package common import ( "sync" ) var GlobalCacheLocks = NewCacheLocks() type CacheLocks struct { locks map[uint32]*sync.Mutex mutex sync.Mutex // Protects the 'locks' map } func NewCacheLocks() *CacheLocks { return &CacheLocks{ locks: make(map[uint32]*sync.Mutex), } } func (c *CacheLocks) Lock(id uint32) { c.mutex.Lock() if _, exists := c.locks[id]; !exists { c.locks[id] = &sync.Mutex{} } mtx := c.locks[id] c.mutex.Unlock() mtx.Lock() // Lock the specific ID mutex } func (c *CacheLocks) Unlock(id uint32) { c.mutex.Lock() if mtx, exists := c.locks[id]; exists { mtx.Unlock() } c.mutex.Unlock() }