bigbluebutton-Github/labs/bbb-html5-client/public/js/models/connection.coffee
2013-08-01 08:27:22 -07:00

307 lines
12 KiB
CoffeeScript
Executable File

define [
'underscore',
'backbone',
'socket.io',
'globals',
'cs!utils'
], (_, Backbone, IO, globals, Utils) ->
ConnectionModel = Backbone.Model.extend
initialize: ->
@socket = null
@host = window.location.protocol + "//" + window.location.host
disconnect: ->
if @socket?
console.log "disconnecting from", @host
@socket.disconnect()
else
console.log "tried to disconnect but it's not connected"
connect: ->
unless @socket?
console.log "connecting to the server", @host
@socket = io.connect(@host)
@_registerEvents()
else
console.log "tried to connect but it's already connected"
isConnected: ->
# if we have a socket set we assume we are connected
@socket?
# Registers listeners to all events in the websocket. Passes these events to the
# event bus so that other objects can receive them too.
_registerEvents: ->
# Immediately say we are connected
@socket.on "connect", =>
console.log "socket on: connect"
globals.events.trigger("connection:connected")
@socket.emit "user connect" # tell the server we have a new user
# Received event to logout yourself
@socket.on "logout", ->
console.log "socket on: logout"
Utils.postToUrl "logout"
window.location.replace "./"
# If the server disconnects from the client or vice-versa
@socket.on "disconnect", ->
console.log "socket on: disconnect"
window.location.replace "./"
globals.events.trigger("connection:disconnected")
@socket = null
@socket.on "reconnect", ->
console.log "socket on: reconnect"
globals.events.trigger("connection:reconnect")
@socket.on "reconnecting", ->
console.log "socket on: reconnecting"
globals.events.trigger("connection:reconnecting")
@socket.on "reconnect_failed", ->
console.log "socket on: reconnect_failed"
globals.events.trigger("connection:reconnect_failed")
# If an error occurs while not connected
# @param {string} reason Reason for the error.
@socket.on "error", (reason) ->
console.error "unable to connect socket.io", reason
# Received event to update all the slide images
# @param {Array} urls list of URLs to be added to the paper (after old images are removed)
@socket.on "all_slides", (urls) =>
console.log "socket on: all_slides"
globals.events.trigger("connection:all_slides", urls)
# Received event to clear the whiteboard shapes
@socket.on "clrPaper",=>
console.log "socket on: clrPaper"
globals.events.trigger("connection:clrPaper")
# Received event to update all the shapes in the whiteboard
# @param {Array} shapes Array of shapes to be drawn
@socket.on "all_shapes", (shapes) =>
console.log "socket on: all_shapes"
globals.events.trigger("connection:all_shapes", shapes)
# Received event to update a shape being created
# @param {string} shape type of shape being updated
# @param {Array} data all information to update the shape
@socket.on "updShape", (shape, data) =>
console.log "socket on: updShape"
globals.events.trigger("connection:updShape", shape, data)
# Received event to create a shape on the whiteboard
# @param {string} shape type of shape being made
# @param {Array} data all information to make the shape
@socket.on "makeShape", (shape, data) =>
console.log "socket on: makeShape"
globals.events.trigger("connection:makeShape", shape, data)
# Pencil drawings are received as points from the server and painted as lines.
@socket.on "shapePoints", (type, color, thickness, points) =>
console.log "socket on: shapePoints"
globals.events.trigger("connection:shapePoints", type, color, thickness, points)
# Received event to update the cursor coordinates
# @param {number} x x-coord of the cursor as a percentage of page width
# @param {number} y y-coord of the cursor as a percentage of page height
@socket.on "mvCur", (x, y) =>
console.log "socket on: mvCur"
globals.events.trigger("connection:mvCur", x, y)
# Received event to update the slide image
# @param {string} url URL of image to show
@socket.on "changeslide", (url) =>
console.log "socket on: changeslide"
globals.events.trigger("connection:changeslide", url)
# Received event to update the viewBox value
# @param {string} xperc Percentage of x-offset from top left corner
# @param {string} yperc Percentage of y-offset from top left corner
# @param {string} wperc Percentage of full width of image to be displayed
# @param {string} hperc Percentage of full height of image to be displayed
# TODO: not tested yet
@socket.on "viewBox", (xperc, yperc, wperc, hperc) =>
console.log "socket on: viewBox"
globals.events.trigger("connection:viewBox", xperc, yperc, wperc, hperc)
# Received event to update the whiteboard between fit to width and fit to page
# @param {boolean} value choice of fit: true for fit to page, false for fit to width
@socket.on "fitToPage", (value) ->
console.log "socket on: fitToPage"
globals.events.trigger("connection:fitToPage", value)
# Received event to update the zoom level of the whiteboard.
# @param {number} delta amount of change in scroll wheel
@socket.on "zoom", (delta) ->
console.log "socket on: zoom"
globals.events.trigger("connection:zoom", delta)
# Received event to update the whiteboard size and position
# @param {number} cx x-offset from top left corner as percentage of original width of paper
# @param {number} cy y-offset from top left corner as percentage of original height of paper
# @param {number} sw slide width as percentage of original width of paper
# @param {number} sh slide height as a percentage of original height of paper
@socket.on "paper", (cx, cy, sw, sh) ->
console.log "socket on: paper"
globals.events.trigger("connection:paper", cx, cy, sw, sh)
# Received event when the panning action finishes
@socket.on "panStop", ->
console.log "socket on: panStop"
globals.events.trigger("connection:panStop")
# Received event to change the current tool
# @param {string} tool The tool to be turned on
@socket.on "toolChanged", (tool) ->
console.log "socket on: toolChanged"
globals.events.trigger("connection:toolChanged", tool)
# Received event to denote when the text has been created
@socket.on "textDone", ->
console.log "socket on: textDone"
globals.events.trigger("connection:textDone")
# Received event to update the status of the upload progress
# @param {string} message update message of status of upload progress
# @param {boolean} fade true if you wish the message to automatically disappear after 3 seconds
@socket.on "uploadStatus", (message, fade) =>
console.log "socket on: uploadStatus"
globals.events.trigger("connection:uploadStatus", message, fade)
# Received event for a new public chat message
# @param {Array} users Array of names and publicIDs of connected users
# TODO: event name with spaces is bad
@socket.on "user list change", (users) =>
console.log "socket on: user list change"
globals.events.trigger("connection:user_list_change", users)
# TODO: event name with spaces is bad
@socket.on "load users", (users) =>
console.log "socket on: load users"
globals.events.trigger("connection:load_users", users)
# Received event for a new user
@socket.on "user join", (userid, username) =>
console.log "socket on: user join"
globals.events.trigger("connection:user_join", userid, username)
# Received event when a user leave
@socket.on "user leave", (userid) =>
console.log "socket on: user leave"
globals.events.trigger("connection:user_leave", userid)
# Received event to set the presenter to a user
# @param {string} userID publicID of the user that is being set as the current presenter
@socket.on "setPresenter", (userid) =>
console.log "socket on: setPresenter"
globals.events.trigger("connection:setPresenter", userid)
# Received event for a new public chat message
# @param {string} name name of user
# @param {string} msg message to be displayed
@socket.on "msg", (name, msg) =>
console.log "socket on: msg"
globals.events.trigger("connection:msg", name, msg)
# Received event to update all the messages in the chat box
# @param {Array} messages Array of messages in public chat box
@socket.on "all_messages", (messages) =>
console.log "socket on: all_messages"
globals.events.trigger("connection:all_messages", messages)
# Emit an update to move the cursor around the canvas
# @param {number} x x-coord of the cursor as a percentage of page width
# @param {number} y y-coord of the cursor as a percentage of page height
emitMoveCursor: (x, y) ->
@socket.emit "mvCur", x, y
# Requests the shapes from the server.
emitAllShapes: ->
@socket.emit "all_shapes"
# Emit an update in a fit of the whiteboard
# @param {boolean} true for fitToPage, false for fitToWidth
emitFitToPage: (value) ->
@socket.emit "fitToPage", value
# Emit a message to the server
# @param {string} the message
emitMsg: (msg) ->
@socket.emit "msg", msg
# Emit the finish of a text shape
emitTextDone: ->
@socket.emit "textDone"
# Emit the creation of a shape
# @param {string} shape type of shape
# @param {Array} data all the data required to draw the shape on the client whiteboard
emitMakeShape: (shape, data) ->
@socket.emit "makeShape", shape, data
# Emit the update of a shape
# @param {string} shape type of shape
# @param {Array} data all the data required to update the shape on the client whiteboard
emitUpdateShape: (shape, data) ->
@socket.emit "updShape", shape, data
# Emit an update in the whiteboard position/size values
# @param {number} cx x-offset from top left corner as percentage of original width of paper
# @param {number} cy y-offset from top left corner as percentage of original height of paper
# @param {number} sw slide width as percentage of original width of paper
# @param {number} sh slide height as a percentage of original height of paper
emitPaperUpdate: (cx, cy, sw, sh) ->
@socket.emit "paper", cx, cy, sw, sh
# Update the zoom level for the clients
# @param {number} delta amount of change in scroll wheel
emitZoom: (delta) ->
@socket.emit "zoom", delta
# Request the next slide
emitNextSlide: ->
@socket.emit "nextslide"
# Request the previous slide
emitPreviousSlide: ->
@socket.emit "prevslide"
# Logout of the meeting
emitLogout: ->
@socket.emit "logout"
# Emit panning has stopped
emitPanStop: ->
@socket.emit "panStop"
# Publish a shape to the server to be saved
# @param {string} shape type of shape to be saved
# @param {Array} data information about shape so that it can be recreated later
emitPublishShape: (shape, data) ->
@socket.emit "saveShape", shape, JSON.stringify(data)
# Emit a change in the current tool
# @param {string} tool [description]
emitChangeTool: (tool) ->
@socket.emit "changeTool", tool
# Tell the server to undo the last shape
emitUndo: ->
@socket.emit "undo"
# Emit a change in the presenter
emitSetPresenter: (id) ->
@socket.emit "setPresenter", id
# Emit signal to clear the canvas
emitClearCanvas: (id) ->
@socket.emit "clrPaper", id
ConnectionModel