# A text in the whiteboard class @WhiteboardTextModel extends WhiteboardToolModel constructor: (@paper) -> super @paper # the defintion of this shape, kept so we can redraw the shape whenever needed # format: x, y, width, height, colour, fontSize, calcFontSize, text @definition = [0, 0, 0, 0, "#000", 0, 0, ""] # @textX = null # @textY = null # Make a text on the whiteboard make: (x, y, width, height, colour, fontSize, calcFontSize, text) -> @definition = shape: "text" data: [x, y, width, height, colour, fontSize, calcFontSize, text] calcFontSize = (calcFontSize/100 * @gh) x = (x * @gw) + @xOffset y = (y * @gh) + @yOffset + calcFontSize width = width/100 * @gw colour = Utils.strokeAndThickness(colour)["stroke"] @obj = @paper.text(x, y, "") @obj.attr fill: colour "font-family": "Arial" # TODO: make dynamic "font-size": calcFontSize @obj.node.style["text-anchor"] = "start" # force left align @obj.node.style["textAnchor"] = "start" # for firefox, 'cause they like to be different @obj # Update triangle drawn # @param {number} x1 the x value of the top left corner # @param {number} y1 the y value of the top left corner # @param {number} x2 the x value of the bottom right corner # @param {number} y2 the y value of the bottom right corner update: (x, y, width, height, colour, fontSize, calcFontSize, text) -> if @obj? @definition.data = [x, y, width, height, colour, fontSize, calcFontSize, text] calcFontSize = (calcFontSize/100 * @gh) x = (x * @gw) + @xOffset width = width/100 * @gw colour = Utils.strokeAndThickness(colour)["stroke"] @obj.attr fill: colour "font-size": calcFontSize cell = @obj.node while cell? and cell.hasChildNodes() cell.removeChild(cell.firstChild) textFlow(text, cell, width, x, calcFontSize, false) # Draw a text on the whiteboard # @param {string} colour the colour of the object # @param {number} thickness the thickness of the object's line(s) draw: (x, y, width, height, colour, fontSize, calcFontSize, text) -> calcFontSize = (calcFontSize/100 * @gh) x = x * @gw + @xOffset y = (y * @gh) + @yOffset + calcFontSize width = width/100 * @gw colour = Utils.strokeAndThickness(colour)["stroke"] el = @paper.text(x, y, "") el.attr fill: colour "font-family": "Arial" # TODO: make dynamic "font-size": calcFontSize el.node.style["text-anchor"] = "start" # force left align el.node.style["textAnchor"] = "start" # for firefox, 'cause they like to be different textFlow(text, el.node, width, x, calcFontSize, false) el # When first dragging the mouse to create the textbox size # @param {number} x the x value of cursor at the time in relation to the left side of the browser # @param {number} y the y value of cursor at the time in relation to the top of the browser # TODO: moved here but not finished nor tested # _textStart: (x, y) -> # [sw, sh] = @_currentSlideDimensions() # [cx, cy] = @_currentSlideOffsets() # if @currentText? # globals.connection.emitPublishShape "text", # [ @textbox.value, @currentText.attrs.x / @gw, @currentText.attrs.y / @gh, # @textbox.clientWidth, 16, @currentColour, "Arial", 14 ] # globals.connection.emitTextDone() # @textbox.value = "" # @textbox.style.visibility = "hidden" # @textX = x # @textY = y # sx = (@containerWidth - @gw) / 2 # sy = (@containerHeight - @gh) / 2 # @cx2 = (x - @containerOffsetLeft - sx + cx) / sw # @cy2 = (y - @containerOffsetTop - sy + cy) / sh # @_makeRect @cx2, @cy2, "#000", 1 # globals.connection.emitMakeShape "rect", [ @cx2, @cy2, "#000", 1 ] # Finished drawing the rectangle that the text will fit into # @param {Event} e the mouse event # TODO: moved here but not finished nor tested # _textStop: (e) -> # @currentRect.hide() if @currentRect? # [sw, sh] = @_currentSlideDimensions() # [cx, cy] = @_currentSlideOffsets() # tboxw = (e.pageX - @textX) # tboxh = (e.pageY - @textY) # if tboxw >= 14 or tboxh >= 14 # restrict size # @textbox.style.width = tboxw * (@gw / sw) + "px" # @textbox.style.visibility = "visible" # @textbox.style["font-size"] = 14 + "px" # @textbox.style["fontSize"] = 14 + "px" # firefox # @textbox.style.color = @currentColour # @textbox.value = "" # sx = (@containerWidth - @gw) / 2 # sy = (@containerHeight - @gh) / 2 # x = @textX - @containerOffsetLeft - sx + cx + 1 # 1px random padding # y = @textY - @containerOffsetTop - sy + cy # @textbox.focus() # # if you click outside, it will automatically sumbit # @textbox.onblur = (e) => # if @currentText # globals.connection.emitPublishShape "text", # [ @value, @currentText.attrs.x / @gw, @currentText.attrs.y / @gh, # @textbox.clientWidth, 16, @currentColour, "Arial", 14 ] # globals.connection.emitTextDone() # @textbox.value = "" # @textbox.style.visibility = "hidden" # # if user presses enter key, then automatically submit # @textbox.onkeypress = (e) -> # if e.keyCode is "13" # e.preventDefault() # e.stopPropagation() # @onblur() # # update everyone with the new text at every change # _paper = @ # @textbox.onkeyup = (e) -> # @style.color = _paper.currentColour # @value = @value.replace(/\n{1,}/g, " ").replace(/\s{2,}/g, " ") # globals.connection.emitUpdateShape "text", # [ @value, x / _paper.sw, (y + (14 * (_paper.sh / _paper.gh))) / _paper.sh, # tboxw * (_paper.gw / _paper.sw), 16, _paper.currentColour, "Arial", 14 ] # The server has said the text is finished, # so set it to null for the next text object # TODO: moved here but not finished nor tested # textDone: -> # if @currentText? # @currentText = null # @currentRect.hide() if @currentRect?