OpenSceneGraph/doc/doc++/osg/AttributeFunctor.html

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class osg::Drawable::AttributeFunctor</TITLE>
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<META NAME="GENERATOR" CONTENT="DOC++ 3.4.6">
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<H2>class <A HREF="#DOC.DOCU">osg::Drawable::AttributeFunctor</A></H2></H2><HR>
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<DL>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.93.51.1">~AttributeFunctor</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.2">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLbyte*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.3">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLshort*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.4">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLint*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.5">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLubyte*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.6">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLushort*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.7">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLuint*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.8">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, float*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.9">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.259">Vec2</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.10">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.262">Vec3</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.11">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.270">Vec4</A>*)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual void <B><A HREF="#DOC.2.93.51.12">apply</A></B>(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="UByte4.html">UByte4</A>*)
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</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
<HR>
<H2>Documentation</H2>
<DL>
<A NAME="~AttributeFunctor"></A>
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<A NAME="DOC.2.93.51.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~AttributeFunctor()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLbyte*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.3"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLshort*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.4"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLint*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLubyte*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.6"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLushort*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.7"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, GLuint*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.8"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, float*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.9"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.259">Vec2</A>*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.10"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.262">Vec3</A>*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.11"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="osg.html#DOC.2.270">Vec4</A>*)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="apply"></A>
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<A NAME="DOC.2.93.51.12"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual void apply(<!1><A HREF="Drawable.html#DOC.2.93.49">AttributeType</A>, unsigned int, <!1><A HREF="UByte4.html">UByte4</A>*)</B></TT>
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<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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