OpenSceneGraph/src/osg/Drawable.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
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#include <stdio.h>
#include <math.h>
#include <float.h>
#include <osg/Drawable>
#include <osg/State>
#include <osg/Notify>
#include <osg/Node>
#include <osg/GLExtensions>
#include <osg/Timer>
#include <osg/TriangleFunctor>
#include <algorithm>
#include <map>
#include <list>
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#include <OpenThreads/ScopedLock>
#include <OpenThreads/Mutex>
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using namespace osg;
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unsigned int Drawable::s_numberDrawablesReusedLastInLastFrame = 0;
unsigned int Drawable::s_numberNewDrawablesInLastFrame = 0;
unsigned int Drawable::s_numberDeletedDrawablesInLastFrame = 0;
// static cache of deleted display lists which can only
// by completely deleted once the appropriate OpenGL context
// is set. Used osg::Drawable::deleteDisplayList(..) and flushDeletedDisplayLists(..) below.
typedef std::multimap<unsigned int,GLuint> DisplayListMap;
typedef std::map<unsigned int,DisplayListMap> DeletedDisplayListCache;
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static OpenThreads::Mutex s_mutex_deletedDisplayListCache;
static DeletedDisplayListCache s_deletedDisplayListCache;
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GLuint Drawable::generateDisplayList(unsigned int contextID, unsigned int sizeHint)
{
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OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
DisplayListMap& dll = s_deletedDisplayListCache[contextID];
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if (dll.empty())
{
++s_numberNewDrawablesInLastFrame;
return glGenLists( 1 );
}
else
{
DisplayListMap::iterator itr = dll.lower_bound(sizeHint);
if (itr!=dll.end())
{
// osg::notify(osg::NOTICE)<<"Reusing a display list of size = "<<itr->first<<" for requested size = "<<sizeHint<<std::endl;
++s_numberDrawablesReusedLastInLastFrame;
GLuint globj = itr->second;
dll.erase(itr);
return globj;
}
else
{
// osg::notify(osg::NOTICE)<<"Creating a new display list of size = "<<sizeHint<<" although "<<dll.size()<<" are available"<<std::endl;
++s_numberNewDrawablesInLastFrame;
return glGenLists( 1 );
}
}
}
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unsigned int s_minimumNumberOfDisplayListsToRetainInCache = 0;
void Drawable::setMinimumNumberOfDisplayListsToRetainInCache(unsigned int minimum)
{
s_minimumNumberOfDisplayListsToRetainInCache = minimum;
}
unsigned int Drawable::getMinimumNumberOfDisplayListsToRetainInCache()
{
return s_minimumNumberOfDisplayListsToRetainInCache;
}
void Drawable::deleteDisplayList(unsigned int contextID,GLuint globj, unsigned int sizeHint)
{
if (globj!=0)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
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// insert the globj into the cache for the appropriate context.
s_deletedDisplayListCache[contextID].insert(DisplayListMap::value_type(sizeHint,globj));
}
}
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void Drawable::flushAllDeletedDisplayLists(unsigned int contextID)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
DeletedDisplayListCache::iterator citr = s_deletedDisplayListCache.find(contextID);
if (citr!=s_deletedDisplayListCache.end())
{
DisplayListMap& dll = citr->second;
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for(DisplayListMap::iterator ditr=dll.begin();
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ditr!=dll.end();
++ditr)
{
glDeleteLists(ditr->second,1);
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}
dll.clear();
}
}
void Drawable::flushDeletedDisplayLists(unsigned int contextID, double& availableTime)
{
// if no time available don't try to flush objects.
if (availableTime<=0.0) return;
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
unsigned int noDeleted = 0;
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedDisplayListCache);
DeletedDisplayListCache::iterator citr = s_deletedDisplayListCache.find(contextID);
if (citr!=s_deletedDisplayListCache.end())
{
DisplayListMap& dll = citr->second;
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bool trimFromFront = true;
if (trimFromFront)
{
unsigned int prev_size = dll.size();
DisplayListMap::iterator ditr=dll.begin();
unsigned int maxNumToDelete = (dll.size() > s_minimumNumberOfDisplayListsToRetainInCache) ? dll.size()-s_minimumNumberOfDisplayListsToRetainInCache : 0;
for(;
ditr!=dll.end() && elapsedTime<availableTime && noDeleted<maxNumToDelete;
++ditr)
{
glDeleteLists(ditr->second,1);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
if (ditr!=dll.begin()) dll.erase(dll.begin(),ditr);
if (noDeleted+dll.size() != prev_size)
{
osg::notify(osg::WARN)<<"Error in delete"<<std::endl;
}
}
else
{
unsigned int prev_size = dll.size();
DisplayListMap::reverse_iterator ditr=dll.rbegin();
unsigned int maxNumToDelete = (dll.size() > s_minimumNumberOfDisplayListsToRetainInCache) ? dll.size()-s_minimumNumberOfDisplayListsToRetainInCache : 0;
for(;
ditr!=dll.rend() && elapsedTime<availableTime && noDeleted<maxNumToDelete;
++ditr)
{
glDeleteLists(ditr->second,1);
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
++Drawable::s_numberDeletedDrawablesInLastFrame;
}
if (ditr!=dll.rbegin()) dll.erase(ditr.base(),dll.end());
if (noDeleted+dll.size() != prev_size)
{
osg::notify(osg::WARN)<<"Error in delete"<<std::endl;
}
}
}
}
elapsedTime = timer.delta_s(start_tick,timer.tick());
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// if (noDeleted) notify(NOTICE)<<"Number display lists deleted = "<<noDeleted<<" elapsed time"<<elapsedTime<<std::endl;
availableTime -= elapsedTime;
}
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static OpenThreads::Mutex s_mutex_deletedVertexBufferObjectCache;
static DeletedDisplayListCache s_deletedVertexBufferObjectCache;
void Drawable::deleteVertexBufferObject(unsigned int contextID,GLuint globj)
{
if (globj!=0)
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexBufferObjectCache);
// insert the globj into the cache for the appropriate context.
s_deletedVertexBufferObjectCache[contextID].insert(DisplayListMap::value_type(0,globj));
}
}
/** flush all the cached display list which need to be deleted
* in the OpenGL context related to contextID.*/
void Drawable::flushDeletedVertexBufferObjects(unsigned int contextID,double /*currentTime*/, double& availableTime)
{
// if no time available don't try to flush objects.
if (availableTime<=0.0) return;
const osg::Timer& timer = *osg::Timer::instance();
osg::Timer_t start_tick = timer.tick();
double elapsedTime = 0.0;
{
OpenThreads::ScopedLock<OpenThreads::Mutex> lock(s_mutex_deletedVertexBufferObjectCache);
DeletedDisplayListCache::iterator citr = s_deletedVertexBufferObjectCache.find(contextID);
if (citr!=s_deletedVertexBufferObjectCache.end())
{
const Extensions* extensions = getExtensions(contextID,true);
unsigned int noDeleted = 0;
DisplayListMap& dll = citr->second;
DisplayListMap::iterator ditr=dll.begin();
for(;
ditr!=dll.end() && elapsedTime<availableTime;
++ditr)
{
extensions->glDeleteBuffers(1,&(ditr->second));
elapsedTime = timer.delta_s(start_tick,timer.tick());
++noDeleted;
}
if (ditr!=dll.begin()) dll.erase(dll.begin(),ditr);
if (noDeleted!=0) notify(osg::INFO)<<"Number VBOs deleted = "<<noDeleted<<std::endl;
}
}
availableTime -= elapsedTime;
}
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Drawable::Drawable()
{
_bbox_computed = false;
// Note, if your are defining a subclass from drawable which is
// dynamically updated then you should set both the following to
// to false in your constructor. This will prevent any display
// lists from being automatically created and safeguard the
// dynamic updating of data.
_supportsDisplayList = true;
_useDisplayList = true;
_supportsVertexBufferObjects = false;
_useVertexBufferObjects = false;
_numChildrenRequiringUpdateTraversal = 0;
_numChildrenRequiringEventTraversal = 0;
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}
Drawable::Drawable(const Drawable& drawable,const CopyOp& copyop):
Object(drawable,copyop),
_parents(), // leave empty as parentList is managed by Geode
_stateset(copyop(drawable._stateset.get())),
_bbox(drawable._bbox),
_bbox_computed(drawable._bbox_computed),
_shape(copyop(drawable._shape.get())),
_supportsDisplayList(drawable._supportsDisplayList),
_useDisplayList(drawable._useDisplayList),
_supportsVertexBufferObjects(drawable._supportsVertexBufferObjects),
_useVertexBufferObjects(drawable._useVertexBufferObjects),
_updateCallback(drawable._updateCallback),
_numChildrenRequiringUpdateTraversal(drawable._numChildrenRequiringUpdateTraversal),
_eventCallback(drawable._eventCallback),
_numChildrenRequiringEventTraversal(drawable._numChildrenRequiringEventTraversal),
_cullCallback(drawable._cullCallback),
_drawCallback(drawable._drawCallback)
{
}
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Drawable::~Drawable()
{
dirtyDisplayList();
}
void Drawable::addParent(osg::Node* node)
{
_parents.push_back(node);
}
void Drawable::removeParent(osg::Node* node)
{
ParentList::iterator pitr = std::find(_parents.begin(),_parents.end(),node);
if (pitr!=_parents.end()) _parents.erase(pitr);
}
void Drawable::setStateSet(osg::StateSet* stateset)
{
// do nothing if nothing changed.
if (_stateset==stateset) return;
// track whether we need to account for the need to do a update or event traversal.
int delta_update = 0;
int delta_event = 0;
// remove this node from the current statesets parent list
if (_stateset.valid())
{
_stateset->removeParent(this);
if (_stateset->requiresUpdateTraversal()) --delta_update;
if (_stateset->requiresEventTraversal()) --delta_event;
}
// set the stateset.
_stateset = stateset;
// add this node to the new stateset to the parent list.
if (_stateset.valid())
{
_stateset->addParent(this);
if (_stateset->requiresUpdateTraversal()) ++delta_update;
if (_stateset->requiresEventTraversal()) ++delta_event;
}
// only inform parents if change occurs and drawable doesn't already have an update callback
if (delta_update!=0 && !_updateCallback)
{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringUpdateTraversal( (*itr)->getNumChildrenRequiringUpdateTraversal()+delta_update );
}
}
// only inform parents if change occurs and drawable doesn't already have an event callback
if (delta_event!=0 && !_eventCallback)
{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringEventTraversal( (*itr)->getNumChildrenRequiringEventTraversal()+delta_event );
}
}
}
void Drawable::setNumChildrenRequiringUpdateTraversal(unsigned int num)
{
// if no changes just return.
if (_numChildrenRequiringUpdateTraversal==num) return;
// note, if _updateCallback is set then the
// parents won't be affected by any changes to
// _numChildrenRequiringUpdateTraversal so no need to inform them.
if (!_updateCallback && !_parents.empty())
{
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenRequiringUpdateTraversal>0) --delta;
if (num>0) ++delta;
if (delta!=0)
{
// the number of callbacks has changed, need to pass this
// on to parents so they know whether app traversal is
// reqired on this subgraph.
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringUpdateTraversal( (*itr)->getNumChildrenRequiringUpdateTraversal()+delta );
}
}
}
// finally update this objects value.
_numChildrenRequiringUpdateTraversal=num;
}
void Drawable::setNumChildrenRequiringEventTraversal(unsigned int num)
{
// if no changes just return.
if (_numChildrenRequiringEventTraversal==num) return;
// note, if _eventCallback is set then the
// parents won't be affected by any changes to
// _numChildrenRequiringEventTraversal so no need to inform them.
if (!_eventCallback && !_parents.empty())
{
// need to pass on changes to parents.
int delta = 0;
if (_numChildrenRequiringEventTraversal>0) --delta;
if (num>0) ++delta;
if (delta!=0)
{
// the number of callbacks has changed, need to pass this
// on to parents so they know whether app traversal is
// reqired on this subgraph.
for(ParentList::iterator itr =_parents.begin();
itr != _parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringEventTraversal( (*itr)->getNumChildrenRequiringEventTraversal()+delta );
}
}
}
// finally Event this objects value.
_numChildrenRequiringEventTraversal=num;
}
osg::StateSet* Drawable::getOrCreateStateSet()
{
if (!_stateset) setStateSet(new StateSet);
return _stateset.get();
}
void Drawable::dirtyBound()
{
if (_bbox_computed)
{
_bbox_computed = false;
// dirty parent bounding sphere's to ensure that all are valid.
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->dirtyBound();
}
}
}
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void Drawable::compileGLObjects(State& state) const
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{
if (!_useDisplayList) return;
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
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unsigned int contextID = state.getContextID();
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// get the globj for the current contextID.
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GLuint& globj = _globjList[contextID];
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// call the globj if already set otherwise comple and execute.
if( globj != 0 )
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{
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glDeleteLists( globj, 1 );
}
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globj = generateDisplayList(contextID, getGLObjectSizeHint());
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glNewList( globj, GL_COMPILE );
if (_drawCallback.valid())
_drawCallback->drawImplementation(state,this);
else
drawImplementation(state);
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glEndList();
}
void Drawable::releaseGLObjects(State* state) const
{
if (!_useDisplayList) return;
if (state)
{
// get the contextID (user defined ID of 0 upwards) for the
// current OpenGL context.
unsigned int contextID = state->getContextID();
// get the globj for the current contextID.
GLuint& globj = _globjList[contextID];
// call the globj if already set otherwise comple and execute.
if( globj != 0 )
{
glDeleteLists( globj, 1 );
globj = 0;
}
}
else
{
const_cast<Drawable*>(this)->dirtyDisplayList();
}
}
void Drawable::setSupportsDisplayList(bool flag)
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{
// if value unchanged simply return.
if (_supportsDisplayList==flag) return;
// if previously set to true then need to check about display lists.
if (_supportsDisplayList)
{
if (_useDisplayList)
{
// used to support display lists and display lists switched
// on so now delete them and turn useDisplayList off.
dirtyDisplayList();
_useDisplayList = false;
}
}
// set with new value.
_supportsDisplayList=flag;
}
void Drawable::setUseDisplayList(bool flag)
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{
// if value unchanged simply return.
if (_useDisplayList==flag) return;
// if was previously set to true, remove display list.
if (_useDisplayList)
{
dirtyDisplayList();
}
if (_supportsDisplayList)
{
// set with new value.
_useDisplayList = flag;
}
else // does not support display lists.
{
if (flag)
{
notify(WARN)<<"Warning: attempt to setUseDisplayList(true) on a drawable with does not support display lists."<<std::endl;
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}
else
{
// set with new value.
_useDisplayList = false;
}
}
}
void Drawable::setUseVertexBufferObjects(bool flag)
{
// if value unchanged simply return.
if (_useVertexBufferObjects==flag) return;
// if was previously set to true, remove display list.
if (_useVertexBufferObjects)
{
dirtyDisplayList();
}
_useVertexBufferObjects = flag;
}
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void Drawable::dirtyDisplayList()
{
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unsigned int i;
for(i=0;i<_globjList.size();++i)
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{
if (_globjList[i] != 0)
{
Drawable::deleteDisplayList(i,_globjList[i], getGLObjectSizeHint());
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_globjList[i] = 0;
}
}
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for(i=0;i<_vboList.size();++i)
{
if (_vboList[i] != 0)
{
Drawable::deleteVertexBufferObject(i,_vboList[i]);
_vboList[i] = 0;
}
}
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}
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void Drawable::setUpdateCallback(UpdateCallback* ac)
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{
if (_updateCallback==ac) return;
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int delta = 0;
if (_updateCallback.valid()) --delta;
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if (ac) ++delta;
_updateCallback = ac;
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if (delta!=0 && !(_stateset.valid() && _stateset->requiresUpdateTraversal()))
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{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringUpdateTraversal((*itr)->getNumChildrenRequiringUpdateTraversal()+delta);
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}
}
}
void Drawable::setEventCallback(EventCallback* ac)
{
if (_eventCallback==ac) return;
int delta = 0;
if (_eventCallback.valid()) --delta;
if (ac) ++delta;
_eventCallback = ac;
if (delta!=0 && !(_stateset.valid() && _stateset->requiresEventTraversal()))
{
for(ParentList::iterator itr=_parents.begin();
itr!=_parents.end();
++itr)
{
(*itr)->setNumChildrenRequiringEventTraversal( (*itr)->getNumChildrenRequiringEventTraversal()+delta );
}
}
}
struct ComputeBound : public PrimitiveFunctor
{
ComputeBound():_vertices(0) {}
virtual void setVertexArray(unsigned int,const Vec2*)
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{
notify(WARN)<<"ComputeBound does not support Vec2* vertex arrays"<<std::endl;
}
virtual void setVertexArray(unsigned int,const Vec3* vertices) { _vertices = vertices; }
virtual void setVertexArray(unsigned int,const Vec4*)
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{
notify(WARN)<<"ComputeBound does not support Vec4* vertex arrays"<<std::endl;
}
virtual void drawArrays(GLenum,GLint first,GLsizei count)
{
if (_vertices)
{
const osg::Vec3* vert = _vertices+first;
for(;count>0;--count,++vert)
{
_bb.expandBy(*vert);
}
}
}
virtual void drawElements(GLenum,GLsizei count,const GLubyte* indices)
{
if (_vertices)
{
for(;count>0;--count,++indices)
{
_bb.expandBy(_vertices[*indices]);
}
}
}
virtual void drawElements(GLenum,GLsizei count,const GLushort* indices)
{
if (_vertices)
{
for(;count>0;--count,++indices)
{
_bb.expandBy(_vertices[*indices]);
}
}
}
virtual void drawElements(GLenum,GLsizei count,const GLuint* indices)
{
if (_vertices)
{
for(;count>0;--count,++indices)
{
_bb.expandBy(_vertices[*indices]);
}
}
}
virtual void begin(GLenum) {}
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virtual void vertex(const Vec2& vert) { _bb.expandBy(osg::Vec3(vert[0],vert[1],0.0f)); }
virtual void vertex(const Vec3& vert) { _bb.expandBy(vert); }
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virtual void vertex(const Vec4& vert) { if (vert[3]!=0.0f) _bb.expandBy(osg::Vec3(vert[0],vert[1],vert[2])/vert[3]); }
virtual void vertex(float x,float y) { _bb.expandBy(x,y,1.0f); }
virtual void vertex(float x,float y,float z) { _bb.expandBy(x,y,z); }
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virtual void vertex(float x,float y,float z,float w) { if (w!=0.0f) _bb.expandBy(x/w,y/w,z/w); }
virtual void end() {}
const Vec3* _vertices;
BoundingBox _bb;
};
bool Drawable::computeBound() const
{
ComputeBound cb;
Drawable* non_const_this = const_cast<Drawable*>(this);
non_const_this->accept(cb);
_bbox = cb._bb;
_bbox_computed = true;
return true;
}
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void Drawable::setBound(const BoundingBox& bb) const
{
_bbox = bb;
_bbox_computed = true;
}
//////////////////////////////////////////////////////////////////////////////
//
// Extension support
//
typedef buffered_value< ref_ptr<Drawable::Extensions> > BufferedExtensions;
static BufferedExtensions s_extensions;
Drawable::Extensions* Drawable::getExtensions(unsigned int contextID,bool createIfNotInitalized)
{
if (!s_extensions[contextID] && createIfNotInitalized) s_extensions[contextID] = new Drawable::Extensions(contextID);
return s_extensions[contextID].get();
}
void Drawable::setExtensions(unsigned int contextID,Extensions* extensions)
{
s_extensions[contextID] = extensions;
}
Drawable::Extensions::Extensions(unsigned int contextID)
{
setupGLExtenions(contextID);
}
Drawable::Extensions::Extensions(const Extensions& rhs):
Referenced()
{
_isVertexProgramSupported = rhs._isVertexProgramSupported;
_isSecondaryColorSupported = rhs._isSecondaryColorSupported;
_isFogCoordSupported = rhs._isFogCoordSupported;
_isMultiTexSupported = rhs._isMultiTexSupported;
_isOcclusionQuerySupported = rhs._isOcclusionQuerySupported;
_glFogCoordfv = rhs._glFogCoordfv;
_glSecondaryColor3ubv = rhs._glSecondaryColor3ubv;
_glSecondaryColor3fv = rhs._glSecondaryColor3fv;
_glMultiTexCoord1f = rhs._glMultiTexCoord1f;
_glMultiTexCoord2fv = rhs._glMultiTexCoord2fv;
_glMultiTexCoord3fv = rhs._glMultiTexCoord3fv;
_glMultiTexCoord4fv = rhs._glMultiTexCoord4fv;
_glVertexAttrib1s = rhs._glVertexAttrib1s;
_glVertexAttrib1f = rhs._glVertexAttrib1f;
_glVertexAttrib2fv = rhs._glVertexAttrib2fv;
_glVertexAttrib3fv = rhs._glVertexAttrib3fv;
_glVertexAttrib4fv = rhs._glVertexAttrib4fv;
_glVertexAttrib4ubv = rhs._glVertexAttrib4ubv;
_glVertexAttrib4Nubv = rhs._glVertexAttrib4Nubv;
_glGenBuffers = rhs._glGenBuffers;
_glBindBuffer = rhs._glBindBuffer;
_glBufferData = rhs._glBufferData;
_glBufferSubData = rhs._glBufferSubData;
_glDeleteBuffers = rhs._glDeleteBuffers;
_glGenOcclusionQueries = rhs._glGenOcclusionQueries;
_glDeleteOcclusionQueries = rhs._glDeleteOcclusionQueries;
_glIsOcclusionQuery = rhs._glIsOcclusionQuery;
_glBeginOcclusionQuery = rhs._glBeginOcclusionQuery;
_glEndOcclusionQuery = rhs._glEndOcclusionQuery;
_glGetOcclusionQueryiv = rhs._glGetOcclusionQueryiv;
_glGetOcclusionQueryuiv = rhs._glGetOcclusionQueryuiv;
_gl_gen_queries_arb = rhs._gl_gen_queries_arb;
_gl_delete_queries_arb = rhs._gl_delete_queries_arb;
_gl_is_query_arb = rhs._gl_is_query_arb;
_gl_begin_query_arb = rhs._gl_begin_query_arb;
_gl_end_query_arb = rhs._gl_end_query_arb;
_gl_get_queryiv_arb = rhs._gl_get_queryiv_arb;
_gl_get_query_objectiv_arb = rhs._gl_get_query_objectiv_arb;
_gl_get_query_objectuiv_arb = rhs._gl_get_query_objectuiv_arb;
}
void Drawable::Extensions::lowestCommonDenominator(const Extensions& rhs)
{
if (!rhs._isVertexProgramSupported) _isVertexProgramSupported = false;
if (!rhs._isSecondaryColorSupported) _isSecondaryColorSupported = false;
if (!rhs._isFogCoordSupported) _isFogCoordSupported = false;
if (!rhs._isMultiTexSupported) _isMultiTexSupported = false;
if (!rhs._isOcclusionQuerySupported) _isOcclusionQuerySupported = false;
if (!rhs._isARBOcclusionQuerySupported) _isARBOcclusionQuerySupported = false;
if (!rhs._glFogCoordfv) _glFogCoordfv = 0;
if (!rhs._glSecondaryColor3ubv) _glSecondaryColor3ubv = 0;
if (!rhs._glSecondaryColor3fv) _glSecondaryColor3fv = 0;
if (!rhs._glMultiTexCoord1f) _glMultiTexCoord1f = 0;
if (!rhs._glMultiTexCoord2fv) _glMultiTexCoord2fv = 0;
if (!rhs._glMultiTexCoord3fv) _glMultiTexCoord3fv = 0;
if (!rhs._glMultiTexCoord4fv) _glMultiTexCoord4fv = 0;
if (!rhs._glVertexAttrib1s) _glVertexAttrib1s = 0;
if (!rhs._glVertexAttrib1f) _glVertexAttrib1f = 0;
if (!rhs._glVertexAttrib2fv) _glVertexAttrib2fv = 0;
if (!rhs._glVertexAttrib3fv) _glVertexAttrib3fv = 0;
if (!rhs._glVertexAttrib4fv) _glVertexAttrib4fv = 0;
if (!rhs._glVertexAttrib4ubv) _glVertexAttrib4ubv = 0;
if (!rhs._glVertexAttrib4Nubv) _glVertexAttrib4Nubv = 0;
if (!rhs._glGenBuffers) _glGenBuffers = 0;
if (!rhs._glBindBuffer) _glBindBuffer = 0;
if (!rhs._glBufferData) _glBufferData = 0;
if (!rhs._glBufferSubData) _glBufferSubData = 0;
if (!rhs._glDeleteBuffers) _glDeleteBuffers = 0;
if (!rhs._glIsBuffer) _glIsBuffer = 0;
if (!rhs._glGetBufferSubData) _glGetBufferSubData = 0;
if (!rhs._glMapBuffer) _glMapBuffer = 0;
if (!rhs._glUnmapBuffer) _glUnmapBuffer = 0;
if (!rhs._glGetBufferParameteriv) _glGetBufferParameteriv = 0;
if (!rhs._glGetBufferPointerv) _glGetBufferPointerv = 0;
if (!rhs._glGenOcclusionQueries) _glGenOcclusionQueries = 0;
if (!rhs._glDeleteOcclusionQueries) _glDeleteOcclusionQueries = 0;
if (!rhs._glIsOcclusionQuery) _glIsOcclusionQuery = 0;
if (!rhs._glBeginOcclusionQuery) _glBeginOcclusionQuery = 0;
if (!rhs._glEndOcclusionQuery) _glEndOcclusionQuery = 0;
if (!rhs._glGetOcclusionQueryiv) _glGetOcclusionQueryiv = 0;
if (!rhs._glGetOcclusionQueryuiv) _glGetOcclusionQueryuiv = 0;
if (!rhs._gl_gen_queries_arb) _gl_gen_queries_arb = 0;
if (!rhs._gl_delete_queries_arb) _gl_delete_queries_arb = 0;
if (!rhs._gl_is_query_arb) _gl_is_query_arb = 0;
if (!rhs._gl_begin_query_arb) _gl_begin_query_arb = 0;
if (!rhs._gl_end_query_arb) _gl_end_query_arb = 0;
if (!rhs._gl_get_queryiv_arb) _gl_get_queryiv_arb = 0;
if (!rhs._gl_get_query_objectiv_arb) _gl_get_query_objectiv_arb = 0;
if (!rhs._gl_get_query_objectuiv_arb) _gl_get_query_objectuiv_arb = 0;
}
void Drawable::Extensions::setupGLExtenions(unsigned int contextID)
{
_isVertexProgramSupported = isGLExtensionSupported(contextID,"GL_ARB_vertex_program");
_isSecondaryColorSupported = isGLExtensionSupported(contextID,"GL_EXT_secondary_color");
_isFogCoordSupported = isGLExtensionSupported(contextID,"GL_EXT_fog_coord");
_isMultiTexSupported = isGLExtensionSupported(contextID,"GL_ARB_multitexture");
_isOcclusionQuerySupported = osg::isGLExtensionSupported(contextID, "GL_NV_occlusion_query" );
_isARBOcclusionQuerySupported = osg::isGLExtensionSupported(contextID, "GL_ARB_occlusion_query" );
_glFogCoordfv = ((FogCoordProc)osg::getGLExtensionFuncPtr("glFogCoordfv","glFogCoordfvEXT"));
_glSecondaryColor3ubv = ((SecondaryColor3ubvProc)osg::getGLExtensionFuncPtr("glSecondaryColor3ubv","glSecondaryColor3ubvEXT"));
_glSecondaryColor3fv = ((SecondaryColor3fvProc)osg::getGLExtensionFuncPtr("glSecondaryColor3fv","glSecondaryColor3fvEXT"));
_glMultiTexCoord1f = ((MultiTexCoord1fProc)osg::getGLExtensionFuncPtr("glMultiTexCoord1f","glMultiTexCoord1fARB"));
_glMultiTexCoord2fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord2fv","glMultiTexCoord2fvARB"));
_glMultiTexCoord3fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord3fv","glMultiTexCoord3fvARB"));
_glMultiTexCoord4fv = ((MultiTexCoordfvProc)osg::getGLExtensionFuncPtr("glMultiTexCoord4fv","glMultiTexCoord4fvARB"));
_glVertexAttrib1s = ((VertexAttrib1sProc)osg::getGLExtensionFuncPtr("glVertexAttrib1s","glVertexAttrib1sARB"));
_glVertexAttrib1f = ((VertexAttrib1fProc)osg::getGLExtensionFuncPtr("glVertexAttrib1f","glVertexAttrib1fARB"));
_glVertexAttrib2fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib2fv","glVertexAttrib2fvARB"));
_glVertexAttrib3fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib3fv","glVertexAttrib3fvARB"));
_glVertexAttrib4fv = ((VertexAttribfvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4fv","glVertexAttrib4fvARB"));
_glVertexAttrib4ubv = ((VertexAttribubvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4ubv","glVertexAttrib4ubvARB"));
_glVertexAttrib4Nubv = ((VertexAttribubvProc)osg::getGLExtensionFuncPtr("glVertexAttrib4Nubv","glVertexAttrib4NubvARB"));
_glGenBuffers = ((GenBuffersProc)osg::getGLExtensionFuncPtr("glGenBuffers","glGenBuffersARB"));
_glBindBuffer = ((BindBufferProc)osg::getGLExtensionFuncPtr("glBindBuffer","glBindBufferARB"));
_glBufferData = ((BufferDataProc)osg::getGLExtensionFuncPtr("glBufferData","glBufferDataARB"));
_glBufferSubData = ((BufferSubDataProc)osg::getGLExtensionFuncPtr("glBufferSubData","glBufferSubDataARB"));
_glDeleteBuffers = ((DeleteBuffersProc)osg::getGLExtensionFuncPtr("glDeleteBuffers","glDeleteBuffersARB"));
_glIsBuffer = ((IsBufferProc)osg::getGLExtensionFuncPtr("glIsBuffer","glIsBufferARB"));
_glGetBufferSubData = ((GetBufferSubDataProc)osg::getGLExtensionFuncPtr("glGetBufferSubData","glGetBufferSubDataARB"));
_glMapBuffer = ((MapBufferProc)osg::getGLExtensionFuncPtr("glMapBuffer","glMapBufferARB"));
_glUnmapBuffer = ((UnmapBufferProc)osg::getGLExtensionFuncPtr("glUnmapBuffer","glUnmapBufferARB"));
_glGetBufferParameteriv = ((GetBufferParameterivProc)osg::getGLExtensionFuncPtr("glGetBufferParameteriv","glGetBufferParameterivARB"));
_glGetBufferPointerv = ((GetBufferPointervProc)osg::getGLExtensionFuncPtr("glGetBufferPointerv","glGetBufferPointervARB"));
_glGenOcclusionQueries = ((GenOcclusionQueriesProc)osg::getGLExtensionFuncPtr("glGenOcclusionQueries","glGenOcclusionQueriesNV"));
_glDeleteOcclusionQueries = ((DeleteOcclusionQueriesProc)osg::getGLExtensionFuncPtr("glDeleteOcclusionQueries","glDeleteOcclusionQueriesNV"));
_glIsOcclusionQuery = ((IsOcclusionQueryProc)osg::getGLExtensionFuncPtr("glIsOcclusionQuery","_glIsOcclusionQueryNV"));
_glBeginOcclusionQuery = ((BeginOcclusionQueryProc)osg::getGLExtensionFuncPtr("glBeginOcclusionQuery","glBeginOcclusionQueryNV"));
_glEndOcclusionQuery = ((EndOcclusionQueryProc)osg::getGLExtensionFuncPtr("glEndOcclusionQuery","glEndOcclusionQueryNV"));
_glGetOcclusionQueryiv = ((GetOcclusionQueryivProc)osg::getGLExtensionFuncPtr("glGetOcclusionQueryiv","glGetOcclusionQueryivNV"));
_glGetOcclusionQueryuiv = ((GetOcclusionQueryuivProc)osg::getGLExtensionFuncPtr("glGetOcclusionQueryuiv","glGetOcclusionQueryuivNV"));
_gl_gen_queries_arb = (GenQueriesProc)osg::getGLExtensionFuncPtr("glGenQueries", "glGenQueriesARB");
_gl_delete_queries_arb = (DeleteQueriesProc)osg::getGLExtensionFuncPtr("glDeleteQueries", "glDeleteQueriesARB");
_gl_is_query_arb = (IsQueryProc)osg::getGLExtensionFuncPtr("glIsQuery", "glIsQueryARB");
_gl_begin_query_arb = (BeginQueryProc)osg::getGLExtensionFuncPtr("glBeginQuery", "glBeginQueryARB");
_gl_end_query_arb = (EndQueryProc)osg::getGLExtensionFuncPtr("glEndQuery", "glEndQueryARB");
_gl_get_queryiv_arb = (GetQueryivProc)osg::getGLExtensionFuncPtr("glGetQueryiv", "glGetQueryivARB");
_gl_get_query_objectiv_arb = (GetQueryObjectivProc)osg::getGLExtensionFuncPtr("glGetQueryObjectiv","glGetQueryObjectivARB");
_gl_get_query_objectuiv_arb = (GetQueryObjectuivProc)osg::getGLExtensionFuncPtr("glGetQueryObjectuiv","glGetQueryObjectuivARB");
}
void Drawable::Extensions::glFogCoordfv(const GLfloat* coord) const
{
if (_glFogCoordfv)
{
_glFogCoordfv(coord);
}
else
{
notify(WARN)<<"Error: glFogCoordfv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glSecondaryColor3ubv(const GLubyte* coord) const
{
if (_glSecondaryColor3ubv)
{
_glSecondaryColor3ubv(coord);
}
else
{
notify(WARN)<<"Error: glSecondaryColor3ubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glSecondaryColor3fv(const GLfloat* coord) const
{
if (_glSecondaryColor3fv)
{
_glSecondaryColor3fv(coord);
}
else
{
notify(WARN)<<"Error: glSecondaryColor3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord1f(GLenum target,GLfloat coord) const
{
if (_glMultiTexCoord1f)
{
_glMultiTexCoord1f(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord1f not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord2fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord2fv)
{
_glMultiTexCoord2fv(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord2fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord3fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord3fv)
{
_glMultiTexCoord3fv(target,coord);
}
else
{
notify(WARN)<<"Error: _glMultiTexCoord3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glMultiTexCoord4fv(GLenum target,const GLfloat* coord) const
{
if (_glMultiTexCoord4fv)
{
_glMultiTexCoord4fv(target,coord);
}
else
{
notify(WARN)<<"Error: glMultiTexCoord4fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1s(unsigned int index, GLshort s) const
{
if (_glVertexAttrib1s)
{
_glVertexAttrib1s(index,s);
}
else
{
notify(WARN)<<"Error: glVertexAttrib1s not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib1f(unsigned int index, GLfloat f) const
{
if (_glVertexAttrib1f)
{
_glVertexAttrib1f(index,f);
}
else
{
notify(WARN)<<"Error: glVertexAttrib1f not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib2fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib2fv)
{
_glVertexAttrib2fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib2fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib3fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib3fv)
{
_glVertexAttrib3fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib3fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4fv(unsigned int index, const GLfloat * v) const
{
if (_glVertexAttrib4fv)
{
_glVertexAttrib4fv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4fv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4ubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4ubv)
{
_glVertexAttrib4ubv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4ubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glVertexAttrib4Nubv(unsigned int index, const GLubyte * v) const
{
if (_glVertexAttrib4Nubv)
{
_glVertexAttrib4Nubv(index,v);
}
else
{
notify(WARN)<<"Error: glVertexAttrib4Nubv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGenBuffers(GLsizei n, GLuint *buffers) const
{
if (_glGenBuffers) _glGenBuffers(n, buffers);
else notify(WARN)<<"Error: glGenBuffers not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glBindBuffer(GLenum target, GLuint buffer) const
{
if (_glBindBuffer) _glBindBuffer(target, buffer);
else notify(WARN)<<"Error: glBindBuffer not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glBufferData(GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage) const
{
if (_glBufferData) _glBufferData(target, size, data, usage);
else notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glBufferSubData(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data) const
{
if (_glBufferSubData) _glBufferSubData(target, offset, size, data);
else notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glDeleteBuffers(GLsizei n, const GLuint *buffers) const
{
if (_glDeleteBuffers) _glDeleteBuffers(n, buffers);
else notify(WARN)<<"Error: glBufferData not supported by OpenGL driver"<<std::endl;
}
GLboolean Drawable::Extensions::glIsBuffer (GLuint buffer) const
{
if (_glIsBuffer) return _glIsBuffer(buffer);
else
{
notify(WARN)<<"Error: glIsBuffer not supported by OpenGL driver"<<std::endl;
return GL_FALSE;
}
}
void Drawable::Extensions::glGetBufferSubData (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data) const
{
if (_glGetBufferSubData) _glGetBufferSubData(target,offset,size,data);
else notify(WARN)<<"Error: glGetBufferSubData not supported by OpenGL driver"<<std::endl;
}
GLvoid* Drawable::Extensions::glMapBuffer (GLenum target, GLenum access) const
{
if (_glMapBuffer) return _glMapBuffer(target,access);
else
{
notify(WARN)<<"Error: glMapBuffer not supported by OpenGL driver"<<std::endl;
return 0;
}
}
GLboolean Drawable::Extensions::glUnmapBuffer (GLenum target) const
{
if (_glUnmapBuffer) return _glUnmapBuffer(target);
else
{
notify(WARN)<<"Error: glUnmapBuffer not supported by OpenGL driver"<<std::endl;
return GL_FALSE;
}
}
void Drawable::Extensions::glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params) const
{
if (_glGetBufferParameteriv) _glGetBufferParameteriv(target,pname,params);
else notify(WARN)<<"Error: glGetBufferParameteriv not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glGetBufferPointerv (GLenum target, GLenum pname, GLvoid* *params) const
{
if (_glGetBufferPointerv) _glGetBufferPointerv(target,pname,params);
else notify(WARN)<<"Error: glGetBufferPointerv not supported by OpenGL driver"<<std::endl;
}
void Drawable::Extensions::glGenOcclusionQueries( GLsizei n, GLuint *ids ) const
{
if (_glGenOcclusionQueries)
{
_glGenOcclusionQueries( n, ids );
}
else
{
osg::notify(osg::WARN)<<"Error: glGenOcclusionQueries not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glDeleteOcclusionQueries( GLsizei n, const GLuint *ids ) const
{
if (_glDeleteOcclusionQueries)
{
_glDeleteOcclusionQueries( n, ids );
}
else
{
osg::notify(osg::WARN)<<"Error: glDeleteOcclusionQueries not supported by OpenGL driver"<<std::endl;
}
}
GLboolean Drawable::Extensions::glIsOcclusionQuery( GLuint id ) const
{
if (_glIsOcclusionQuery)
{
return _glIsOcclusionQuery( id );
}
else
{
osg::notify(osg::WARN)<<"Error: glIsOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
return GLboolean( 0 );
}
void Drawable::Extensions::glBeginOcclusionQuery( GLuint id ) const
{
if (_glBeginOcclusionQuery)
{
_glBeginOcclusionQuery( id );
}
else
{
osg::notify(osg::WARN)<<"Error: glBeginOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glEndOcclusionQuery() const
{
if (_glEndOcclusionQuery)
{
_glEndOcclusionQuery();
}
else
{
osg::notify(osg::WARN)<<"Error: glEndOcclusionQuery not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetOcclusionQueryiv( GLuint id, GLenum pname, GLint *params ) const
{
if (_glGetOcclusionQueryiv)
{
_glGetOcclusionQueryiv( id, pname, params );
}
else
{
osg::notify(osg::WARN)<<"Error: glGetOcclusionQueryiv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetOcclusionQueryuiv( GLuint id, GLenum pname, GLuint *params ) const
{
if (_glGetOcclusionQueryuiv)
{
_glGetOcclusionQueryuiv( id, pname, params );
}
else
{
osg::notify(osg::WARN)<<"Error: glGetOcclusionQueryuiv not supported by OpenGL driver"<<std::endl;
}
}
void Drawable::Extensions::glGetQueryiv(GLenum target, GLenum pname, GLint *params) const
{
if (_gl_get_queryiv_arb)
_gl_get_queryiv_arb(target, pname, params);
else
osg::notify(osg::WARN) << "Error: glGetQueryiv not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGenQueries(GLsizei n, GLuint *ids) const
{
if (_gl_gen_queries_arb)
_gl_gen_queries_arb(n, ids);
else
osg::notify(osg::WARN) << "Error: glGenQueries not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glBeginQuery(GLenum target, GLuint id) const
{
if (_gl_begin_query_arb)
_gl_begin_query_arb(target, id);
else
osg::notify(osg::WARN) << "Error: glBeginQuery not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glEndQuery(GLenum target) const
{
if (_gl_end_query_arb)
_gl_end_query_arb(target);
else
osg::notify(osg::WARN) << "Error: glEndQuery not supported by OpenGL driver" << std::endl;
}
GLboolean Drawable::Extensions::glIsQuery(GLuint id) const
{
if (_gl_is_query_arb) return _gl_is_query_arb(id);
osg::notify(osg::WARN) << "Error: glIsQuery not supported by OpenGL driver" << std::endl;
return false;
}
void Drawable::Extensions::glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params) const
{
if (_gl_get_query_objectiv_arb)
_gl_get_query_objectiv_arb(id, pname, params);
else
osg::notify(osg::WARN) << "Error: glGetQueryObjectiv not supported by OpenGL driver" << std::endl;
}
void Drawable::Extensions::glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params) const
{
if (_gl_get_query_objectuiv_arb)
_gl_get_query_objectuiv_arb(id, pname, params);
else
osg::notify(osg::WARN) << "Error: glGetQueryObjectuiv not supported by OpenGL driver" << std::endl;
}