* feat(screenshare): Option to show disabled screenshare button for non presenters
* Update bigbluebutton-html5/imports/ui/components/screenshare/service.js
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Co-authored-by: Ramón Souza <contato@ramonsouza.com>
Commit 26815f4679 was seemingly lost
during a merge in the 3.0.x-release branch. Nothing breaks, but we're
missing the log info originally added via that commit.
Restore the changes in 26815f4679:
- Add secondsToActivateAudio, inputDeviceId, outputDeviceId and isListenOnly
to audio_joined.extraInfo
- Add inputDeviceId, outputDeviceId and isListenOnly to
audio_failure.extraInfo
- Add a try-catch to the device enforcement procedure triggered by
onAudioJoin - it may throw and block the modal.
We currently use full renegotiation for audio, video, and screen sharing
reconnections, which involves re-creating transports and signaling channels
from scratch. While effective in some scenarios, this approach is slow and,
especially with outbound cameras and screen sharing, prone to failures.
To counter that, WebRTC provides a mechanism to restart ICE without needing
to re-create the peer connection. This allows us to avoid full renegotiation
and bypass some server-side signaling limitations. Implementing ICE restart
should make outbound camera/screen sharing reconnections more reliable and
faster.
This commit implements the ICE restart procedure for all WebRTC components'
*outbound* peers. It is based on bbb-webrtc-sfu >= v2.15.0-beta.0, which
added support for ICE restart requests. This feature is *off by default*.
To enable it, adjust the following flags:
- `/etc/bigbluebutton/bbb-webrtc-sfu/production.yml`: `allowIceRestart: true`
- `/etc/bigbluebutton/bbb-html5.yml`: `public.kurento.restartIce`
* Refer to the inline documentation; this can be enabled on the client side
per media type.
* Note: The default max retries for audio is lower than for cameras/screen
sharing (1 vs 3). This is because the full renegotiation process for audio
is more reliable, so ICE restart is attempted first, followed by full
renegotiation if necessary. This approach is less suitable for cameras/
screen sharing, where longer retry periods for ICE restart make sense
since full renegotation there is... iffy.
Endpoints that are inbound/`recvonly` only (client's perspective) do *not*
support ICE restart yet. There are two main reasons:
- Server-side changes are required to support `recvonly` endpoints,
particularly the proper handling of the server’s `setup` role in the
its SDPs during an ICE restart. These changes are too broad for now,
so they are deferred to future releases (SFU@v2.16).
- Full reconnections for `recvonly` endpoints are currently reliable,
unlike for `send*` endpoints. ICE restarts could still provide benefits
for `recvonly` endpoints, but we need the server updates first.
* Batch shapes and persist on idle or editing states
* add highlight.idle to condition
Co-authored-by: germanocaumo <germanocaumo@gmail.com>
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Co-authored-by: germanocaumo <germanocaumo@gmail.com>
Background shape can show white borders due to rounding erros in the tldraw canvas, change size and position of background shape to avoid it.
Also disable tl container outline showing when in focus.
* fix(dark-theme): adjust Dark Reader CSS selectors
Clean up inverted css selectors passed to Dark Reader and add new ones
for elements not correctly transformed to dark theme. These include the
tldraw color picker, text shape color, selected color indicator, tool
opacity slider, and camera dock background.
* Suggestions from review
Co-authored-by: germanocaumo <germanocaumo@gmail.com>
* Suggestions from review
Co-authored-by: germanocaumo <germanocaumo@gmail.com>
* Suggestions from review
Co-authored-by: germanocaumo <germanocaumo@gmail.com>
* changes requested in review
* changes requested in review
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Co-authored-by: germanocaumo <germanocaumo@gmail.com>
In BBB 3.0, a change was made to collect full WebRTC stats continuously.
This method gathers stats from *all* peers and *all* senders and receivers
every 2 seconds. Originally, it was intended to run only when the user opened
the connection status dialog, providing in-depth info in the UI and making it
available for copying.
This new behavior is not ideal. Running full stats collection every 2 seconds
in meetings with 20+ peers/transceivers wastes client resources since the
collected data is unused 99% of the time.
This commit reverts to the pre-3.0 behavior (≤2.7), where full stats collection
(`startNetworkMonitoring`) runs only when the connection status modal is open.
As a bonus, it fixes the packet loss status transition log to use the packet
loss percentage, which is the actual trigger metric.
* restores react18 createRoot
* fix slideChange issue - new slide not loading
* fix skip video preview
* test: update screenshare function checks + close notifications
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Co-authored-by: Anton B <antonbsa.bck@gmail.com>
When `muteOnStart=true`, the initial local mute state in AudioManager is
desynced from the server. This issue stems from two recent changes:
- Decoupling voice activity updates from the main user_voice subscription,
which introduced an implicit muted state placeholder value
of true instead of false. See user_voice_activity's DB schema
propagation rules.
- Introduction of dialplan-level muteOnStart, muting channels on creation
rather than after.
Without properly updating AudioManager's `isMuted` placeholder, no
user_voice_activity update triggers *when joining audio* with
muteOnStart=true, causing two issues:
- Sender tracks are not locally muted on audio join.
- Opening the audio settings modal while muted will cause the
microphone to be incorrectly *unmuted* once it's closed (first try only).
This fix sets AudioManager's `isMuted` placeholder to true, matching the
server. Additionally:
- Enforce the local mute state before joining audio to ensure the desired
sender track state. Should make this a bit more future proof.
- Track `user_voice_activity` before joining audio (rather than after)
to avoid race conditions.
- Clean up `AudioManager.init` (loadBridges no longer returns a promise etc).
* bad set state (actionsBarContainer)
* bad set state (appContainer)
* isMobile should be ismobile warning
* bad setState (notes)
* bad setState (user-notes)
* bad setState (user-participants-title)
* bad setState (webCamContainer)
* bad setState (PresentationMenuContainer)
* fix webCams not working issue
* fix userList user counter not working issue
* fix TS lint
* fix TS lint
* fix TS lint
* Later changes
Currently, all error boundaries close audio and Apollo connections once
an error is caught. This is not the correct behavior as not all error
boundaries are critical, e.g.: the presentation crashing should _not_
break the whole client. It also deviates from how error boundaries
worked in 2.7
Add a new prop to the ErrorBoundary/LocatedErrorBoundary components
called isCritical that flags an error boundary instance as critical. If
true, it'll close Apollo/audio. The default behavior is
isCritical=false, and the only critical error boundaries are the ones
located in the app's root (/client/main.tsx).
* fix first wheel zoom always going to top left corner
* focus button zoom on center of page after wheel zoom
* test: update zoom test to avoid snapshot miscomparisons when zooming in and out
* test: fix usage of hasText function params
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Co-authored-by: Anton B <antonbsa.bck@gmail.com>
* feat(screenshare): add support for troubleshooting links
Adds setting option to specify troubleshooting links to each error code
of screenshare. When a troubleshooting link for the given error exists,
the toast notification about the error is displayed with a 'Learn more'
button that when clicked leads the user to the external link. When there
is no link set for the specific error code, the button is not displayed.
* fix(screenshare): change toast type for error code 1136
Changed toast type from 'error' to 'warning' for error code 1136 when
sharing screen. This adjustment was made because error code 1136 is also
returned when the user cancels screen sharing during the tab selection
process. Displaying an error toast in this situation could cause
unnecessary alarm for users, as they were simply canceling an operation.
* fix(notification): help link button element
Uses the button element instead of a div to display the 'Learn more'
help link button.
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Co-authored-by: Carlos Henrique <carloshsc1998@gmail.com>