OpenSceneGraph/src/osgPlugins/dae/daeWTransforms.cpp

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/*
* Copyright 2006 Sony Computer Entertainment Inc.
*
* Licensed under the SCEA Shared Source License, Version 1.0 (the "License"); you may not use this
* file except in compliance with the License. You may obtain a copy of the License at:
* http://research.scea.com/scea_shared_source_license.html
*
* Unless required by applicable law or agreed to in writing, software distributed under the License
* is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
* implied. See the License for the specific language governing permissions and limitations under the
* License.
*/
#include "daeWriter.h"
#include <dom/domCOLLADA.h>
#include <dom/domNode.h>
#include <dom/domConstants.h>
using namespace osgdae;
//MATRIX
void daeWriter::apply( osg::MatrixTransform &node )
{
#ifdef _DEBUG
debugPrint( node );
#endif
while ( lastDepth >= _nodePath.size() )
{
//We are not a child of previous node
currentNode = daeSafeCast< domNode >( currentNode->getParentElement() );
lastDepth--;
}
currentNode = daeSafeCast< domNode >(currentNode->createAndPlace( COLLADA_ELEMENT_NODE ) );
currentNode->setId(getNodeName(node,"matrixTransform").c_str());
domMatrix *mat = daeSafeCast< domMatrix >(currentNode->createAndPlace( COLLADA_ELEMENT_MATRIX ) );
const osg::Matrix::value_type *mat_vals = node.getMatrix().ptr();
//for ( int i = 0; i < 16; i++ )
//{
// mat->getValue().append( mat_vals[i] );
//}
mat->getValue().append( mat_vals[0] );
mat->getValue().append( mat_vals[4] );
mat->getValue().append( mat_vals[8] );
mat->getValue().append( mat_vals[12] );
mat->getValue().append( mat_vals[1] );
mat->getValue().append( mat_vals[5] );
mat->getValue().append( mat_vals[9] );
mat->getValue().append( mat_vals[13] );
mat->getValue().append( mat_vals[2] );
mat->getValue().append( mat_vals[6] );
mat->getValue().append( mat_vals[10] );
mat->getValue().append( mat_vals[14] );
mat->getValue().append( mat_vals[3] );
mat->getValue().append( mat_vals[7] );
mat->getValue().append( mat_vals[11] );
mat->getValue().append( mat_vals[15] );
lastVisited = MATRIX;
lastDepth = _nodePath.size();
traverse( node );
}
//POSATT
void daeWriter::apply( osg::PositionAttitudeTransform &node )
{
#ifdef _DEBUG
debugPrint( node );
#endif
while ( lastDepth >= _nodePath.size() )
{
//We are not a child of previous node
currentNode = daeSafeCast< domNode >( currentNode->getParentElement() );
lastDepth--;
}
currentNode = daeSafeCast< domNode >(currentNode->createAndPlace( COLLADA_ELEMENT_NODE ) );
currentNode->setId(getNodeName(node,"positionAttitudeTransform").c_str());
const osg::Vec3 &pos = node.getPosition();
const osg::Quat &q = node.getAttitude();
const osg::Vec3 &s = node.getScale();
if ( s.x() != 1 || s.y() != 1 || s.z() != 1 )
{
//make a scale
domScale *scale = daeSafeCast< domScale >( currentNode->createAndPlace( COLLADA_ELEMENT_SCALE ) );
scale->getValue().append( s.x() );
scale->getValue().append( s.y() );
scale->getValue().append( s.z() );
}
double angle;
osg::Vec3 axis;
q.getRotate( angle, axis );
if ( angle != 0 )
{
//make a rotate
domRotate *rot = daeSafeCast< domRotate >( currentNode->createAndPlace( COLLADA_ELEMENT_ROTATE ) );
rot->getValue().append( axis.x() );
rot->getValue().append( axis.y() );
rot->getValue().append( axis.z() );
rot->getValue().append( angle );
}
if ( pos.x() != 0 || pos.y() != 0 || pos.z() != 0 )
{
//make a translate
domTranslate *trans = daeSafeCast< domTranslate >( currentNode->createAndPlace( COLLADA_ELEMENT_TRANSLATE ) );
trans->getValue().append( pos.x() );
trans->getValue().append( pos.y() );
trans->getValue().append( pos.z() );
}
lastVisited = POSATT;
lastDepth = _nodePath.size();
traverse( node );
}
void daeWriter::apply( osg::Transform &node )
{
osg::notify( osg::WARN ) << "some other transform type. Missing " << node.getNumChildren() << " children\n";
}
void daeWriter::apply( osg::CoordinateSystemNode &node )
{
osg::notify( osg::WARN ) << "CoordinateSystemNode. Missing " << node.getNumChildren() << " children\n";
}