2006-11-27 22:52:07 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#ifndef OSGVIEWER_Viewer
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#define OSGVIEWER_Viewer 1
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#include <osgViewer/GraphicsWindow>
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#include <osgViewer/View>
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2007-01-10 18:09:05 +08:00
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#include <osgGA/EventVisitor>
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2006-11-27 22:52:07 +08:00
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2006-11-29 04:35:31 +08:00
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namespace osgViewer {
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2006-11-27 22:52:07 +08:00
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/** Viewer holds a single view on to a single scene..*/
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class OSGVIEWER_EXPORT Viewer : public osgViewer::View
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{
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public:
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Viewer();
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virtual ~Viewer();
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2006-12-20 00:00:51 +08:00
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2007-01-05 18:59:23 +08:00
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/** Get whether at least of one of this viewers windows are realized.*/
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bool isRealized() const;
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2006-12-20 00:00:51 +08:00
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/** set up windows and associated threads.*/
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void realize();
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2006-11-27 22:52:07 +08:00
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2006-12-22 00:56:20 +08:00
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void setDone(bool done) { _done = done; }
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2007-01-06 05:19:01 +08:00
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bool done() const { return _done; }
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2007-01-03 01:39:31 +08:00
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2007-01-16 16:56:33 +08:00
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void setStartTick(osg::Timer_t tick);
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2007-01-15 22:46:16 +08:00
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osg::Timer_t getStartTick() const { return _startTick; }
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void setReferenceTime(double time=0.0);
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void setFrameStamp(osg::FrameStamp* frameStamp);
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osg::FrameStamp* getFrameStamp() { return _frameStamp.get(); }
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const osg::FrameStamp* getFrameStamp() const { return _frameStamp.get(); }
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virtual void setSceneData(osg::Node* node);
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2007-01-03 01:39:31 +08:00
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enum ThreadingModel
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{
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SingleThreaded,
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ThreadPerContext,
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ThreadPerCamera
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};
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/** Set the threading model the rendering traversals will use.*/
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void setThreadingModel(ThreadingModel threadingModel);
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/** Get the threading model the rendering traversals will use.*/
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ThreadingModel getThreadingModel() const { return _threadingModel; }
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2007-01-30 06:44:29 +08:00
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/** Set whether the main thread, calling frame(), should be used for the rendering traversals.*/
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void setUseMainThreadForRenderingTraversals(bool flag);
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/** Get whether the main thread, calling frame(), should be used for the rendering traversals.*/
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bool getUseMainThreadForRenderingTraversals() const { return _useMainThreadForRenderingTraversal; }
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2007-01-13 05:05:39 +08:00
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enum BarrierPosition
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{
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BeforeSwapBuffers,
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AfterSwapBuffers
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};
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/** Set the position of the end barrier.
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* AfterSwapBuffers will may result is slightly higher framerates, by may
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* lead to inconcistent swapping between different windows.
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* BeforeSwapBuffers may lead to slightly lower framerate, but improve consistency in timing of swap buffers,
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* especially important if you are likely to consistently break frame.*/
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void setEndBarrierPosition(BarrierPosition bp);
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/** Get the end barrier position.*/
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BarrierPosition getEndBarrierPosition() const { return _endBarrierPosition; }
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/** Set the key event that the viewer checks on each frame to see if the viewer's done flag should be set to
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* signal end of viewers main loop.
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* Default value is Escape (osgGA::GUIEVentAdapter::KEY_Escape).
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* Setting to 0 switches off the feature.*/
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void setKeyEventSetsDone(int key) { _keyEventSetsDone = key; }
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/** get the key event that the viewer checks on each frame to see if the viewer's done flag.*/
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int getKeyEventSetsDone() const { return _keyEventSetsDone; }
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2007-01-09 18:06:20 +08:00
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/** if the flag is true, the viewer set its done flag when a QUIT_APPLICATION is received, false disables this feature */
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void setQuitEventSetsDone(bool flag) { _quitEventSetsDone = flag; }
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/** @return true if the viewer respond to the QUIT_APPLICATION-event */
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bool getQuitEventSetsDone() const { return _quitEventSetsDone; }
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2007-01-05 18:59:23 +08:00
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/** Execute a main frame loop.
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* Equivialant to while (!viewer.done()) viewer.frame();
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* Also calls realize() if the viewer is not already realized,
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* and installs trackball manipulator if one is not already assigned.
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*/
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2007-01-05 21:16:24 +08:00
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virtual int run();
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2006-11-27 22:52:07 +08:00
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/** Render a complete new frame.
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2007-01-06 00:48:04 +08:00
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* Calls advance(), eventTraversal(), updateTraversal(), renderingTraversals(). */
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virtual void frame(double simulationTime=USE_REFERENCE_TIME);
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2007-01-25 20:02:51 +08:00
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virtual void advance(double simulationTime=USE_REFERENCE_TIME);
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virtual void eventTraversal();
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virtual void updateTraversal();
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2007-01-06 00:48:04 +08:00
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virtual void renderingTraversals();
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2006-12-23 01:46:21 +08:00
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2007-01-02 02:20:10 +08:00
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void setCameraWithFocus(osg::Camera* camera) { _cameraWithFocus = camera; }
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osg::Camera* getCameraWithFocus() { return _cameraWithFocus.get(); }
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const osg::Camera* getCameraWithFocus() const { return _cameraWithFocus.get(); }
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2007-01-02 20:50:57 +08:00
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typedef std::vector<osg::GraphicsContext*> Contexts;
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void getContexts(Contexts& contexts, bool onlyValid=true);
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typedef std::vector<osgViewer::GraphicsWindow*> Windows;
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void getWindows(Windows& windows, bool onlyValid=true);
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2007-01-30 19:40:23 +08:00
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typedef std::vector<osg::Camera*> Cameras;
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void getCameras(Cameras& cameras, bool onlyActive=true);
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2007-01-29 01:11:21 +08:00
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/** Set the graphics operation to call on realization of the viewers graphics windows.*/
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void setRealizeOperation(osg::GraphicsOperation* op) { _realizeOperation = op; }
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/** Get the graphics operation to call on realization of the viewers graphics windows.*/
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osg::GraphicsOperation* getRealizeOperation() { return _realizeOperation.get(); }
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/** Stop any threads begin run by viewer.*/
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void stopThreading();
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/** Start any threads required by the viewer, as per viewers ThreadingModel.*/
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void startThreading();
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/** Set up the GraphicsOperations to render the various viewer cameras on the viewers graphics windows.*/
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void setUpRenderingSupport();
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protected:
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void checkWindowStatus();
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2006-12-21 05:13:29 +08:00
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bool _firstFrame;
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2006-12-22 00:56:20 +08:00
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bool _done;
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2007-01-13 05:05:39 +08:00
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int _keyEventSetsDone;
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2007-01-09 18:06:20 +08:00
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bool _quitEventSetsDone;
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2007-01-03 01:39:31 +08:00
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2007-01-30 06:44:29 +08:00
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ThreadingModel _threadingModel;
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bool _useMainThreadForRenderingTraversal;
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2007-01-13 05:05:39 +08:00
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BarrierPosition _endBarrierPosition;
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2006-12-23 01:46:21 +08:00
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osg::ref_ptr<osg::BarrierOperation> _startRenderingBarrier;
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osg::ref_ptr<osg::BarrierOperation> _endRenderingDispatchBarrier;
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2007-01-30 06:44:29 +08:00
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osg::ref_ptr<EndOfDynamicDrawBlock> _endDynamicDrawBlock;
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2007-01-04 19:49:15 +08:00
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unsigned int computeNumberOfThreadsIncludingMainRequired();
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unsigned int _numThreadsOnBarrier;
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2007-01-02 02:20:10 +08:00
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2007-01-16 16:56:33 +08:00
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typedef std::map<osg::ref_ptr<osg::Camera>, osg::ref_ptr<osgUtil::SceneView> > CameraSceneViewMap;
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CameraSceneViewMap _cameraSceneViewMap;
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2007-01-15 22:46:16 +08:00
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osg::Timer_t _startTick;
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osg::ref_ptr<osg::FrameStamp> _frameStamp;
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2007-01-10 18:09:05 +08:00
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osg::observer_ptr<osg::Camera> _cameraWithFocus;
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osg::ref_ptr<osgGA::EventVisitor> _eventVisitor;
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2007-01-29 01:11:21 +08:00
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osg::ref_ptr<osg::GraphicsOperation> _realizeOperation;
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2006-11-27 22:52:07 +08:00
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};
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}
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#endif
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