bigbluebutton-Github/bigbluebutton-html5/imports/ui/components/whiteboard/annotations/text/component.jsx

234 lines
7.1 KiB
JavaScript

import React, { Component } from 'react';
import PropTypes from 'prop-types';
import RenderInBrowser from 'react-render-in-browser';
import AnnotationHelpers from '../helpers';
const DRAW_END = Meteor.settings.public.whiteboard.annotations.status.end;
export default class TextDrawComponent extends Component {
static getViewerStyles(results) {
const styles = {
WebkitTapHighlightColor: 'rgba(0, 0, 0, 0)',
pointerEvents: 'none',
fontStyle: 'normal',
fontVariant: 'normal',
fontWeight: 'normal',
fontStretch: 'normal',
lineHeight: 'normal',
fontFamily: 'Arial',
whiteSpace: 'pre-wrap',
wordWrap: 'break-word',
wordBreak: 'normal',
textAlign: 'left',
margin: 0,
// padding to match the border of the text area and the flash client's default 1px padding
padding: 1,
color: results.fontColor,
fontSize: results.calcedFontSize,
};
return styles;
}
static getPresenterStyles(results) {
const styles = {
fontFamily: 'Arial',
border: '1px solid black',
width: '100%',
height: '100%',
resize: 'none',
overflow: 'hidden',
outline: 'none',
color: results.fontColor,
fontSize: results.calcedFontSize,
padding: '0',
};
return styles;
}
constructor() {
super();
this.handleFocus = this.handleFocus.bind(this);
this.handleOnBlur = this.handleOnBlur.bind(this);
this.onChangeHandler = this.onChangeHandler.bind(this);
}
componentDidMount() {
// iOS doesn't show the keyboard if the input field was focused by event NOT invoked by a user
// by it still technically moves the focus there
// that's why we have a separate case for iOS - we don't focus here automatically
// but we focus on the next "tap" invoked by a user
const iOS = ['iPad', 'iPhone', 'iPod'].indexOf(navigator.platform) >= 0;
const Android = navigator.userAgent.toLowerCase().indexOf('android') > -1;
// unsupported Firefox condition (not iOS though) can be removed when FF 59 is released
// see https://bugzilla.mozilla.org/show_bug.cgi?id=1409113
const unsupportedFirefox = navigator.userAgent.indexOf('Firefox/57') !== -1
|| navigator.userAgent.indexOf('Firefox/58') !== -1;
if (iOS || (Android && unsupportedFirefox)) { return; }
if (this.props.isActive && this.props.annotation.status !== DRAW_END) {
this.handleFocus();
}
}
shouldComponentUpdate(nextProps) {
return this.props.version !== nextProps.version ||
this.props.isActive !== nextProps.isActive;
}
// If the user is drawing a text shape and clicks Undo - reset textShapeId
componentWillUnmount() {
if (this.props.isActive) {
this.props.resetTextShapeActiveId();
}
}
onChangeHandler(event) {
this.props.setTextShapeValue(event.target.value);
}
getCoordinates() {
const { annotation, slideWidth, slideHeight } = this.props;
const {
x,
y,
textBoxWidth,
textBoxHeight,
fontColor,
fontSize,
calcedFontSize,
text,
} = annotation;
const _x = (x / 100) * slideWidth;
const _y = (y / 100) * slideHeight;
const _width = (textBoxWidth / 100) * slideWidth;
const _height = (textBoxHeight / 100) * slideHeight;
const _fontColor = AnnotationHelpers.getFormattedColor(fontColor);
const _fontSize = fontSize;
const _calcedFontSize = (calcedFontSize / 100) * slideHeight;
const _text = text;
return {
x: _x,
y: _y,
text: _text,
width: _width,
height: _height,
fontSize: _fontSize,
fontColor: _fontColor,
calcedFontSize: _calcedFontSize,
};
}
handleOnBlur() {
// it'd be better to use ref to focus onBlur (handleFocus), but it doesn't want to work in FF
// so we are back to the old way of doing things, getElementById and setTimeout
const node = document.getElementById(this.props.annotation.id);
setTimeout(() => { node.focus(); }, 1);
}
handleFocus() {
// Explicitly focus the text input using the raw DOM API
this.textArea.focus();
}
renderViewerTextShape(results) {
const styles = TextDrawComponent.getViewerStyles(results);
return (
<g>
<RenderInBrowser only firefox>
<clipPath id={this.props.annotation.id}>
<rect
x={results.x}
y={results.y}
width={results.width}
height={results.height}
/>
</clipPath>
</RenderInBrowser>
<foreignObject
clipPath={`url(#${this.props.annotation.id})`}
x={results.x}
y={results.y}
width={results.width}
height={results.height}
>
<p style={styles}>
{results.text}
</p>
</foreignObject>
</g>
);
}
renderPresenterTextShape(results) {
const styles = TextDrawComponent.getPresenterStyles(results);
return (
<g>
<foreignObject
x={results.x}
y={results.y}
width={results.width}
height={results.height}
style={{ pointerEvents: 'none' }}
>
<textarea
id={this.props.annotation.id}
maxLength="1024"
ref={(ref) => { this.textArea = ref; }}
onChange={this.onChangeHandler}
onBlur={this.handleOnBlur}
style={styles}
spellCheck="false"
/>
</foreignObject>
</g>
);
}
render() {
const results = this.getCoordinates();
if (this.props.isActive && this.props.annotation.status !== DRAW_END) {
return this.renderPresenterTextShape(results);
}
return this.renderViewerTextShape(results);
}
}
TextDrawComponent.propTypes = {
// Defines a version of the shape, so that we know if we need to update the component or not
version: PropTypes.number.isRequired,
// Defines an annotation object, which contains all the basic info we need to draw text shape
annotation: PropTypes.shape({
calcedFontSize: PropTypes.number.isRequired,
fontColor: PropTypes.number.isRequired,
fontSize: PropTypes.number.isRequired,
id: PropTypes.string.isRequired,
status: PropTypes.string.isRequired,
text: PropTypes.string.isRequired,
textBoxWidth: PropTypes.number.isRequired,
textBoxHeight: PropTypes.number.isRequired,
x: PropTypes.number.isRequired,
y: PropTypes.number.isRequired,
}).isRequired,
// Defines the width of the slide (svg coordinate system), which needed in calculations
slideWidth: PropTypes.number.isRequired,
// Defines the height of the slide (svg coordinate system), which needed in calculations
slideHeight: PropTypes.number.isRequired,
// Defines a flag which indicates that this shape is currently used by a presenter to draw text
isActive: PropTypes.bool.isRequired,
// Defines a function that sends updates from the active text shape to the server
setTextShapeValue: PropTypes.func.isRequired,
// Defines a function that resets the textShape active Id in case if a user clicks Undo
// while drawing a shape
resetTextShapeActiveId: PropTypes.func.isRequired,
};