OpenSceneGraph/CMakeModules/ModuleInstall.cmake

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# INSTALL and SOURCE_GROUP commands for OSG/OT/Producer Modules
# Required Vars:
# ${LIB_NAME}
# ${LIB_PUBLIC_HEADERS}
SET(INSTALL_INCDIR include)
SET(INSTALL_BINDIR bin)
IF(WIN32)
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SET(INSTALL_LIBDIR bin)
SET(INSTALL_ARCHIVEDIR lib)
ELSE()
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SET(INSTALL_LIBDIR lib${LIB_POSTFIX})
SET(INSTALL_ARCHIVEDIR lib${LIB_POSTFIX})
ENDIF()
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SET(HEADERS_GROUP "Header Files")
SOURCE_GROUP(
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${HEADERS_GROUP}
FILES ${LIB_PUBLIC_HEADERS}
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)
IF(MSVC AND OSG_MSVC_VERSIONED_DLL)
HANDLE_MSVC_DLL()
ENDIF()
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INSTALL(
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TARGETS ${LIB_NAME}
RUNTIME DESTINATION ${INSTALL_BINDIR} COMPONENT libopenscenegraph
LIBRARY DESTINATION ${INSTALL_LIBDIR} COMPONENT libopenscenegraph
ARCHIVE DESTINATION ${INSTALL_ARCHIVEDIR} COMPONENT libopenscenegraph-dev
FRAMEWORK DESTINATION /Library/Frameworks
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)
IF(NOT OSG_COMPILE_FRAMEWORKS)
INSTALL (
FILES ${LIB_PUBLIC_HEADERS}
DESTINATION ${INSTALL_INCDIR}/${LIB_NAME}
COMPONENT libopenscenegraph-dev
)
ELSE()
SET(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
SET(CMAKE_INSTALL_RPATH "${OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR}")
SET_TARGET_PROPERTIES(${LIB_NAME} PROPERTIES
FRAMEWORK TRUE
FRAMEWORK_VERSION ${OPENSCENEGRAPH_VERSION}
PUBLIC_HEADER "${LIB_PUBLIC_HEADERS}"
INSTALL_NAME_DIR "${OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR}"
)
# MESSAGE("${OSG_COMPILE_FRAMEWORKS_INSTALL_NAME_DIR}")
ENDIF()