OpenSceneGraph/include/osg/ConvexPlanerPolygon

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//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSG_CONVEXPLANERPOLYGON
#define OSG_CONVEXPLANERPOLYGON 1
#include <osg/Plane>
#include <vector>
namespace osg {
class BoundingBox;
class BoundingSphere;
/** A class for representing convex clipping volumes made up.
* When adding planes, their normals should point inwards (into the volume) */
class SG_EXPORT ConvexPlanerPolygon
{
public:
inline ConvexPlanerPolygon() {}
float area() { return _area; }
const Vec3& center() { return _center; }
const Vec3& normal() { return _normal; }
typedef std::vector<osg::Vec3> VertexList;
void add(const Vec3& v) { _vertexList.push_back(v); }
VertexList& getVertexList() { return _vertexList; }
const VertexList& getVertexList() const { return _vertexList; }
void computeAttributes();
void computeBound(BoundingBox& bb) const;
void computeBound(BoundingSphere& bs) const;
protected:
float _area;
Vec3 _center;
Vec3 _normal;
VertexList _vertexList;
};
} // end of namespace
#endif