const { MultiUsers } = require('../user/multiusers'); const e = require('../core/elements'); const { sleep } = require('../core/helpers'); const { checkElementLengthEqualTo } = require('../core/util'); const { ELEMENT_WAIT_TIME } = require('../core/constants'); class PrivateChat extends MultiUsers { constructor(browser, context) { super(browser, context); } async sendPrivateMessage() { await this.modPage.waitAndClick(e.userListItem); await this.modPage.waitAndClick(e.startPrivateChat); await this.modPage.waitForSelector(e.hidePrivateChat); await sleep(500); // prevent a race condition when running on a deployed server // modPage send message await this.modPage.type(e.chatBox, e.message1); await this.modPage.waitAndClick(e.sendButton); await this.userPage.page.waitForFunction( checkElementLengthEqualTo, [e.chatButton, 2], { timeout: ELEMENT_WAIT_TIME }, ); await this.userPage.waitAndClickElement(e.chatButton, 1); await this.userPage.waitForSelector(e.hidePrivateChat); // check sent messages await this.modPage.hasText(e.chatUserMessageText, e.message1); await this.userPage.hasText(e.chatUserMessageText, e.message1); // userPage send message await this.userPage.type(e.chatBox, e.message2); await this.userPage.waitAndClick(e.sendButton); // check sent messages await this.modPage.hasText(e.privateChat, e.message2); await this.userPage.hasText(e.privateChat, e.message2); } } exports.PrivateChat = PrivateChat;