Login tutorial for LinphoneSDK x UWP
Second step of the tutorial with a Login page. Improvement of the first step.
@ -4,7 +4,7 @@
|
|||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||||
<ProjectGuid>{E275B25F-D5C2-495C-9B6E-9B90C3617E98}</ProjectGuid>
|
<ProjectGuid>{4EDDB112-127A-42C3-81BE-5BA16151E67F}</ProjectGuid>
|
||||||
<OutputType>AppContainerExe</OutputType>
|
<OutputType>AppContainerExe</OutputType>
|
||||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
<RootNamespace>_00_hello_world</RootNamespace>
|
<RootNamespace>_00_hello_world</RootNamespace>
|
||||||
|
@ -19,6 +19,7 @@
|
|||||||
|
|
||||||
using Linphone;
|
using Linphone;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using Windows.UI.Xaml.Controls;
|
using Windows.UI.Xaml.Controls;
|
||||||
|
|
||||||
@ -30,8 +31,9 @@ namespace _00_hello_world
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public sealed partial class MainPage : Page
|
public sealed partial class MainPage : Page
|
||||||
{
|
{
|
||||||
|
private Core StoredCore { get; set; }
|
||||||
|
|
||||||
private Core storedCore;
|
private LoggingService LoggingService { get; set; }
|
||||||
|
|
||||||
public string HelloText { get; set; } = "Hello world, Linphone core version is ";
|
public string HelloText { get; set; } = "Hello world, Linphone core version is ";
|
||||||
|
|
||||||
@ -39,19 +41,30 @@ namespace _00_hello_world
|
|||||||
{
|
{
|
||||||
this.InitializeComponent();
|
this.InitializeComponent();
|
||||||
|
|
||||||
|
|
||||||
// Core is the main object of the SDK. You can't do much without it
|
// Core is the main object of the SDK. You can't do much without it
|
||||||
|
|
||||||
// Some configuration can be done before the Core is created, for example enable debug logs.
|
// Some configuration can be done before the Core is created, for example enable debug logs.
|
||||||
Linphone.LoggingService.Instance.LogLevel = Linphone.LogLevel.Debug;
|
LoggingService = LoggingService.Instance;
|
||||||
|
LoggingService.LogLevel = LogLevel.Debug;
|
||||||
|
// And here you set the implementation of the delegate method called every time the Linphone SDK log something, see OnLog.
|
||||||
|
LoggingService.Listener.OnLogMessageWritten = OnLog;
|
||||||
|
|
||||||
// To create a Core, we need the instance of the Factory.
|
// To create a Core, we need the instance of the Factory.
|
||||||
Factory factory = Factory.Instance;
|
Factory factory = Factory.Instance;
|
||||||
|
|
||||||
// Some configuration can be done on the factory before the Core is created, for example enable setting resources Path. This
|
// Some configuration can be done on the factory before the Core is created, for example enable setting resources Path. This
|
||||||
// one can be mandatory
|
// one can be mandatory
|
||||||
factory.TopResourcesDir = Path.Combine(Windows.ApplicationModel.Package.Current.InstalledLocation.Path, "Assets");
|
string assetsPath = Path.Combine(Windows.ApplicationModel.Package.Current.InstalledLocation.Path, "Assets");
|
||||||
|
factory.TopResourcesDir = assetsPath;
|
||||||
|
factory.DataResourcesDir = assetsPath;
|
||||||
|
factory.SoundResourcesDir = assetsPath;
|
||||||
|
factory.RingResourcesDir = assetsPath;
|
||||||
|
factory.ImageResourcesDir = assetsPath;
|
||||||
|
factory.MspluginsDir = ".";
|
||||||
|
|
||||||
// Your Core can use up to 2 configuration files, but that isn't mandatory.
|
// Your Core can use up to 2 configuration files, but that isn't mandatory.
|
||||||
// The third parameter is the application context, he isn't madatory when working
|
// The third parameter is the application context, he isn't mandatory when working
|
||||||
// with UWP, he is mandatory in an Android context for example.
|
// with UWP, he is mandatory in an Android context for example.
|
||||||
// You can now create your Core object :
|
// You can now create your Core object :
|
||||||
Core core = factory.CreateCore("", "", IntPtr.Zero);
|
Core core = factory.CreateCore("", "", IntPtr.Zero);
|
||||||
@ -61,7 +74,39 @@ namespace _00_hello_world
|
|||||||
|
|
||||||
// You should store the Core to keep a reference on it at all times while your app is alive.
|
// You should store the Core to keep a reference on it at all times while your app is alive.
|
||||||
// A good solution for that is either subclass the Application object or create a Service.
|
// A good solution for that is either subclass the Application object or create a Service.
|
||||||
storedCore = core;
|
StoredCore = core;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Simple function to console log everything the Linphone SDK logs.
|
||||||
|
/// You should modify this method to match your logging habits.
|
||||||
|
/// </summary>
|
||||||
|
private void OnLog(LoggingService logService, string domain, LogLevel lev, string message)
|
||||||
|
{
|
||||||
|
string now = DateTime.Now.ToString("hh:mm:ss");
|
||||||
|
string log = now + " [";
|
||||||
|
switch (lev)
|
||||||
|
{
|
||||||
|
case LogLevel.Debug:
|
||||||
|
log += "DEBUG";
|
||||||
|
break;
|
||||||
|
case LogLevel.Error:
|
||||||
|
log += "ERROR";
|
||||||
|
break;
|
||||||
|
case LogLevel.Message:
|
||||||
|
log += "MESSAGE";
|
||||||
|
break;
|
||||||
|
case LogLevel.Warning:
|
||||||
|
log += "WARNING";
|
||||||
|
break;
|
||||||
|
case LogLevel.Fatal:
|
||||||
|
log += "FATAL";
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
log += "] (" + domain + ") " + message;
|
||||||
|
Debug.WriteLine(log);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
174
cs/01_login/01_login.csproj
Normal file
@ -0,0 +1,174 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||||
|
<ProjectGuid>{E275B25F-D5C2-495C-9B6E-9B90C3617E98}</ProjectGuid>
|
||||||
|
<OutputType>AppContainerExe</OutputType>
|
||||||
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||||
|
<RootNamespace>_00_hello_world</RootNamespace>
|
||||||
|
<AssemblyName>00_hello_world</AssemblyName>
|
||||||
|
<DefaultLanguage>en-US</DefaultLanguage>
|
||||||
|
<TargetPlatformIdentifier>UAP</TargetPlatformIdentifier>
|
||||||
|
<TargetPlatformVersion Condition=" '$(TargetPlatformVersion)' == '' ">10.0.18362.0</TargetPlatformVersion>
|
||||||
|
<TargetPlatformMinVersion>10.0.10240.0</TargetPlatformMinVersion>
|
||||||
|
<MinimumVisualStudioVersion>14</MinimumVisualStudioVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<ProjectTypeGuids>{A5A43C5B-DE2A-4C0C-9213-0A381AF9435A};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
||||||
|
<WindowsXamlEnableOverview>true</WindowsXamlEnableOverview>
|
||||||
|
<AppxPackageSigningEnabled>false</AppxPackageSigningEnabled>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\x86\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x86'">
|
||||||
|
<OutputPath>bin\x86\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>x86</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\ARM\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>ARM</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM'">
|
||||||
|
<OutputPath>bin\ARM\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>ARM</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|ARM64'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\ARM64\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>ARM64</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|ARM64'">
|
||||||
|
<OutputPath>bin\ARM64\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>ARM64</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<OutputPath>bin\x64\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
||||||
|
<OutputPath>bin\x64\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE;NETFX_CORE;WINDOWS_UWP</DefineConstants>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<NoWarn>;2008</NoWarn>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<PlatformTarget>x64</PlatformTarget>
|
||||||
|
<UseVSHostingProcess>false</UseVSHostingProcess>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<Prefer32Bit>true</Prefer32Bit>
|
||||||
|
<UseDotNetNativeToolchain>true</UseDotNetNativeToolchain>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup>
|
||||||
|
<RestoreProjectStyle>PackageReference</RestoreProjectStyle>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="App.xaml.cs">
|
||||||
|
<DependentUpon>App.xaml</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="MainPage.xaml.cs">
|
||||||
|
<DependentUpon>MainPage.xaml</DependentUpon>
|
||||||
|
</Compile>
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<AppxManifest Include="Package.appxmanifest">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</AppxManifest>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="Properties\Default.rd.xml" />
|
||||||
|
<Content Include="Assets\LockScreenLogo.scale-200.png" />
|
||||||
|
<Content Include="Assets\SplashScreen.scale-200.png" />
|
||||||
|
<Content Include="Assets\Square150x150Logo.scale-200.png" />
|
||||||
|
<Content Include="Assets\Square44x44Logo.scale-200.png" />
|
||||||
|
<Content Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
|
||||||
|
<Content Include="Assets\StoreLogo.png" />
|
||||||
|
<Content Include="Assets\Wide310x150Logo.scale-200.png" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<ApplicationDefinition Include="App.xaml">
|
||||||
|
<Generator>MSBuild:Compile</Generator>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</ApplicationDefinition>
|
||||||
|
<Page Include="MainPage.xaml">
|
||||||
|
<Generator>MSBuild:Compile</Generator>
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
</Page>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<PackageReference Include="LinphoneSDK">
|
||||||
|
<Version>4.5.0-alpha.287</Version>
|
||||||
|
</PackageReference>
|
||||||
|
<PackageReference Include="Microsoft.NETCore.UniversalWindowsPlatform">
|
||||||
|
<Version>6.2.11</Version>
|
||||||
|
</PackageReference>
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Content Include="Assets\rootca.pem" />
|
||||||
|
</ItemGroup>
|
||||||
|
<PropertyGroup Condition=" '$(VisualStudioVersion)' == '' or '$(VisualStudioVersion)' < '14.0' ">
|
||||||
|
<VisualStudioVersion>14.0</VisualStudioVersion>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\Microsoft\WindowsXaml\v$(VisualStudioVersion)\Microsoft.Windows.UI.Xaml.CSharp.targets" />
|
||||||
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||||
|
Other similar extension points exist, see Microsoft.Common.targets.
|
||||||
|
<Target Name="BeforeBuild">
|
||||||
|
</Target>
|
||||||
|
<Target Name="AfterBuild">
|
||||||
|
</Target>
|
||||||
|
-->
|
||||||
|
</Project>
|
51
cs/01_login/01_login.sln
Normal file
@ -0,0 +1,51 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.30804.86
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "01_login", "01_login.csproj", "{E275B25F-D5C2-495C-9B6E-9B90C3617E98}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|ARM = Debug|ARM
|
||||||
|
Debug|ARM64 = Debug|ARM64
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|ARM = Release|ARM
|
||||||
|
Release|ARM64 = Release|ARM64
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x64.Deploy.0 = Debug|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x86.ActiveCfg = Debug|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x86.Build.0 = Debug|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x86.Deploy.0 = Debug|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM.Deploy.0 = Release|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM64.Build.0 = Release|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x64.Build.0 = Release|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x64.Deploy.0 = Release|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x86.ActiveCfg = Release|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x86.Build.0 = Release|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x86.Deploy.0 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {8DD112E1-466B-4282-B9CE-E247D96F82EE}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
7
cs/01_login/App.xaml
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
<Application
|
||||||
|
x:Class="_01_login.App"
|
||||||
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:local="using:_00_hello_world">
|
||||||
|
|
||||||
|
</Application>
|
109
cs/01_login/App.xaml.cs
Normal file
@ -0,0 +1,109 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (c) 2010-2020 Belledonne Communications SARL.
|
||||||
|
*
|
||||||
|
* This file is part of mediastreamer2.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using Windows.ApplicationModel;
|
||||||
|
using Windows.ApplicationModel.Activation;
|
||||||
|
using Windows.UI.Xaml;
|
||||||
|
using Windows.UI.Xaml.Controls;
|
||||||
|
using Windows.UI.Xaml.Navigation;
|
||||||
|
|
||||||
|
namespace _01_login
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Provides application-specific behavior to supplement the default Application class.
|
||||||
|
/// </summary>
|
||||||
|
sealed partial class App : Application
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Initializes the singleton application object. This is the first line of authored code
|
||||||
|
/// executed, and as such is the logical equivalent of main() or WinMain().
|
||||||
|
/// </summary>
|
||||||
|
public App()
|
||||||
|
{
|
||||||
|
this.InitializeComponent();
|
||||||
|
this.Suspending += OnSuspending;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when the application is launched normally by the end user. Other entry points
|
||||||
|
/// will be used such as when the application is launched to open a specific file.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="e">Details about the launch request and process.</param>
|
||||||
|
protected override void OnLaunched(LaunchActivatedEventArgs e)
|
||||||
|
{
|
||||||
|
Frame rootFrame = Window.Current.Content as Frame;
|
||||||
|
|
||||||
|
// Do not repeat app initialization when the Window already has content,
|
||||||
|
// just ensure that the window is active
|
||||||
|
if (rootFrame == null)
|
||||||
|
{
|
||||||
|
// Create a Frame to act as the navigation context and navigate to the first page
|
||||||
|
rootFrame = new Frame();
|
||||||
|
|
||||||
|
rootFrame.NavigationFailed += OnNavigationFailed;
|
||||||
|
|
||||||
|
if (e.PreviousExecutionState == ApplicationExecutionState.Terminated)
|
||||||
|
{
|
||||||
|
//TODO: Load state from previously suspended application
|
||||||
|
}
|
||||||
|
|
||||||
|
// Place the frame in the current Window
|
||||||
|
Window.Current.Content = rootFrame;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (e.PrelaunchActivated == false)
|
||||||
|
{
|
||||||
|
if (rootFrame.Content == null)
|
||||||
|
{
|
||||||
|
// When the navigation stack isn't restored navigate to the first page,
|
||||||
|
// configuring the new page by passing required information as a navigation
|
||||||
|
// parameter
|
||||||
|
rootFrame.Navigate(typeof(MainPage), e.Arguments);
|
||||||
|
}
|
||||||
|
// Ensure the current window is active
|
||||||
|
Window.Current.Activate();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when Navigation to a certain page fails
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender">The Frame which failed navigation</param>
|
||||||
|
/// <param name="e">Details about the navigation failure</param>
|
||||||
|
void OnNavigationFailed(object sender, NavigationFailedEventArgs e)
|
||||||
|
{
|
||||||
|
throw new Exception("Failed to load Page " + e.SourcePageType.FullName);
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Invoked when application execution is being suspended. Application state is saved
|
||||||
|
/// without knowing whether the application will be terminated or resumed with the contents
|
||||||
|
/// of memory still intact.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="sender">The source of the suspend request.</param>
|
||||||
|
/// <param name="e">Details about the suspend request.</param>
|
||||||
|
private void OnSuspending(object sender, SuspendingEventArgs e)
|
||||||
|
{
|
||||||
|
var deferral = e.SuspendingOperation.GetDeferral();
|
||||||
|
//TODO: Save application state and stop any background activity
|
||||||
|
deferral.Complete();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
BIN
cs/01_login/Assets/LockScreenLogo.scale-200.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
cs/01_login/Assets/SplashScreen.scale-200.png
Normal file
After Width: | Height: | Size: 7.5 KiB |
BIN
cs/01_login/Assets/Square150x150Logo.scale-200.png
Normal file
After Width: | Height: | Size: 2.9 KiB |
BIN
cs/01_login/Assets/Square44x44Logo.scale-200.png
Normal file
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 1.2 KiB |
BIN
cs/01_login/Assets/StoreLogo.png
Normal file
After Width: | Height: | Size: 1.4 KiB |
BIN
cs/01_login/Assets/Wide310x150Logo.scale-200.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
3989
cs/01_login/Assets/rootca.pem
Normal file
35
cs/01_login/MainPage.xaml
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
<Page
|
||||||
|
x:Class="_01_login.MainPage"
|
||||||
|
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||||
|
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||||
|
xmlns:local="using:_01_login"
|
||||||
|
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
|
||||||
|
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
|
||||||
|
mc:Ignorable="d">
|
||||||
|
|
||||||
|
<Grid KeyUp="GridKeyUp">
|
||||||
|
<StackPanel Grid.Row="0" VerticalAlignment="Center" >
|
||||||
|
<StackPanel Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||||
|
<TextBlock Text="Identity :"/>
|
||||||
|
<TextBox x:Name="Identity" Width="350" MinWidth="350" MaxWidth="350"></TextBox>
|
||||||
|
</StackPanel>
|
||||||
|
|
||||||
|
<StackPanel Orientation="Vertical" HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||||
|
<TextBlock Text="Password :"/>
|
||||||
|
<PasswordBox x:Name="Password" Width="350" MinWidth="350" MaxWidth="350"/>
|
||||||
|
</StackPanel>
|
||||||
|
|
||||||
|
<StackPanel Orientation="Horizontal" HorizontalAlignment="Center" VerticalAlignment="Center">
|
||||||
|
<Button x:Name="LogIn" Content="Login" Click="LogInClick"/>
|
||||||
|
<Button x:Name="LogOut" Content="Logout" Click="LogOutClick"/>
|
||||||
|
</StackPanel>
|
||||||
|
|
||||||
|
<StackPanel Orientation="Vertical">
|
||||||
|
<TextBlock x:Name="LoginText" HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Vertical">
|
||||||
|
<TextBlock x:Name="RegistrationText" HorizontalAlignment="Center" VerticalAlignment="Center"/>
|
||||||
|
</StackPanel>
|
||||||
|
</StackPanel>
|
||||||
|
</Grid>
|
||||||
|
</Page>
|
264
cs/01_login/MainPage.xaml.cs
Normal file
@ -0,0 +1,264 @@
|
|||||||
|
/*
|
||||||
|
* Copyright (c) 2010-2020 Belledonne Communications SARL.
|
||||||
|
*
|
||||||
|
* This file is part of mediastreamer2.
|
||||||
|
*
|
||||||
|
* This program is free software: you can redistribute it and/or modify
|
||||||
|
* it under the terms of the GNU General Public License as published by
|
||||||
|
* the Free Software Foundation, either version 3 of the License, or
|
||||||
|
* (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This program is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
* GNU General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU General Public License
|
||||||
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
|
||||||
|
using Linphone;
|
||||||
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.IO;
|
||||||
|
using System.Threading;
|
||||||
|
using Windows.Storage;
|
||||||
|
using Windows.System;
|
||||||
|
using Windows.UI.Xaml;
|
||||||
|
using Windows.UI.Xaml.Controls;
|
||||||
|
using Windows.UI.Xaml.Input;
|
||||||
|
|
||||||
|
namespace _01_login
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// A really simple page for a first Login with LinphoneSDK x UWP
|
||||||
|
/// </summary>
|
||||||
|
public sealed partial class MainPage : Page
|
||||||
|
{
|
||||||
|
private Core StoredCore { get; set; }
|
||||||
|
|
||||||
|
LoggingService LoggingService { get; set; }
|
||||||
|
|
||||||
|
private Timer Timer;
|
||||||
|
|
||||||
|
|
||||||
|
public MainPage()
|
||||||
|
{
|
||||||
|
this.InitializeComponent();
|
||||||
|
|
||||||
|
// Core is the main object of the SDK. You can't do much without it
|
||||||
|
// If you're not familiar with Linphone Core creation, see the 00_hello_world project.
|
||||||
|
LoggingService = LoggingService.Instance;
|
||||||
|
LoggingService.LogLevel = LogLevel.Debug;
|
||||||
|
LoggingService.Listener.OnLogMessageWritten = OnLog;
|
||||||
|
|
||||||
|
Factory factory = Factory.Instance;
|
||||||
|
|
||||||
|
string assetsPath = Path.Combine(Windows.ApplicationModel.Package.Current.InstalledLocation.Path, "Assets");
|
||||||
|
factory.TopResourcesDir = assetsPath;
|
||||||
|
factory.DataResourcesDir = assetsPath;
|
||||||
|
factory.SoundResourcesDir = assetsPath;
|
||||||
|
factory.RingResourcesDir = assetsPath;
|
||||||
|
factory.ImageResourcesDir = assetsPath;
|
||||||
|
factory.MspluginsDir = ".";
|
||||||
|
|
||||||
|
Core core = factory.CreateCore("", "", IntPtr.Zero);
|
||||||
|
|
||||||
|
StoredCore = core;
|
||||||
|
|
||||||
|
// We need to indicate to the core where are stored the root ans user certificates, for future TLS exchange.
|
||||||
|
StoredCore.RootCa = Path.Combine(Windows.ApplicationModel.Package.Current.InstalledLocation.Path, "Assets", "rootca.pem");
|
||||||
|
StoredCore.UserCertificatesPath = ApplicationData.Current.LocalFolder.Path;
|
||||||
|
|
||||||
|
// In this tutorials we are going to log in and our registration state will change.
|
||||||
|
// Here we show you how to register a delegate method called every time the
|
||||||
|
// on OnRegistrationStateChanged callback is triggered.
|
||||||
|
StoredCore.Listener.OnRegistrationStateChanged += OnRegistrationStateChanged;
|
||||||
|
|
||||||
|
// Start the core after setup, and before everything else.
|
||||||
|
StoredCore.Start();
|
||||||
|
|
||||||
|
// The method Iterate must be permanently called on our core.
|
||||||
|
// The Iterate method runs all the waiting backgrounds tasks and poll networks notifications.
|
||||||
|
// Here how to setup a function called every 50ms, 50ms after the Timer object instantiation.
|
||||||
|
// See OnTimedEvent for more informations.
|
||||||
|
Timer = new Timer(OnTimedEvent, null, 20, 20);
|
||||||
|
|
||||||
|
// Setup GUI
|
||||||
|
Identity.Text = "sip:anthony.gauchy@sip.linphone.org";
|
||||||
|
Password.PlaceholderText = "myPasswd";
|
||||||
|
LogoutGuiChanges();
|
||||||
|
|
||||||
|
// Now use the GUI to log in, and see LogInClick to see how to handle login.
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Here we scheduled a callback to the Iterate method on the UI thread. While the
|
||||||
|
/// Linphone API calls are note thread safe, we ensure all our callbacks are done on the UI thread.
|
||||||
|
/// Doing this, we allow callbacks to manipulate UI without dispatcher.
|
||||||
|
/// </summary>
|
||||||
|
private async void OnTimedEvent(object state)
|
||||||
|
{
|
||||||
|
await Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.Normal, () =>
|
||||||
|
{
|
||||||
|
StoredCore.Iterate();
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Called when you click on the "Login" button.
|
||||||
|
/// </summary>
|
||||||
|
private void LogInClick(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
if (LogIn.IsEnabled)
|
||||||
|
{
|
||||||
|
LogIn.IsEnabled = false;
|
||||||
|
|
||||||
|
// Here we are creating an AuthInfo object from the identity Address and password provided by the user.
|
||||||
|
Address address = Factory.Instance.CreateAddress(Identity.Text);
|
||||||
|
AuthInfo authInfo = Factory.Instance.CreateAuthInfo(address.Username, "", Password.Password, "", "", address.Domain);
|
||||||
|
// And we add it to the Core
|
||||||
|
StoredCore.AddAuthInfo(authInfo);
|
||||||
|
|
||||||
|
// Then we create a ProxyConfig object.
|
||||||
|
// It contains the connection information for the core
|
||||||
|
ProxyConfig proxyConfig = StoredCore.CreateProxyConfig();
|
||||||
|
proxyConfig.IdentityAddress = address;
|
||||||
|
string serverAddr = "sip:" + address.Domain + ";transport=tls";
|
||||||
|
proxyConfig.ServerAddr = serverAddr;
|
||||||
|
// If RegisterEnabled is set to true, when this configuration will be added to the core it will
|
||||||
|
// automatically try to connect.
|
||||||
|
proxyConfig.RegisterEnabled = true;
|
||||||
|
|
||||||
|
// And now we add it to the core, launching the connection process.
|
||||||
|
StoredCore.AddProxyConfig(proxyConfig);
|
||||||
|
StoredCore.DefaultProxyConfig = proxyConfig;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Called when a key is pressed and released on the login page.
|
||||||
|
/// If you pressed "Enter", simulate a login click.
|
||||||
|
/// </summary>
|
||||||
|
void GridKeyUp(object sender, KeyRoutedEventArgs e)
|
||||||
|
{
|
||||||
|
if (VirtualKey.Enter.Equals(e.Key))
|
||||||
|
{
|
||||||
|
LogInClick(null, null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Called when you click on the "Logout" button.
|
||||||
|
/// </summary>
|
||||||
|
private void LogOutClick(object sender, RoutedEventArgs e)
|
||||||
|
{
|
||||||
|
if (LogOut.IsEnabled)
|
||||||
|
{
|
||||||
|
LogOut.IsEnabled = false;
|
||||||
|
|
||||||
|
// Setting RegisterEnabled to false on a connected ProxyConfig object will
|
||||||
|
// launch the logout action.
|
||||||
|
ProxyConfig proxyConfig = StoredCore.DefaultProxyConfig;
|
||||||
|
if (proxyConfig != null)
|
||||||
|
{
|
||||||
|
// You should call Edit() on a ProxyConfig before editing it.
|
||||||
|
proxyConfig.Edit();
|
||||||
|
proxyConfig.RegisterEnabled = false;
|
||||||
|
// And Done() after.
|
||||||
|
proxyConfig.Done();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// This method is called every time the RegistrationState is updated by background core's actions.
|
||||||
|
/// In this example we use this to update the GUI.
|
||||||
|
/// </summary>
|
||||||
|
private void OnRegistrationStateChanged(Core core, ProxyConfig proxyConfig, RegistrationState state, string message)
|
||||||
|
{
|
||||||
|
RegistrationText.Text = "You're registration state is : " + state.ToString();
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
// If the ProxyConfig was logged out, we clear the Core.
|
||||||
|
case RegistrationState.Cleared:
|
||||||
|
case RegistrationState.None:
|
||||||
|
StoredCore.ClearAllAuthInfo();
|
||||||
|
StoredCore.ClearProxyConfig();
|
||||||
|
LogoutGuiChanges();
|
||||||
|
break;
|
||||||
|
case RegistrationState.Ok:
|
||||||
|
LoginGuiChanges();
|
||||||
|
break;
|
||||||
|
case RegistrationState.Progress:
|
||||||
|
LoginInProgressGuiChanges();
|
||||||
|
break;
|
||||||
|
case RegistrationState.Failed:
|
||||||
|
LoginFailedChanges();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void LogoutGuiChanges()
|
||||||
|
{
|
||||||
|
LogIn.IsEnabled = true;
|
||||||
|
LogOut.IsEnabled = false;
|
||||||
|
LoginText.Text = "You are logged out";
|
||||||
|
}
|
||||||
|
|
||||||
|
private void LoginFailedChanges()
|
||||||
|
{
|
||||||
|
LogIn.IsEnabled = true;
|
||||||
|
LogOut.IsEnabled = false;
|
||||||
|
LoginText.Text = "Login failed, try again";
|
||||||
|
}
|
||||||
|
|
||||||
|
private void LoginGuiChanges()
|
||||||
|
{
|
||||||
|
LogIn.IsEnabled = false;
|
||||||
|
LogOut.IsEnabled = true;
|
||||||
|
LoginText.Text = "You are logged in, with identity " + StoredCore.Identity + ".";
|
||||||
|
}
|
||||||
|
|
||||||
|
private void LoginInProgressGuiChanges()
|
||||||
|
{
|
||||||
|
LogIn.IsEnabled = false;
|
||||||
|
LogOut.IsEnabled = false;
|
||||||
|
LoginText.Text = "Login in progress, with identity " + StoredCore.Identity + ".";
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Simple function to console log everything the Linphone SDK logs.
|
||||||
|
/// You should modify this method to match your logging habits.
|
||||||
|
/// </summary>
|
||||||
|
private void OnLog(LoggingService logService, string domain, LogLevel lev, string message)
|
||||||
|
{
|
||||||
|
string now = DateTime.Now.ToString("hh:mm:ss");
|
||||||
|
string log = now + " [";
|
||||||
|
switch (lev)
|
||||||
|
{
|
||||||
|
case LogLevel.Debug:
|
||||||
|
log += "DEBUG";
|
||||||
|
break;
|
||||||
|
case LogLevel.Error:
|
||||||
|
log += "ERROR";
|
||||||
|
break;
|
||||||
|
case LogLevel.Message:
|
||||||
|
log += "MESSAGE";
|
||||||
|
break;
|
||||||
|
case LogLevel.Warning:
|
||||||
|
log += "WARNING";
|
||||||
|
break;
|
||||||
|
case LogLevel.Fatal:
|
||||||
|
log += "FATAL";
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
log += "] (" + domain + ") " + message;
|
||||||
|
Debug.WriteLine(log);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
49
cs/01_login/Package.appxmanifest
Normal file
@ -0,0 +1,49 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
|
||||||
|
<Package
|
||||||
|
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
|
||||||
|
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
|
||||||
|
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
|
||||||
|
IgnorableNamespaces="uap mp">
|
||||||
|
|
||||||
|
<Identity
|
||||||
|
Name="d6678921-9c3b-4627-987b-93115e4243a2"
|
||||||
|
Publisher="CN=Anthony"
|
||||||
|
Version="1.0.0.0" />
|
||||||
|
|
||||||
|
<mp:PhoneIdentity PhoneProductId="d6678921-9c3b-4627-987b-93115e4243a2" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
|
||||||
|
|
||||||
|
<Properties>
|
||||||
|
<DisplayName>01_login</DisplayName>
|
||||||
|
<PublisherDisplayName>Anthony</PublisherDisplayName>
|
||||||
|
<Logo>Assets\StoreLogo.png</Logo>
|
||||||
|
</Properties>
|
||||||
|
|
||||||
|
<Dependencies>
|
||||||
|
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.0.0" MaxVersionTested="10.0.0.0" />
|
||||||
|
</Dependencies>
|
||||||
|
|
||||||
|
<Resources>
|
||||||
|
<Resource Language="x-generate"/>
|
||||||
|
</Resources>
|
||||||
|
|
||||||
|
<Applications>
|
||||||
|
<Application Id="App"
|
||||||
|
Executable="$targetnametoken$.exe"
|
||||||
|
EntryPoint="_01_login.App">
|
||||||
|
<uap:VisualElements
|
||||||
|
DisplayName="01_login"
|
||||||
|
Square150x150Logo="Assets\Square150x150Logo.png"
|
||||||
|
Square44x44Logo="Assets\Square44x44Logo.png"
|
||||||
|
Description="01_login"
|
||||||
|
BackgroundColor="transparent">
|
||||||
|
<uap:DefaultTile Wide310x150Logo="Assets\Wide310x150Logo.png"/>
|
||||||
|
<uap:SplashScreen Image="Assets\SplashScreen.png" />
|
||||||
|
</uap:VisualElements>
|
||||||
|
</Application>
|
||||||
|
</Applications>
|
||||||
|
|
||||||
|
<Capabilities>
|
||||||
|
<Capability Name="internetClient" />
|
||||||
|
</Capabilities>
|
||||||
|
</Package>
|
29
cs/01_login/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// General Information about an assembly is controlled through the following
|
||||||
|
// set of attributes. Change these attribute values to modify the information
|
||||||
|
// associated with an assembly.
|
||||||
|
[assembly: AssemblyTitle("01_login")]
|
||||||
|
[assembly: AssemblyDescription("Login C# tutorial with LinphoneSDK")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("Belledonne Communications")]
|
||||||
|
[assembly: AssemblyProduct("Linphone")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2020 Belledonne Communications")]
|
||||||
|
[assembly: AssemblyTrademark("Linphone")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Version information for an assembly consists of the following four values:
|
||||||
|
//
|
||||||
|
// Major Version
|
||||||
|
// Minor Version
|
||||||
|
// Build Number
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// You can specify all the values or you can default the Build and Revision Numbers
|
||||||
|
// by using the '*' as shown below:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||||
|
[assembly: ComVisible(false)]
|
31
cs/01_login/Properties/Default.rd.xml
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
<!--
|
||||||
|
This file contains Runtime Directives used by .NET Native. The defaults here are suitable for most
|
||||||
|
developers. However, you can modify these parameters to modify the behavior of the .NET Native
|
||||||
|
optimizer.
|
||||||
|
|
||||||
|
Runtime Directives are documented at https://go.microsoft.com/fwlink/?LinkID=391919
|
||||||
|
|
||||||
|
To fully enable reflection for App1.MyClass and all of its public/private members
|
||||||
|
<Type Name="App1.MyClass" Dynamic="Required All"/>
|
||||||
|
|
||||||
|
To enable dynamic creation of the specific instantiation of AppClass<T> over System.Int32
|
||||||
|
<TypeInstantiation Name="App1.AppClass" Arguments="System.Int32" Activate="Required Public" />
|
||||||
|
|
||||||
|
Using the Namespace directive to apply reflection policy to all the types in a particular namespace
|
||||||
|
<Namespace Name="DataClasses.ViewModels" Serialize="All" />
|
||||||
|
-->
|
||||||
|
|
||||||
|
<Directives xmlns="http://schemas.microsoft.com/netfx/2013/01/metadata">
|
||||||
|
<Application>
|
||||||
|
<!--
|
||||||
|
An Assembly element with Name="*Application*" applies to all assemblies in
|
||||||
|
the application package. The asterisks are not wildcards.
|
||||||
|
-->
|
||||||
|
<Assembly Name="*Application*" Dynamic="Required All" />
|
||||||
|
|
||||||
|
|
||||||
|
<!-- Add your application specific runtime directives here. -->
|
||||||
|
|
||||||
|
|
||||||
|
</Application>
|
||||||
|
</Directives>
|
77
cs/TutorialsCS.sln
Normal file
@ -0,0 +1,77 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio Version 16
|
||||||
|
VisualStudioVersion = 16.0.30804.86
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "00_hello_world", "00_hello_world\00_hello_world.csproj", "{4EDDB112-127A-42C3-81BE-5BA16151E67F}"
|
||||||
|
EndProject
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "01_login", "01_login\01_login.csproj", "{E275B25F-D5C2-495C-9B6E-9B90C3617E98}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|ARM = Debug|ARM
|
||||||
|
Debug|ARM64 = Debug|ARM64
|
||||||
|
Debug|x64 = Debug|x64
|
||||||
|
Debug|x86 = Debug|x86
|
||||||
|
Release|ARM = Release|ARM
|
||||||
|
Release|ARM64 = Release|ARM64
|
||||||
|
Release|x64 = Release|x64
|
||||||
|
Release|x86 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|x64.Deploy.0 = Debug|x64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|x86.ActiveCfg = Debug|x86
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|x86.Build.0 = Debug|x86
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Debug|x86.Deploy.0 = Debug|x86
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|ARM.Deploy.0 = Release|ARM
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|ARM64.Build.0 = Release|ARM64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|x64.Build.0 = Release|x64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|x64.Deploy.0 = Release|x64
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|x86.ActiveCfg = Release|x86
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|x86.Build.0 = Release|x86
|
||||||
|
{4EDDB112-127A-42C3-81BE-5BA16151E67F}.Release|x86.Deploy.0 = Release|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM.ActiveCfg = Debug|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM.Build.0 = Debug|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM.Deploy.0 = Debug|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM64.ActiveCfg = Debug|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM64.Build.0 = Debug|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|ARM64.Deploy.0 = Debug|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x64.Deploy.0 = Debug|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x86.ActiveCfg = Debug|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x86.Build.0 = Debug|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Debug|x86.Deploy.0 = Debug|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM.ActiveCfg = Release|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM.Build.0 = Release|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM.Deploy.0 = Release|ARM
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM64.ActiveCfg = Release|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM64.Build.0 = Release|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|ARM64.Deploy.0 = Release|ARM64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x64.Build.0 = Release|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x64.Deploy.0 = Release|x64
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x86.ActiveCfg = Release|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x86.Build.0 = Release|x86
|
||||||
|
{E275B25F-D5C2-495C-9B6E-9B90C3617E98}.Release|x86.Deploy.0 = Release|x86
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {C6C912AD-1E23-48B5-AE70-D12A292C5124}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|