102 lines
3.8 KiB
Plaintext
102 lines
3.8 KiB
Plaintext
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
|
||
|
*
|
||
|
* This library is open source and may be redistributed and/or modified under
|
||
|
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
|
||
|
* (at your option) any later version. The full license is in LICENSE file
|
||
|
* included with this distribution, and on the openscenegraph.org website.
|
||
|
*
|
||
|
* This library is distributed in the hope that it will be useful,
|
||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
* OpenSceneGraph Public License for more details.
|
||
|
*/
|
||
|
|
||
|
#ifndef OSGTERRAIN_HEIGHTFIELDNODE
|
||
|
#define OSGTERRAIN_HEIGHTFIELDNODE 1
|
||
|
|
||
|
#include <osg/Group>
|
||
|
#include <osg/Image>
|
||
|
#include <osg/CoordinateSystemNode>
|
||
|
|
||
|
#include <osgTerrain/HeightFieldRenderer>
|
||
|
|
||
|
namespace osgTerrain {
|
||
|
|
||
|
/** Terrain provides a framework for loosly coupling height field data with height rendering algorithms.
|
||
|
* This allows renderer's to be pluged in at runtime.*/
|
||
|
class OSGTERRAIN_EXPORT HeightFieldNode : public osg::Group
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
HeightFieldNode();
|
||
|
|
||
|
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
|
||
|
HeightFieldNode(const HeightFieldNode&,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
|
||
|
|
||
|
META_Node(osgTerrain, HeightFieldNode);
|
||
|
|
||
|
virtual void traverse(osg::NodeVisitor& nv);
|
||
|
|
||
|
|
||
|
/** Set the HeightField for this HeightFieldNode.
|
||
|
* If a Renderer is attached then this will be notified.*/
|
||
|
void setHeightField(osg::HeightField* heightField);
|
||
|
|
||
|
/** Get the HeightField.*/
|
||
|
osg::HeightField* getHeightField() { return _heightField.get(); }
|
||
|
|
||
|
/** Get the const HeightField.*/
|
||
|
const osg::HeightField* getHeightField() const { return _heightField.get(); }
|
||
|
|
||
|
/** Tell the Renderer that the height field has been modified, so
|
||
|
* that any cached data will need updating*/
|
||
|
void heightFieldHasBeenModified();
|
||
|
|
||
|
/** Set the Renderer*/
|
||
|
void setRenderer(osgTerrain::HeightFieldRenderer* renderer);
|
||
|
|
||
|
/** Get the Renderer*/
|
||
|
HeightFieldRenderer* getRenderer() { return _renderer.get(); }
|
||
|
|
||
|
/** Get the const Renderer*/
|
||
|
const HeightFieldRenderer* getRenderer() const { return _renderer.get(); }
|
||
|
|
||
|
|
||
|
void setBaseTextureImage(osg::Image* image) { _baseTextureImage = image; }
|
||
|
osg::Image* getBaseTextureImage() { return _baseTextureImage.get(); }
|
||
|
const osg::Image* getBaseTextureImage() const { return _baseTextureImage.get(); }
|
||
|
|
||
|
void setDetailTextureImage(osg::Image* image) { _detailTextureImage = image; }
|
||
|
osg::Image* getDetailTextureImage() { return _detailTextureImage.get(); }
|
||
|
const osg::Image* getDetailTextureImage() const { return _detailTextureImage.get(); }
|
||
|
|
||
|
void setCloudShadowTextureImage(osg::Image* image) { _cloudShadowTextureImage = image; }
|
||
|
osg::Image* getCloudShadowTextureImage() { return _cloudShadowTextureImage.get(); }
|
||
|
const osg::Image* getCloudShadowTextureImage() const { return _cloudShadowTextureImage.get(); }
|
||
|
|
||
|
void setNormalMapImage(osg::Image* image) { _normalMapImage = image ; }
|
||
|
osg::Image* getNormalMapImage() { return _normalMapImage.get(); }
|
||
|
const osg::Image* getNormalMapImage() const { return _normalMapImage.get(); }
|
||
|
|
||
|
void computeNormalMap();
|
||
|
|
||
|
|
||
|
protected:
|
||
|
|
||
|
virtual ~HeightFieldNode();
|
||
|
|
||
|
|
||
|
osg::ref_ptr<osg::HeightField> _heightField;
|
||
|
osg::ref_ptr<HeightFieldRenderer> _renderer;
|
||
|
|
||
|
osg::ref_ptr<osg::Image> _baseTextureImage;
|
||
|
osg::ref_ptr<osg::Image> _detailTextureImage;
|
||
|
osg::ref_ptr<osg::Image> _cloudShadowTextureImage;
|
||
|
osg::ref_ptr<osg::Image> _normalMapImage;
|
||
|
|
||
|
};
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif
|