) return;
if (state)
{
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
unsigned int contextID = state->getContextID();
// get the globj for the current contextID.
GLuint& globj = _globjList[contextID];
// call the globj if already set otherwise comple and execute.
if( globj != 0 )
{
glDeleteLists( globj, 1 );
globj = 0;
}
}
else
{
const_cast<Drawable*>(this)->dirtyDisplayList();
}
}
void Drawable::setSupportsDisplayList(bool flag)
2001-09-20 05:19:47 +08:00
{
// if value unchanged simply return.
if (_supportsDisplayList==flag) return;
// if previously set to true then need to check about display lists.
if (_supportsDisplayList)
{
if (_useDisplayList)
{
// used to support display lists and display lists switched
// on so now delete them and turn useDisplayList off.
dirtyDisplayList();
_useDisplayList = false;
}
}
// set with new value.
_supportsDisplayList=flag;
}
void Drawable::setUseDisplayList(bool flag)
2001-09-20 05:19:47 +08:00
{
// if value unchanged simply return.
if (_useDisplayList==flag) return;
// if was previously set to true, remove display list.
if (_useDisplayList)
{
dirtyDisplayList();
}
if (_supportsDisplayList)
{
// set with new value.
_useDisplayList = flag;
}
else // does not support display lists.
{
if (flag)
{
notify(WARN)<<"Warning: attempt to setUseDisplayList(true) on a drawable with does not support display lists."<<std::endl;
2001-09-20 05:19:47 +08:00
}
else
{
// set with new value.
_useDisplayList = false;
}
}
}
void Drawable::setUseVertexBufferObjects(bool flag)
{
// if value unchanged simply return.
if (_useVertexBufferObjects==flag) return;
// if was previously set to true, remove display list.
if (_useVertexBufferObjects)
{
dirtyDisplayList();
}
_useVertexBufferObjects = flag;
}
2001-09-20 05:19:47 +08:00
void Drawable::dirtyDisplayList()
{
2003-07-06 03:08:30 +08:00
unsigned int i;
for(i=0;i<_globjList.size();++i)
2001-09-20 05:19:47 +08:00
{
if (_globjList[i] != 0)
{
Drawable::deleteDisplayList(i,_globjList[i], getGLObjectSizeHint());
2001-09-20 05:19:47 +08:00
_globjList[i] = 0;
}
}
2003-07-06 03:08:30 +08:00
for(i=0;i<_vboList.size();++i)
{
if (_vboList[i] != 0)
{
Drawable::deleteVertexBufferObject(i,_vboList[i]);
_vboList[i] = 0;
}
}
2001-09-20 05:19:47 +08:00
}
2002-07-10 23:35:47 +08:00
void Drawable::setUpdateCallback(UpdateCallback* ac)
2002-07-10 23:35:47 +08:00
{
if (_updateCallback==ac) return;
2002-07-10 23:35:47 +08:00
int delta = 0;
if (_updateCallback.valid()) --delta;
2002-07-10 23:35:47 +08:00
if (ac) ++delta;
_updateCallback = ac;
2002-07-10 23:35:47 +08:00
if (delta!=0)
{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringUpdateTraversal((*itr)->getNumChildrenRequiringUpdateTraversal()+delta);
2002-07-10 23:35:47 +08:00
}
}
}
struct ComputeBound : public Drawable::PrimitiveFunctor
{
ComputeBound():_vertices(0) {}
virtual void setVertexArray(unsigned int,const Vec2*)
2003-06-24 23:40:09 +08:00
{
notify(WARN)<<"ComputeBound does not support Vec2* vertex arrays"<<std::endl;
}
virtual void setVertexArray(unsigned int,const Vec3* vertices) { _vertices = vertices; }
virtual void setVertexArray(unsigned int,const Vec4*)
2003-06-24 23:40:09 +08:00
{
notify(WARN)<<"ComputeBound does not support Vec4* vertex arrays"<<std::endl;
}
virtual void drawArrays(GLenum,GLint first,GLsizei count)
{
if (_vertices)
{
const osg::Vec3* vert = _vertices+first;
for(;count>0;--count,++vert)
{
_bb.expandBy(*vert);
}
}
}
virtual void drawElements(GLenum,GLsizei count,const GLubyte* indices)
{
if (_vertices)
{
for(;count>0;--count,++indices)
{
_bb.expandBy(_vertices[*indices]);
}
}
}
virtual void drawElements(GLenum,GLsizei count,const GLushort* indices)
{
if (_vertices)
{
for(;count>0;--count,++indices)
{
_bb.expandBy(_vertices[*indices]);
}
}
}
virtual void drawElements(GLenum,GLsizei count,const GLuint* indices)
{
if (_vertices)
{
for(;count>0;--count,++indices)
{
_bb.expandBy(_vertices[*indices]);
}
}
}
virtual void begin(GLenum) {}
2003-06-24 23:40:09 +08:00
virtual void vertex(const Vec2& vert) { _bb.expandBy(osg::Vec3(vert[0],vert[1],0.0f)); }
virtual void vertex(const Vec3& vert) { _bb.expandBy(vert); }
2003-06-24 23:40:09 +08:00
virtual void vertex(const Vec4& vert) { if (vert[3]!=0.0f) _bb.expandBy(osg::Vec3(vert[0],vert[1],vert[2])/vert[3]); }
virtual void vertex(float x,float y) { _bb.expandBy(x,y,1.0f); }
virtual void vertex(float x,float y,float z) { _bb.expandBy(x,y,z); }
2003-06-24 23:40:09 +08:00
virtual void vertex(float x,float y,float z,float w) { if (w!=0.0f) _bb.expandBy(x/w,y/w,z/w); }
virtual void end() {}
const Vec3* _vertices;
BoundingBox _bb;
};
bool Drawable::computeBound() const
{
ComputeBound cb;
Drawable* non_const_this = const_cast<Drawable*>(this);
non_const_this->accept(cb);
_bbox = cb._bb;
_bbox_computed = true;
return true;
}
2003-03-12 05:53:28 +08:00
void Drawable::setBound(const BoundingBox& bb) const
{
_bbox = bb;
_bbox_computed = true;
}
//////////////////////////////////////////////////////////////////////////////
//
// Extension support
//
typedef buffered_value< ref_ptr<Drawable::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
Drawable::Extensions* Drawable::getExtensions(unsigned int contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Drawable::Extensions;
return s_extensions[contextID].get();
}
void Drawable::setExtensions(unsigned int contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
Drawable::Extensions::Extensions()
{
setupGLExtenions();
}
Drawable::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isVertexProgramSupported = rhs._isVertexProgramSupported;
_isSecondaryColorSupported = rhs._isSecondaryColorSupported;
_isFogCoordSupported = rhs._isFogCoordSupported;
_isMultiTexSupported = rhs._isMultiTexSupported;
_isOcclusionQuerySupported = rhs._isOcclusionQuerySupported;
_glFogCoordfv = rhs._glFogCoordfv;
_glSecondaryColor3ubv = rhs._glSecondaryColor3ubv;
_glSecondaryColor3fv = rhs._glSecondaryColor3fv;
_glMultiTexCoord1f = rhs._glMultiTexCoord1f;
_glMultiTexCoord2fv = rhs._glMultiTexCoord2fv;
_glMultiTexCoord3fv = rhs._glMultiTexCoord3fv;
_glMultiTexCoord4fv = rhs._glMultiTexCoord4fv;
_glVertexAttrib1s = rhs._glVertexAttrib1s;
_glVertexAttrib1f = rhs._glVertexAttrib1f;
_glVertexAttrib2fv = rhs._glVertexAttrib2fv;
_glVertexAttrib3fv = rhs._glVertexAttrib3fv;
_glVertexAttrib4fv = rhs._glVertexAttrib4fv;
_glVertexAttrib4ubv = rhs._glVertexAttrib4ubv;
_glVertexAttrib4Nubv = rhs._glVertexAttrib4Nubv;
_glGenBuffers = rhs._glGenBuffers;
_glBindBuffer = rhs._glBindBuffer;
_glBufferData = rhs._glBufferData;
_glBufferSubData = rhs._glBufferSubData;
_glDeleteBuffers = rhs._glDeleteBuffers;
_glGenOcclusionQueries = rhs._glGenOcclusionQueries;
_glDeleteOcclusionQueries = rhs._glDeleteOcclusionQueries;
_glIsOcclusionQuery = rhs._glIsOcclusionQuery;
_glBeginOcclusionQuery = rhs._glBeginOcclusionQuery;
_glEndOcclusionQuery = rhs._glEndOcclusionQuery;
_glGetOcclusionQueryiv = rhs._glGetOcclusionQueryiv;
_glGetOcclusionQueryuiv = rhs._glGetOcclusionQueryuiv;
_gl_gen_queries_arb = rhs._gl_gen_queries_arb;
_gl_delete_queries_arb = rhs._gl_delete_queries_arb;
_gl_is_query_arb = rhs._gl_is_query_arb;
_gl_begin_query_arb = rhs._gl_begin_query_arb;
_gl_end_query_arb = rhs._gl_end_query_arb;
_gl_get_queryiv_arb = rhs._gl_get_queryiv_arb;
_gl_get_query_objectiv_arb = rhs._gl_get_query_objectiv_arb;
_gl_get_query_objectuiv_arb = rhs._gl_get_query_objectuiv_arb;
}
void Drawable::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isVertexProgramSupported) _isVertexProgramSupported = false;
if (!rhs._isSecondaryColorSupported) _isSecondaryColorSupported = false;
if (!rhs._isFogCoordSupported) _isFogCoordSupported = false;
if (!rhs._isMultiTexSupported) _isMultiTexSupported = false;
if (!rhs._isOcclusionQuerySupported) _isOcclusionQuerySupported = false;
if (!rhs._isARBOcclusionQuerySupported) _isARBOcclusionQuerySupported = false;
if (!rhs._glFogCoordfv) _glFogCoordfv = 0;
if (!rhs._glSecondaryColor3ubv) _glSecondaryColor3ubv = 0;
if (!rhs._glSecondaryColor3fv) _glSecondaryColor3fv = 0;
if (!rhs._glMultiTexCoord1f) _glMultiTexCoord1f = 0;
if (!rhs._glMultiTexCoord2fv) _glMultiTexCoord2fv = 0;
if (!rhs._glMultiTexCoord3fv) _glMultiTexCoord3fv = 0;
if (!rhs._glMultiTexCoord4fv) _glMultiTexCoord4fv = 0;
if (!rhs._glVertexAttrib1s) _glVertexAttrib1s = 0;
if (!rhs._glVertexAttrib1f) _glVertexAttrib1f = 0;
if (!rhs._glVertexAttrib2fv) _glVertexAttrib2fv = 0;
if (!rhs._glVertexAttrib3fv) _glVertexAttrib3fv = 0;
if (!rhs._glVertexAttrib4fv) _glVertexAttrib4fv = 0;
if (!rhs._glVertexAttrib4ubv) _glVertexAttrib4ubv = 0;
if (!rhs._glVertexAttrib4Nubv) _glVertexAttrib4Nubv = 0;
if (!rhs._glGenBuffers) _glGenBuffers = 0;
if (!rhs._glBindBuffer) _glBindBuffer = 0;
if (!rhs._glBufferData) _glBufferData = 0;
if (!rhs._glBufferSubData) _glBufferSubData = 0;
if (!rhs._glDeleteBuffers) _glDeleteBuffers = 0;
if (!rhs._glGenOcclusionQueries) _glGenOcclusionQueries = 0;
if (!rhs._glDeleteOcclusionQueries) _glDeleteOcclusionQueries = 0;
if (!rhs._glIsOcclusionQuery) _glIsOcclusionQuery = 0;
if (!rhs._glBeginOcclusionQuery) _glBeginOcclusionQuery = 0;
if (!rhs._glEndOcclusionQuery) _glEndOcclusionQuery = 0;
if (!rhs._glGetOcclusionQueryiv) _glGetOcclusionQueryiv = 0;
if (!rhs._glGetOcclusionQueryuiv) _glGetOcclusionQueryuiv = 0;
if (!rhs._gl_gen_queries_arb) _gl_gen_queries_arb = 0;
if (!rhs._gl_delete_queries_arb) _gl_delete_queries_arb = 0;
if (!rhs._gl_is_query_arb) _gl_is_query_arb = 0;
if (!rhs._gl_begin_query_arb) _gl_begin_query_arb = 0;
if (!rhs._gl_end_query_arb) _gl_end_query_arb = 0;
if (!rhs._gl_get_queryiv_arb) _gl_get_queryiv_arb = 0;
if (!rhs._gl_get_query_objectiv_arb) _gl_get_query_objectiv_arb = 0;
if (!rhs._gl_get_query_objectuiv_arb) _gl_get_query_objectuiv_arb = 0;
}
void Drawable::Extensions::setupGLExtenions()
{
_isVertexProgramSupported = isGLExtensionSupported("GL_ARB_vertex_program");
_isSecondaryColorSupported = isGLExtensionSupported("GL_EXT_secondary_color");
_isFogCoordSupported = isGLExtensionSupported("GL_EXT_fog_coord");
_isMultiTexSupported = isGLExtensionSupported("GL_ARB_multitexture");
_isOcclusionQuerySupported = osg::isGLExtensionSupported( "GL_NV_occlusion_query" );
_isARBOcclusionQuerySupported = osg::isGLExtensionSupported( "GL_ARB_occlusion_query" );
_glFogCoordfv = ((FogCoordProc)osg::getGLExtensionFuncPtr("glFogCoordfv","glFogCoordfvEXT"));
_glSecondaryColor3ubv = ((SecondaryColor3ubvProc)osg::getGLExtensionFuncPtr("glSecondaryColor3ubv","glSecondaryColor3ubvEXT"));
_glSecondaryColor3fv = ((SecondaryColor3fvProc)osg::getGLExtensionFuncPtr("glSecondaryColor3fv","glSecondaryColor3fvEXT"));
_glMultiTexCoord1f = ((MultiTexCoord1fProc)osg::getGLExtensionFuncPtr("glMultiTexCoord1f","glMultiTexCoord1fARB"));
_glMultiTexCoord2fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord2fv","glMultiTexCoord2fvARB"));
_glMultiTexCoord3fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord3fv","glMultiTexCoord3fvARB"));
_glMultiTexCoord4fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord4fv","glMultiTexCoord4fvARB"));
_glVertexAttrib1s = ((VertexAttrib1sProc)osg::getGLExtensionFuncPtr("glVertexAttrib1s","glVertexAttrib1sARB"));
_glVertexAttrib1f = ((VertexAttrib1fProc)osg::getGLExtensionFuncPtr("glVertexAttrib1f","glVertexAttrib1fARB"));
_glVertexAttrib2fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib2fv","glVertexAttrib2fvARB"));
_glVertexAttrib3fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib3fv","glVertexAttrib3fvARB"));
_glVertexAttrib4fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4fv","glVertexAttrib4fvARB"));
_glVertexAttrib4ubv = ((VertexAttribubvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4ubv","glVertexAttrib4ubvARB"));
_glVertexAttrib4Nubv = ((VertexAttribubvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4Nubv","glVertexAttrib4NubvARB"));
_glGenBuffers = ((GenBuffersProc)osg::getGLExtensionFuncPtr("glGenBuffers","glGenBuffersARB"));
_glBindBuffer = ((BindBufferProc)osg::getGLExtensionFuncPtr("glBindBuffer","glBindBufferARB"));
_glBufferData = ((BufferDataProc)osg::getGLExtensionFuncPtr("glBufferData","glBufferDataARB"));
_glBufferSubData = ((BufferSubDataProc)osg::getGLExtensionFuncPtr("glBufferSubData","glBufferSubDataARB"));
_glDeleteBuffers = ((DeleteBuffersProc)osg::getGLExtensionFuncPtr("glDeleteBuffers","glDeleteBuffersARB"));
_glGenOcclusionQueries = ((GenOcclusionQueriesProc)osg::getGLExtensionFuncPtr("glGenOcclusionQueries","glGenOcclusionQueriesNV"));
_glDeleteOcclusionQueries = ((DeleteOcclusionQueriesProc)osg::getGLExtensionFuncPtr("glDeleteOcclusionQueries","glDeleteOcclusionQueriesNV"));
_glIsOcclusionQuery = ((IsOcclusionQueryProc)osg::getGLExtensionFuncPtr("glIsOcclusionQuery","_glIsOcclusionQueryNV"));
_glBeginOcclusionQuery = ((BeginOcclusionQueryProc)osg::getGLExtensionFuncPtr("glBeginOcclusionQuery","glBeginOcclusionQueryNV"));
_glEndOcclusionQuery = ((EndOcclusionQueryProc)osg::getGLExtensionFuncPtr("glEndOcclusionQuery","glEndOcclusionQueryNV"));
_glGetOcclusionQueryiv = ((GetOcclusionQueryivProc)osg::getGLExtensionFuncPtr("glGetOcclusionQueryiv","glGetOcclusionQueryivNV"));
_glGetOcclusionQueryuiv = ((GetOcclusionQueryuivProc)osg::getGLExtensionFuncPtr("glGetOcclusionQueryuiv","glGetOcclusionQueryuivNV"));
_gl_gen_queries_arb = (GenQueriesProc)osg::getGLExtensionFuncPtr("glGenQueries", "glGenQueriesARB");
_gl_delete_queries_arb = (DeleteQueriesProc)osg::getGLExtensionFuncPtr("glDeleteQueries", "glDeleteQueriesARB");
_gl_is_query_arb = (IsQueryProc)osg::getGLExtensionFuncPtr("glIsQuery", "glIsQueryARB");
_gl_begin_query_arb = (BeginQueryProc)osg::getGLExtensionFuncPtr("glBeginQuery", "glBeginQueryARB");
_gl_end_query_arb = (EndQueryProc)osg::getGLExtensionFuncPtr("glEndQuery", "glEndQueryARB");
_gl_get_queryiv_arb = (GetQueryivProc)osg::getGLExtensionFuncPtr("glGetQueryiv", "glGetQueryivARB");
_gl_get_query_objectiv_arb = (GetQueryObjectivProc)osg::getGLExtensionFuncPtr("glGetQueryObjectiv","glGetQueryObjectivARB");
_gl_get_query_objectuiv_arb = (GetQueryObjectuivProc)osg::getGLExtensionFuncPtr("glGetQueryObjectuiv","glGetQueryObjectuivARB");
}
void Drawable::Extensions::glFogCoordfv(const GLfloat* coord) const
{
if (_glFogCoordfv)
{
_glFogCoordfv(coord);
}
else
{
notify(WARN)<<"Error: glFogCoordfv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glSecondaryColor3ubv(const GLubyte* coord) const
{
if (_glSecondaryColor3ubv)
{
_glSecondaryColor3ubv(coord);
}
else
{
notify(WARN)<<"Error: glSecondaryColor3ubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glSecondaryColor3fv(const GLfloat* coord) const
{
if (_glSecondaryColor3fv)
{
_glSecondaryColor3fv(coord);
}
else
{
notify(WARN)<<"Error: glSecondaryColor3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord1f(GLenum target,GLfloat coord) const
{
if (_glMultiTexCoord1f)
{
_glMultiTexCoord1f(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord1f not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord2fv)
{
_glMultiTexCoord2fv(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord2fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord3fv)
{
_glMultiTexCoord3fv(target,coord);
}
else
{
notify(WARN)<<"Error: _glMultiTexCoord3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord4fv)
{
_glMultiTexCoord4fv(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord4fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1s(unsigned int index, GLshort s) const
{
if (_glVertexAttrib1s)
{
_glVertexAttrib1s(index,s);
}
else
{
notify(WARN)<<"Error: glVertexAttrib1s not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1f(unsigned int index, GLfloat f) const
{
if (_glVertexAttrib1f)
{
_glVertexAttrib1f(index,f);
}
else
{
notify(WARN)<<"Error: glVertexAttrib1f not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib2fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib2fv)
{
_glVertexAttrib2fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib2fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib3fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib3fv)
{
_glVertexAttrib3fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib4fv)
{
_glVertexAttrib4fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4ubv)
{
_glVertexAttrib4ubv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4ubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4Nubv)
{
_glVertexAttrib4Nubv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4Nubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGenBuffers(GLsizei n, GLuint *buffers) const
{
if (_glGenBuffers)
{
_glGenBuffers(n, buffers);
}
else
{
notify(WARN)<<"Error: glGenBuffers not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glBindBuffer(GLenum target, GLuint buffer) const
{
if (_glBindBuffer)
{
_glBindBuffer(target, buffer);
}
else
{
notify(WARN)<<"Error: glBindBuffer not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glBufferData(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) const
{
if (_glBufferData)
{
_glBufferData(target, size, data, usage);
}
else
{
notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) const
{
if (_glBufferSubData)
{
_glBufferSubData(target, offset, size, data);
}
else
{
notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glDeleteBuffers(GLsizei n, const GLuint *buffers) const
{
if (_glDeleteBuffers)
{
_glDeleteBuffers(n, buffers);
}
else
{
notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGenOcclusionQueries( GLsizei n, GLuint *ids ) const
{
if (_glGenOcclusionQueries)
{
_glGenOcclusionQueries( n, ids );
}
else
{
osg::notify(osg::WARN)<<"Error: glGenOcclusionQueries not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glDeleteOcclusionQueries( GLsizei n, const GLuint *ids ) const
{
if (_glDeleteOcclusionQueries)
{
_glDeleteOcclusionQueries( n, ids );
}
else
{
osg::notify(osg::WARN)<<"Error: glDeleteOcclusionQueries not supported by OpenGL driver"<<std::endl;
}
}
GLboolean Drawable::Extensions::glIsOcclusionQuery( GLuint id ) const
{
if (_glIsOcclusionQuery)
{
return _glIsOcclusionQuery( id );
}
else
{
osg::notify(osg::WARN)<<"Error: glIsOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
return GLboolean( 0 );
}
void Drawable::Extensions::glBeginOcclusionQuery( GLuint id ) const
{
if (_glBeginOcclusionQuery)
{
_glBeginOcclusionQuery( id );
}
else
{
osg::notify(osg::WARN)<<"Error: glBeginOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glEndOcclusionQuery() const
{
if (_glEndOcclusionQuery)
{
_glEndOcclusionQuery();
}
else
{
osg::notify(osg::WARN)<<"Error: glEndOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetOcclusionQueryiv( GLuint id, GLenum pname, GLint *params ) const
{
if (_glGetOcclusionQueryiv)
{
_glGetOcclusionQueryiv( id, pname, params );
}
else
{
osg::notify(osg::WARN)<<"Error: glGetOcclusionQueryiv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetOcclusionQueryuiv( GLuint id, GLenum pname, GLuint *params ) const
{
if (_glGetOcclusionQueryuiv)
{
_glGetOcclusionQueryuiv( id, pname, params );
}
else
{
osg::notify(osg::WARN)<<"Error: glGetOcclusionQueryuiv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetQueryiv(GLenum target, GLenum pname, GLint *params) const
{
if (_gl_get_queryiv_arb)
_gl_get_queryiv_arb(target, pname, params);
else
osg::notify(osg::WARN) << "Error: glGetQueryiv not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGenQueries(GLsizei n, GLuint *ids) const
{
if (_gl_gen_queries_arb)
_gl_gen_queries_arb(n, ids);
else
osg::notify(osg::WARN) << "Error: glGenQueries not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glBeginQuery(GLenum target, GLuint id) const
{
if (_gl_begin_query_arb)
_gl_begin_query_arb(target, id);
else
osg::notify(osg::WARN) << "Error: glBeginQuery not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glEndQuery(GLenum target) const
{
if (_gl_end_query_arb)
_gl_end_query_arb(target);
else
osg::notify(osg::WARN) << "Error: glEndQuery not supported by OpenGL driver" << std::endl;
}
GLboolean Drawable::Extensions::glIsQuery(GLuint id) const
{
if (_gl_is_query_arb) return _gl_is_query_arb(id);
osg::notify(osg::WARN) << "Error: glIsQuery not supported by OpenGL driver" << std::endl;
return false;
}
void Drawable::Extensions::glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) const
{
if (_gl_get_query_objectiv_arb)
_gl_get_query_objectiv_arb(id, pname, params);
else
osg::notify(osg::WARN) << "Error: glGetQueryObjectiv not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) const
{
if (_gl_get_query_objectuiv_arb)
_gl_get_query_objectuiv_arb(id, pname, params);
else
osg::notify(osg::WARN) << "Error: glGetQueryObjectuiv not supported by OpenGL driver" << std::endl;
}