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< TITLE > class OSGUTIL_EXPORT osgUtil::SceneViewManipulator< / TITLE >
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< H2 > class OSGUTIL_EXPORT < A HREF = "#DOC.DOCU" > osgUtil::SceneViewManipulator< / A > < / H2 > < / H2 > < HR >
< H2 > Inheritance:< / H2 >
< APPLET CODE = "ClassGraph.class" WIDTH = 600 HEIGHT = 95 >
< param name = classes value = "Mosg::Referenced,M,CGUIEventHandler,MGUIEventHandler.html,CSceneViewManipulator,MSceneViewManipulator.html" >
< param name = before value = "M,M,M" >
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< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.24.1" > SceneViewManipulator< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.24.2" > ~SceneViewManipulator< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.24.3" > setSceneView< / A > < / B > (<!1> < A HREF = "SceneView.html" > SceneView< / A > *)
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< DD > < I > attach a scene view to the manipulator.< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual <!1> < A HREF = "SceneView.html" > SceneView< / A > * < B > < A HREF = "#DOC.2.24.4" > getSceneView< / A > < / B > ()
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< DD > < I > get the attached a scene view< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual const <!1> < A HREF = "SceneView.html" > SceneView< / A > * < B > < A HREF = "#DOC.2.24.5" > getSceneView< / A > < / B > () const
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< DD > < I > get the attached a const scene view< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.24.6" > setCameraManipulator< / A > < / B > (<!1> < A HREF = "CameraManipulator.html" > CameraManipulator< / A > * cm)
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< DD > < I > Set the camera manipulator on the object< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual <!1> < A HREF = "CameraManipulator.html" > CameraManipulator< / A > * < B > < A HREF = "#DOC.2.24.7" > getCameraManipulator< / A > < / B > ()
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< DD > < I > Get the camera manipulator on the object < / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual const <!1> < A HREF = "CameraManipulator.html" > CameraManipulator< / A > * < B > < A HREF = "#DOC.2.24.8" > getCameraManipulator< / A > < / B > () const
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< DD > < I > Get the const camera manipulator on the object < / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.24.9" > setStateSetManipulator< / A > < / B > (<!1> < A HREF = "StateSetManipulator.html" > StateSetManipulator< / A > * cm)
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< DD > < I > Set the geostate manipulator on the object< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual <!1> < A HREF = "StateSetManipulator.html" > StateSetManipulator< / A > * < B > < A HREF = "#DOC.2.24.10" > getStateSetManipulator< / A > < / B > ()
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< DD > < I > Get the geostate manipulator on the object < / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual const <!1> < A HREF = "StateSetManipulator.html" > StateSetManipulator< / A > * < B > < A HREF = "#DOC.2.24.11" > getStateSetManipulator< / A > < / B > () const
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< DD > < I > Get the geostate manipulator on the object < / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual bool < B > < A HREF = "#DOC.2.24.12" > handle< / A > < / B > (const <!1> < A HREF = "GUIEventAdapter.html" > GUIEventAdapter< / A > & ea, <!1> < A HREF = "GUIActionAdapter.html" > GUIActionAdapter< / A > & us)
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< DD > < I > Handle events, return true if handled, false otherwise< / I >
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osg::ref_ptr< <!1> < A HREF = "SceneView.html" > SceneView< / A > > < B > < A HREF = "#DOC.2.24.13" > _sv< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osg::ref_ptr< <!1> < A HREF = "CameraManipulator.html" > CameraManipulator< / A > > < B > < A HREF = "#DOC.2.24.14" > _cm< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osg::ref_ptr< <!1> < A HREF = "StateSetManipulator.html" > StateSetManipulator< / A > > < B > < A HREF = "#DOC.2.24.15" > _gm< / A > < / B >
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< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "GUIEventHandler.html" > GUIEventHandler< / A > :< / H3 >
< DL >
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< A NAME = "DOC.DOCU" > < / A >
< HR >
< H2 > Documentation< / H2 >
< DL >
< A NAME = "SceneViewManipulator" > < / A >
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< A NAME = "DOC.2.24.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > SceneViewManipulator()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "~SceneViewManipulator" > < / A >
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< A NAME = "DOC.2.24.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~SceneViewManipulator()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setSceneView" > < / A >
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< A NAME = "DOC.2.24.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void setSceneView(<!1> < A HREF = "SceneView.html" > SceneView< / A > *)< / B > < / TT >
< DD > attach a scene view to the manipulator.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getSceneView" > < / A >
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< A NAME = "DOC.2.24.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual <!1> < A HREF = "SceneView.html" > SceneView< / A > * getSceneView()< / B > < / TT >
< DD > get the attached a scene view
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getSceneView" > < / A >
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< A NAME = "DOC.2.24.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual const <!1> < A HREF = "SceneView.html" > SceneView< / A > * getSceneView() const < / B > < / TT >
< DD > get the attached a const scene view
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setCameraManipulator" > < / A >
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< A NAME = "DOC.2.24.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void setCameraManipulator(<!1> < A HREF = "CameraManipulator.html" > CameraManipulator< / A > * cm)< / B > < / TT >
< DD > Set the camera manipulator on the object
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getCameraManipulator" > < / A >
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< A NAME = "DOC.2.24.7" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual <!1> < A HREF = "CameraManipulator.html" > CameraManipulator< / A > * getCameraManipulator()< / B > < / TT >
< DD > Get the camera manipulator on the object
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getCameraManipulator" > < / A >
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< A NAME = "DOC.2.24.8" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual const <!1> < A HREF = "CameraManipulator.html" > CameraManipulator< / A > * getCameraManipulator() const < / B > < / TT >
< DD > Get the const camera manipulator on the object
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setStateSetManipulator" > < / A >
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< A NAME = "DOC.2.24.9" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void setStateSetManipulator(<!1> < A HREF = "StateSetManipulator.html" > StateSetManipulator< / A > * cm)< / B > < / TT >
< DD > Set the geostate manipulator on the object
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getStateSetManipulator" > < / A >
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< A NAME = "DOC.2.24.10" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual <!1> < A HREF = "StateSetManipulator.html" > StateSetManipulator< / A > * getStateSetManipulator()< / B > < / TT >
< DD > Get the geostate manipulator on the object
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getStateSetManipulator" > < / A >
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< A NAME = "DOC.2.24.11" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual const <!1> < A HREF = "StateSetManipulator.html" > StateSetManipulator< / A > * getStateSetManipulator() const < / B > < / TT >
< DD > Get the geostate manipulator on the object
< DL > < DT > < DD > < / DL > < P >
< A NAME = "handle" > < / A >
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< A NAME = "DOC.2.24.12" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual bool handle(const <!1> < A HREF = "GUIEventAdapter.html" > GUIEventAdapter< / A > & ea, <!1> < A HREF = "GUIActionAdapter.html" > GUIActionAdapter< / A > & us)< / B > < / TT >
< DD > Handle events, return true if handled, false otherwise
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_sv" > < / A >
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< A NAME = "DOC.2.24.13" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osg::ref_ptr< <!1> < A HREF = "SceneView.html" > SceneView< / A > > _sv< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_cm" > < / A >
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< A NAME = "DOC.2.24.14" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osg::ref_ptr< <!1> < A HREF = "CameraManipulator.html" > CameraManipulator< / A > > _cm< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_gm" > < / A >
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< A NAME = "DOC.2.24.15" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osg::ref_ptr< <!1> < A HREF = "StateSetManipulator.html" > StateSetManipulator< / A > > _gm< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
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This page was generated with the help of < A HREF = "http://docpp.sourceforge.net" > DOC++< / A > .
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