OpenSceneGraph/src/osgDB/FileCache.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgDB/FileCache>
#include <osgDB/FileUtils>
#include <osgDB/FileNameUtils>
#include <osgDB/ReadFile>
#include <osgDB/WriteFile>
using namespace osgDB;
////////////////////////////////////////////////////////////////////////////////////////////
//
// FileCache
//
FileCache::FileCache(const std::string& path):
osg::Referenced(true),
_fileCachePath(path)
{
OSG_INFO<<"Constructed FileCache : "<<path<<std::endl;
}
FileCache::~FileCache()
{
OSG_INFO<<"Destructed FileCache "<<std::endl;
}
bool FileCache::isFileAppropriateForFileCache(const std::string& originalFileName) const
{
return osgDB::containsServerAddress(originalFileName);
}
std::string FileCache::createCacheFileName(const std::string& originalFileName) const
{
std::string serverAddress = osgDB::getServerAddress(originalFileName);
std::string cacheFileName = _fileCachePath + "/" +
serverAddress + (serverAddress.empty()?"":"/") +
osgDB::getServerFileName(originalFileName);
OSG_DEBUG<<"FileCache::createCacheFileName("<<originalFileName<<") = "<<cacheFileName<<std::endl;
return cacheFileName;
}
bool FileCache::existsInCache(const std::string& originalFileName) const
{
if (osgDB::fileExists(createCacheFileName(originalFileName)))
{
return !isCachedFileBlackListed(originalFileName);
}
return false;
}
ReaderWriter::ReadResult FileCache::readObject(const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty() && osgDB::fileExists(cacheFileName))
{
OSG_INFO<<"FileCache::readObjectFromCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
return osgDB::Registry::instance()->readObject(cacheFileName, options);
}
else
{
return 0;
}
}
ReaderWriter::WriteResult FileCache::writeObject(const osg::Object& object, const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty())
{
std::string path = osgDB::getFilePath(cacheFileName);
if (!osgDB::fileExists(path) && !osgDB::makeDirectory(path))
{
OSG_NOTICE<<"Could not create cache directory: "<<path<<std::endl;
return ReaderWriter::WriteResult::ERROR_IN_WRITING_FILE;
}
OSG_INFO<<"FileCache::writeObjectToCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
ReaderWriter::WriteResult result = osgDB::Registry::instance()->writeObject(object, cacheFileName, options);
if (result.success())
{
removeFileFromBlackListed(originalFileName);
}
return result;
}
return ReaderWriter::WriteResult::FILE_NOT_HANDLED;
}
ReaderWriter::ReadResult FileCache::readImage(const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty() && osgDB::fileExists(cacheFileName))
{
OSG_INFO<<"FileCache::readImageFromCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
return osgDB::Registry::instance()->readImage(cacheFileName, options);
}
else
{
return 0;
}
}
ReaderWriter::WriteResult FileCache::writeImage(const osg::Image& image, const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty())
{
std::string path = osgDB::getFilePath(cacheFileName);
if (!osgDB::fileExists(path) && !osgDB::makeDirectory(path))
{
OSG_NOTICE<<"Could not create cache directory: "<<path<<std::endl;
return ReaderWriter::WriteResult::ERROR_IN_WRITING_FILE;
}
OSG_INFO<<"FileCache::writeImageToCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
ReaderWriter::WriteResult result = osgDB::Registry::instance()->writeImage(image, cacheFileName, options);
if (result.success())
{
removeFileFromBlackListed(originalFileName);
}
return result;
}
return ReaderWriter::WriteResult::FILE_NOT_HANDLED;
}
ReaderWriter::ReadResult FileCache::readHeightField(const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty() && osgDB::fileExists(cacheFileName))
{
OSG_INFO<<"FileCache::readHeightFieldFromCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
return osgDB::Registry::instance()->readHeightField(cacheFileName, options);
}
else
{
return 0;
}
}
ReaderWriter::WriteResult FileCache::writeHeightField(const osg::HeightField& hf, const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty())
{
std::string path = osgDB::getFilePath(cacheFileName);
if (!osgDB::fileExists(path) && !osgDB::makeDirectory(path))
{
OSG_NOTICE<<"Could not create cache directory: "<<path<<std::endl;
return ReaderWriter::WriteResult::ERROR_IN_WRITING_FILE;
}
OSG_INFO<<"FileCache::writeHeightFieldToCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
ReaderWriter::WriteResult result = osgDB::Registry::instance()->writeHeightField(hf, cacheFileName, options);
if (result.success())
{
removeFileFromBlackListed(originalFileName);
}
return result;
}
return ReaderWriter::WriteResult::FILE_NOT_HANDLED;
}
ReaderWriter::ReadResult FileCache::readNode(const std::string& originalFileName, const osgDB::Options* options, bool buildKdTreeIfRequired) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty() && osgDB::fileExists(cacheFileName))
{
OSG_INFO<<"FileCache::readNodeFromCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
return osgDB::Registry::instance()->readNode(cacheFileName, options, buildKdTreeIfRequired);
}
else
{
return 0;
}
}
ReaderWriter::WriteResult FileCache::writeNode(const osg::Node& node, const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty())
{
std::string path = osgDB::getFilePath(cacheFileName);
if (!osgDB::fileExists(path) && !osgDB::makeDirectory(path))
{
OSG_NOTICE<<"Could not create cache directory: "<<path<<std::endl;
return ReaderWriter::WriteResult::ERROR_IN_WRITING_FILE;
}
OSG_INFO<<"FileCache::writeNodeToCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
ReaderWriter::WriteResult result = osgDB::Registry::instance()->writeNode(node, cacheFileName, options);
if (result.success())
{
removeFileFromBlackListed(originalFileName);
}
return result;
}
return ReaderWriter::WriteResult::FILE_NOT_HANDLED;
}
ReaderWriter::ReadResult FileCache::readShader(const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty() && osgDB::fileExists(cacheFileName))
{
OSG_INFO<<"FileCache::readShaderFromCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
return osgDB::Registry::instance()->readShader(cacheFileName, options);
}
else
{
return 0;
}
}
ReaderWriter::WriteResult FileCache::writeShader(const osg::Shader& shader, const std::string& originalFileName, const osgDB::Options* options) const
{
std::string cacheFileName = createCacheFileName(originalFileName);
if (!cacheFileName.empty())
{
std::string path = osgDB::getFilePath(cacheFileName);
if (!osgDB::fileExists(path) && !osgDB::makeDirectory(path))
{
OSG_NOTICE<<"Could not create cache directory: "<<path<<std::endl;
return ReaderWriter::WriteResult::ERROR_IN_WRITING_FILE;
}
OSG_INFO<<"FileCache::writeShaderToCache("<<originalFileName<<") as "<<cacheFileName<<std::endl;
ReaderWriter::WriteResult result = osgDB::Registry::instance()->writeShader(shader, cacheFileName, options);
if (result.success())
{
removeFileFromBlackListed(originalFileName);
}
return result;
}
return ReaderWriter::WriteResult::FILE_NOT_HANDLED;
}
bool FileCache::isCachedFileBlackListed(const std::string& originalFileName) const
{
for(DatabaseRevisionsList::const_iterator itr = _databaseRevisionsList.begin();
itr != _databaseRevisionsList.end();
++itr)
{
if ((*itr)->isFileBlackListed(originalFileName)) return true;
}
return false;
}
bool FileCache::removeFileFromBlackListed(const std::string& originalFileName) const
{
for(DatabaseRevisionsList::const_iterator dr_itr = _databaseRevisionsList.begin();
dr_itr != _databaseRevisionsList.end();
++dr_itr)
{
DatabaseRevisions* dr = dr_itr->get();
if (dr->getDatabasePath().length()>=originalFileName.length()) continue;
if (originalFileName.compare(0,dr->getDatabasePath().length(), dr->getDatabasePath())!=0) continue;
std::string localPath(originalFileName,
dr->getDatabasePath().empty() ? 0 : dr->getDatabasePath().length()+1,
std::string::npos);
for(DatabaseRevisions::DatabaseRevisionList::const_iterator itr = dr->getDatabaseRevisionList().begin();
itr != dr->getDatabaseRevisionList().end();
++itr)
{
DatabaseRevision* revision = const_cast<DatabaseRevision*>(itr->get());
if (revision->getFilesAdded() && revision->getFilesAdded()->removeFile(localPath))
{
std::string cacheFileName = revision->getFilesAdded()->getName();
if (containsServerAddress(cacheFileName)) cacheFileName = createCacheFileName(cacheFileName);
if (!cacheFileName.empty()) writeObjectFile(*(revision->getFilesAdded()), cacheFileName);
}
if (revision->getFilesRemoved() && revision->getFilesRemoved()->removeFile(localPath))
{
std::string cacheFileName = revision->getFilesRemoved()->getName();
if (containsServerAddress(cacheFileName)) cacheFileName = createCacheFileName(cacheFileName);
if (!cacheFileName.empty()) writeObjectFile(*(revision->getFilesRemoved()), cacheFileName);
}
if (revision->getFilesModified() && revision->getFilesModified()->removeFile(localPath))
{
std::string cacheFileName = revision->getFilesModified()->getName();
if (containsServerAddress(cacheFileName)) cacheFileName = createCacheFileName(cacheFileName);
if (!cacheFileName.empty()) writeObjectFile(*(revision->getFilesModified()), cacheFileName);
}
}
}
return false;
}
bool FileCache::loadDatabaseRevisionsForFile(const std::string& originalFileName)
{
OSG_INFO<<"FileCache::loadDatabaseRevisionsForFile("<<originalFileName<<")"<<std::endl;
std::string revisionsFileName = originalFileName;
if (getLowerCaseFileExtension(revisionsFileName)!="revisions") revisionsFileName += ".revisions";
OSG_INFO<<" revisionsFileName("<<revisionsFileName<<")"<<std::endl;
osg::ref_ptr<DatabaseRevisions> dr_local;
std::string cacheFileName = createCacheFileName(revisionsFileName);
// check to see if revion file is already loaded.
DatabaseRevisionsList::iterator ritr = _databaseRevisionsList.begin();
for(;
ritr != _databaseRevisionsList.end() && !dr_local;
++ritr)
{
OSG_INFO<<" comparing "<<(*ritr)->getName()<<" to "<<revisionsFileName<<std::endl;
if ((*ritr)->getName()==revisionsFileName)
{
OSG_INFO<<"Already loaded"<<std::endl;
dr_local = *ritr;
}
}
if (!dr_local)
{
if (!cacheFileName.empty() && osgDB::fileExists(cacheFileName))
{
OSG_INFO<<" found revisions file in local cache, now loading it"<<std::endl;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(cacheFileName);
dr_local = dynamic_cast<DatabaseRevisions*>(object.get());
if (dr_local)
{
OSG_INFO<<" loaded local revisions File("<<cacheFileName<<")"<<std::endl;
}
}
else
{
OSG_INFO<<" could not load found revisions file from local cache."<<std::endl;
}
}
// now load revision file from remote server
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(revisionsFileName+".curl");
osg::ref_ptr<DatabaseRevisions> dr_remote = dynamic_cast<DatabaseRevisions*>(object.get());
if (dr_remote.valid())
{
bool needToWriteRevisionsFileToDisk = true;
if (dr_local.valid())
{
if (dr_local->getDatabaseRevisionList().size()==dr_remote->getDatabaseRevisionList().size())
{
unsigned int i;
for(i=0; i<dr_local->getDatabaseRevisionList().size(); ++i)
{
DatabaseRevision* revision_local = dr_local->getDatabaseRevision(i);
DatabaseRevision* revision_remote = dr_remote->getDatabaseRevision(i);
OSG_INFO<<" Comparing local "<<revision_local->getName()<<" to remote "<<revision_remote->getName()<<std::endl;
if (revision_local->getName()!=revision_remote->getName()) break;
}
needToWriteRevisionsFileToDisk = (i!=dr_local->getDatabaseRevisionList().size());
OSG_INFO<<"Local and remote revisions are different "<<needToWriteRevisionsFileToDisk<<std::endl;
}
}
if (needToWriteRevisionsFileToDisk)
{
OSG_INFO<<"Need to write DatabaseRevions "<<revisionsFileName<<" to local FileCache"<<std::endl;
if (!cacheFileName.empty()) writeObjectFile(*dr_remote, cacheFileName);
}
else
{
OSG_INFO<<"No need to write DatabaseRevions "<<revisionsFileName<<" to local FileCache"<<std::endl;
}
}
osg::ref_ptr<DatabaseRevisions> dr = dr_remote.valid() ? dr_remote : dr_local;
if (dr.valid())
{
OSG_INFO<<" loaded remote revisions File("<<revisionsFileName<<")"<<std::endl;
if (ritr != _databaseRevisionsList.end())
{
// replace already loaded DatabaseRevisions object
OSG_INFO<<"Replacing already loaded DatabaseRevisions object"<<std::endl;
*ritr = dr;
}
else
{
OSG_INFO<<"Added newly loaded DatabaseRevisions object "<<dr->getName()<<std::endl;
_databaseRevisionsList.push_back(dr);
}
// now need to load the individual FileLists
for(DatabaseRevisions::DatabaseRevisionList::iterator itr = dr->getDatabaseRevisionList().begin();
itr != dr->getDatabaseRevisionList().end();
++itr)
{
DatabaseRevision* revision = itr->get();
OSG_INFO<<" now loaded DatabaseRevisions "<<revision->getName()<<" FileList contents"<<std::endl;
if (revision->getFilesAdded())
{
FileList* fileList = readFileList(osgDB::concatPaths(revision->getDatabasePath(), revision->getFilesAdded()->getName()));
if (fileList)
{
revision->setFilesAdded(fileList);
}
}
if (revision->getFilesRemoved())
{
FileList* fileList = readFileList(osgDB::concatPaths(revision->getDatabasePath(), revision->getFilesRemoved()->getName()));
if (fileList)
{
revision->setFilesRemoved(fileList);
}
}
if (revision->getFilesModified())
{
FileList* fileList = readFileList(osgDB::concatPaths(revision->getDatabasePath(), revision->getFilesModified()->getName()));
if (fileList)
{
revision->setFilesModified(fileList);
}
}
}
return true;
}
else
{
OSG_NOTICE<<" failed to read revisions File, object.get()="<<object.get()<<std::endl;
return false;
}
}
FileList* FileCache::readFileList(const std::string& originalFileName) const
{
osg::ref_ptr<FileList> fileList;
std::string cacheFileListName = createCacheFileName(originalFileName);
if (!cacheFileListName.empty() && osgDB::fileExists(cacheFileListName))
{
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(cacheFileListName);
fileList = dynamic_cast<osgDB::FileList*>(object.get());
if (fileList) OSG_INFO<<" loadeded FileList from local cache "<<fileList->getName()<<std::endl;
}
if (!fileList)
{
OSG_INFO<<" complete_path="<<originalFileName<<std::endl;
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 21:42:19 +08:00
osg::ref_ptr<osg::Object> object = osgDB::readRefObjectFile(originalFileName+".curl");
fileList = dynamic_cast<osgDB::FileList*>(object.get());
if (fileList)
{
OSG_INFO<<" loadeded FileList from remote system "<<fileList->getName()<<std::endl;
OSG_INFO<<" Need to write to local file cache "<<fileList->getName()<<std::endl;
if (!cacheFileListName.empty()) writeObjectFile(*fileList, cacheFileListName);
}
}
return fileList.release();
}