135 lines
4.3 KiB
C++
135 lines
4.3 KiB
C++
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/*
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* Copyright 2006 Sony Computer Entertainment Inc.
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*
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* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
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* file except in compliance with the License. You may obtain a copy of the License at:
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* http://research.scea.com/scea_shared_source_license.html
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License
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* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
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* implied. See the License for the specific language governing permissions and limitations under the
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* License.
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*/
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#include "daeWriter.h"
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#include <dom/domCOLLADA.h>
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#include <dom/domNode.h>
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#include <dom/domConstants.h>
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using namespace osgdae;
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//MATRIX
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void daeWriter::apply( osg::MatrixTransform &node )
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{
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#ifdef _DEBUG
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debugPrint( node );
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#endif
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while ( lastDepth >= _nodePath.size() )
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{
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//We are not a child of previous node
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currentNode = daeSafeCast< domNode >( currentNode->getParentElement() );
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lastDepth--;
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}
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currentNode = daeSafeCast< domNode >(currentNode->createAndPlace( COLLADA_ELEMENT_NODE ) );
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currentNode->setId(getNodeName(node,"matrixTransform").c_str());
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domMatrix *mat = daeSafeCast< domMatrix >(currentNode->createAndPlace( COLLADA_ELEMENT_MATRIX ) );
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const osg::Matrix::value_type *mat_vals = node.getMatrix().ptr();
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//for ( int i = 0; i < 16; i++ )
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//{
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// mat->getValue().append( mat_vals[i] );
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//}
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mat->getValue().append( mat_vals[0] );
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mat->getValue().append( mat_vals[4] );
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mat->getValue().append( mat_vals[8] );
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mat->getValue().append( mat_vals[12] );
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mat->getValue().append( mat_vals[1] );
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mat->getValue().append( mat_vals[5] );
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mat->getValue().append( mat_vals[9] );
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mat->getValue().append( mat_vals[13] );
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mat->getValue().append( mat_vals[2] );
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mat->getValue().append( mat_vals[6] );
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mat->getValue().append( mat_vals[10] );
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mat->getValue().append( mat_vals[14] );
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mat->getValue().append( mat_vals[3] );
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mat->getValue().append( mat_vals[7] );
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mat->getValue().append( mat_vals[11] );
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mat->getValue().append( mat_vals[15] );
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lastVisited = MATRIX;
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lastDepth = _nodePath.size();
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traverse( node );
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}
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//POSATT
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void daeWriter::apply( osg::PositionAttitudeTransform &node )
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{
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#ifdef _DEBUG
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debugPrint( node );
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#endif
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while ( lastDepth >= _nodePath.size() )
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{
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//We are not a child of previous node
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currentNode = daeSafeCast< domNode >( currentNode->getParentElement() );
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lastDepth--;
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}
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currentNode = daeSafeCast< domNode >(currentNode->createAndPlace( COLLADA_ELEMENT_NODE ) );
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currentNode->setId(getNodeName(node,"positionAttitudeTransform").c_str());
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const osg::Vec3 &pos = node.getPosition();
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const osg::Quat &q = node.getAttitude();
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const osg::Vec3 &s = node.getScale();
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if ( s.x() != 1 || s.y() != 1 || s.z() != 1 )
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{
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//make a scale
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domScale *scale = daeSafeCast< domScale >( currentNode->createAndPlace( COLLADA_ELEMENT_SCALE ) );
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scale->getValue().append( s.x() );
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scale->getValue().append( s.y() );
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scale->getValue().append( s.z() );
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}
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double angle;
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osg::Vec3 axis;
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q.getRotate( angle, axis );
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if ( angle != 0 )
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{
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//make a rotate
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domRotate *rot = daeSafeCast< domRotate >( currentNode->createAndPlace( COLLADA_ELEMENT_ROTATE ) );
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rot->getValue().append( axis.x() );
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rot->getValue().append( axis.y() );
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rot->getValue().append( axis.z() );
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rot->getValue().append( angle );
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}
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if ( pos.x() != 0 || pos.y() != 0 || pos.z() != 0 )
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{
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//make a translate
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domTranslate *trans = daeSafeCast< domTranslate >( currentNode->createAndPlace( COLLADA_ELEMENT_TRANSLATE ) );
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trans->getValue().append( pos.x() );
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trans->getValue().append( pos.y() );
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trans->getValue().append( pos.z() );
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}
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lastVisited = POSATT;
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lastDepth = _nodePath.size();
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traverse( node );
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}
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void daeWriter::apply( osg::Transform &node )
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{
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osg::notify( osg::WARN ) << "some other transform type. Missing " << node.getNumChildren() << " children\n";
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}
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void daeWriter::apply( osg::CoordinateSystemNode &node )
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{
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osg::notify( osg::WARN ) << "CoordinateSystemNode. Missing " << node.getNumChildren() << " children\n";
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}
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