128 lines
4.8 KiB
CoffeeScript
128 lines
4.8 KiB
CoffeeScript
define [
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'jquery',
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'underscore',
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'backbone',
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'raphael',
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'globals',
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'cs!utils',
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'cs!models/whiteboard_tool'
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], ($, _, Backbone, Raphael, globals, Utils, WhiteboardToolModel) ->
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# A rectangle in the whiteboard
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class WhiteboardRectModel extends WhiteboardToolModel
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initialize: (@paper) ->
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super @paper
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# the defintion of this shape, kept so we can redraw the shape whenever needed
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# format: x1, y1, x2, y2, stroke color, thickness
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@definition = [0, 0, 0, 0, "#000", "0px"]
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# Creates a rectangle in the paper
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# @param {number} x the x value of the top left corner
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# @param {number} y the y value of the top left corner
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# @param {string} colour the colour of the object
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# @param {number} thickness the thickness of the object's line(s)
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make: (x, y, colour, thickness) ->
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@obj = @paper.rect(x * @gw + @xOffset, y * @gh + @yOffset, 0, 0, 1)
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@obj.attr Utils.strokeAndThickness(colour, thickness)
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@definition =
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shape: "rect"
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data: [x, y, 0, 0, @obj.attrs["stroke"], @obj.attrs["stroke-width"]]
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@obj
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# Update the rectangle dimensions
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# @param {number} x1 the x value of the top left corner
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# @param {number} y1 the y value of the top left corner
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# @param {number} x2 the x value of the bottom right corner
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# @param {number} y2 the y value of the bottom right corner
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update: (x1, y1, x2, y2) ->
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if @obj?
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[x1, x2] = [x2, x1] if x2 < x1
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[y1, y2] = [y2, y1] if y2 < y1
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x = x1 * @gw + @xOffset
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y = y1 * @gh + @yOffset
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width = (x2 * @gw + @xOffset) - x
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height = (y2 * @gh + @yOffset) - y
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@obj.attr
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x: x
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y: y
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width: width
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height: height
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# we need to update all these values, specially for when shapes are drawn backwards
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@definition.data[0] = x1
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@definition.data[1] = y1
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@definition.data[2] = x2
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@definition.data[3] = y2
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# Draw a rectangle on the paper
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# @param {number} x1 the x value of the top left corner
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# @param {number} y1 the y value of the top left corner
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# @param {number} x2 the x value of the bottom right corner
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# @param {number} y2 the y value of the bottom right corner
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# @param {string} colour the colour of the object
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# @param {number} thickness the thickness of the object's line(s)
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draw: (x1, y1, x2, y2, colour, thickness) ->
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[x1, x2] = [x2, x1] if x2 < x1
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[y1, y2] = [y2, y1] if y2 < y1
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x = x1 * @gw
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y = y1 * @gh
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r = @paper.rect(x + @xOffset, y + @yOffset, (x2 * @gw) - x, (y2 * @gh) - y, 1)
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r.attr Utils.strokeAndThickness(colour, thickness)
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r
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# Creating a rectangle has started
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# @param {number} x the x value of cursor at the time in relation to the left side of the browser
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# @param {number} y the y value of cursor at the time in relation to the top of the browser
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# TODO: moved here but not finished
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dragOnStart: (x, y) ->
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# sx = (@paperWidth - @gw) / 2
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# sy = (@paperHeight - @gh) / 2
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# # find the x and y values in relation to the whiteboard
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# @cx2 = (x - @containerOffsetLeft - sx + @xOffset) / @paperWidth
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# @cy2 = (y - @containerOffsetTop - sy + @yOffset) / @paperHeight
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# globals.connection.emitMakeShape "rect",
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# [ @cx2, @cy2, @currentColour, @currentThickness ]
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# Adjusting rectangle continues
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# @param {number} dx the difference in the x value at the start as opposed to the x value now
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# @param {number} dy the difference in the y value at the start as opposed to the y value now
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# @param {number} x the x value of cursor at the time in relation to the left side of the browser
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# @param {number} y the y value of cursor at the time in relation to the top of the browser
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# @param {Event} e the mouse event
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# TODO: moved here but not finished
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dragOnMove: (dx, dy, x, y, e) ->
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# # if shift is pressed, make it a square
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# dy = dx if @shiftPressed
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# dx = dx / @paperWidth
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# dy = dy / @paperHeight
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# # adjust for negative values as well
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# if dx >= 0
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# x1 = @cx2
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# else
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# x1 = @cx2 + dx
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# dx = -dx
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# if dy >= 0
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# y1 = @cy2
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# else
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# y1 = @cy2 + dy
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# dy = -dy
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# globals.connection.emitUpdateShape "rect", [ x1, y1, dx, dy ]
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# When rectangle finished being drawn
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# @param {Event} e the mouse event
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# TODO: moved here but not finished
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dragOnEnd: (e) ->
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# if @obj?
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# attrs = @obj.attrs
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# if attrs?
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# globals.connection.emitPublishShape "rect",
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# [ attrs.x / @gw, attrs.y / @gh, attrs.width / @gw, attrs.height / @gh,
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# @currentColour, @currentThickness ]
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# @obj = null
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WhiteboardRectModel
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