After audio reconnection, a muted user would have it's microphone unmuted by default, unless muteOnStart is set to true. This fix this problem.
Fixes#9016
Associate pads with meetings so session validation is restricted to the
meeting's valid session tokens.
Meteor will dispatch new redis events on shared notes and closed captions
pads creation. This event will go through apps and reach web to populate
a new meeting's pad collection that contains all valid pad id's for that
session. Nginx will use this collection to check if the user's session token
belongs to the pad's authorized users.
Besides these modifications, an extra change will be needed at notes.nginx.
Location /pad/p/ needs to change it's auth_request:
from /bigbluebutton/connection/checkAuthorization;
to /bigbluebutton/connection/validatePad;
When managing Etherpad's pads, Meteor makes API calls to initiate the closed captions
and shared notes modules. The pad id was being mapped to a shorter id than the meeting
id because of a Etherpad lenght limitation.
Changed to something less guessable.
* add param to force echo test when user joins audio after init
* fix UI stuck on connecting when userdata-bbb_auto_join_audio=false
* fix conditions for joinFullAudioImmediately and joinFullAudioEchoTest | remove old format
* remove extra param in getItem
* recover audioLocked | only set getEchoTest if doesnt exist
As explained in #11143, disabling audio filters is desired in some scenarios.
This basically adds an option for user to disable default constraints.
When user doesn't change this value in Settings > Application, the default
value for each audio constraints is retrieved from settings.yml.
When user changes this value in Settings > Application, audio
filters (AGC, Noise Supression and Echo Cancellation) are all set to
true/false, according to the value selected in the Settings GUI.
To start it simple, we decided to not to add a different setting in the GUI for
each audio contraint. This may be added in the future, though (perhaps in a
dedicated Audio Settings tab)
This is related to #4873
As explained in #11143, disabling audio filters is desired in some scenarios.
This basically adds an option for user to disable default constraints.
When user doesn't change this value in Settings > Application, the default
value for each audio constraints is retrieved from settings.yml.
When user changes this value in Settings > Application, audio
filters (AGC, Noise Supression and Echo Cancellation) are all set to
true/false, according to the value selected in the Settings GUI.
To start it simple, we decided to not to add a different setting in the GUI for
each audio contraint. This may be added in the future, though (perhaps in a
dedicated Audio Settings tab)
This is related to #4873
In some scenarios, there's no need for the browser to apply such audio filters. For example, when user's microphone already does audio filtering (echo cancellation, noise supression ...).
This commit doens't change the current behavior (filters still follow browser's default config): admins need to uncomment/set these values if disabling/enabling specific filters if desired.
This is related to #4873
Audio client logs already cover audio session progress the way we need.
This avoids keepAlive and other unnecessary messages to be logged in browser's console.
If setting is not present, default value is set to false.
This was added as an option (websocketKeepAliveInterval), which is the interval to send keep alive messages.
Setting websocketKeepAliveInterval to 0 disables the keep alive, producing the same old behavior.
This helps avoid websocket disconnection due to socket inactivity, preventing it to unnecessarily reconnect.
Also, sometimes reconnect fails and error 1005 is triggered.
Fixes problems reported in #10985.
Also reduces occurrences of error 1005.
Added new SFU broker for screen sharing
Removed kurento-extension entirely
Added inbound and outbound reconnection procedures
Improve UI responsiveness when sharing
Add reconnection UI states
Redo error handling
Refactor actions-bar screen share components. Make it smarter with less prop drilling and less re-rendering. Also more readable. Still work to do in that I think
Add a connection retry procedure for screen presenters when they are sharing; try a configurable amount of times when failure is triggered, with configurable min and max reconn timeouts and timeout increase factor
Make local preview attachment smarter
ADD PARTIAL SUPPORT FOR AUDIO SHARING VIA SCREEN SHARING WITH GET DISPLAY MEDIA, RECORDING STILL NOT SUPPORTED!!!
Fixed listen only reconnection handling
Added proper error handling; now all errors have proper mapped codes which are funneled through to audio-manager logger and should be easier to gauge types of errors
Fixed botched reconnection error rejection, audio modal shouldnt be stuck anymore when it fails
Remove every tie that listen only bridge had to kurento-extension
Instead of sending using rfc4733 standard, we use INFO message for all transfers
INFO message was used in older SIP.js version. Although this is not a standard for sending DTMF tones, this has more reliability (once it sent over TCP)
This might reduce occurrences of 1008
This is the same behavior we used to have on older sip.js version code
By doing this we reduce errors when user try to perform join/hangup during an websocket reconnection
This happens because FreeSWITCH is not able to parse the "From" header when it has multiple occurrences of ':'. So user is not able to join audio.
To fix, we now changed the "callerId" to use the base64 value of the user name, instead of directly using user's input (the callerId format keeps being a triple like this: <user_id>-bbbID-<base64_encoded_name>).
Once this callerIdName is encoded at the same point it is generated, there shouldn't be server side effects for changing this value; except for those places where the callerName is retrieved by splitting this triple (such as the voice talking-indicator, as described below).
Updated the talking-indicator to retrieve the username from User's object, instead of retrieving from the one username generated by splitting the callerId triple.
This problem also happens in versions <= 2.2.26.
This adds the possibility to configure the SIP Via header to plain WS to allow reverse proxying from WSS to WS, internally, to work around a bug in freeswitch where the WSS stack would get deadlocked due to a still unidentified bug in there that has to do with SSL termination
Although Chrome's default is now unified plan, Chrome <-> FreeSWITCH ICE connection fails for some Chrome installations (specially those running on Windows).
FS ICE fails when Chromes's SDP has "a=mid:<index>" (instead of "a=mid:audio").
This fixes Error 1010 and situations where echo test takes too long.
This fixes#6414 regression, once we do the same older version of SIP.js used to do.
We now use both peer's connectionstatechange and iceconnectionstatechange to monitor ICE state for audio sessions.
The same way we did with old sip.js version, we leave iceconnectionstate trigger audio actions , such as connect, disconnect, reconnect.
We still listen for 'failed' state for connectionstatechange event, because chrome triggers this (tested on 86+).
This should reduce the audio error 1010 ocurrences, once some browsers (specially Chrome/Android) don't trigger connectionstatechangeevent.
This might reduce problems reported in #10708, which still needs more investigation though.
Maps WebSocket's 1006 error to BBB's 1002, the same way it was done with old sip.js version
Set user agent's number of reconnection attempts to the same value as older sip.js version
Changed the maximum attempts of the UserAgent reconnection (this should be changed when binding audio's websocket to meteor's connection state).
Added a log to monitor WS reconnect attempts.
When closing/reloading tab with active microphone, audio exits successfully but a wrong log-error (1005) is shown.
We now process closing/reloading tab the same way we do when user hangup the call.
For some reason (still investigating), using turn/coturn on 443/tcp makes firefox's iceGathering process (during echo test) takes 12+ seconds (tested on webrtc's trickle page with multiple instances).
This was found when testing the current default (15s) on production with a private turn/coturn server on port 443/tcp. For default bbb setup (stun only), echo test still runs fast.
To avoid adding extra delay to iceGathering on this scenario (Firefox + turn on 443/tcp), i am just setting the default value back to the 5s (old default).
So , for those who wants to reduce the 1004 occurrences, increasing the iceGatheringTimeout could help (just be aware this adds delay on the mentioned scenario).
Added a default 'MEDIA' option: iceGatheringTimeout. This option allows admin to set a higher ICE gathering timeout, which can help when getting ICE errors during audio negotiation (eg 1004)
Default value set to 15s (current default is 5s).
Sometimes, when user already joined audio session, RTCPeerConnection may
find new ICE candidates, which triggers 'connected' state for peer's
'onconnectionstatechange' event. When this happens we process this
new state the same way when user is not running an audio session, which
makes html5client popup an annoying 'Audio Connected' message.
The audio keeps working fine, but this can make user think that there's a
connection issue, or the audio is reconnecting, while audio is ok.
When getting disconnected with 1001 ("websocket closed unexpectedly" error) we were creating a new SIP session, therefore a new FreeSWITCH channel.
While reconnecting the socket, instead of closing the SIP session, we keep it alive during reconnection (audio should keep working in the meantime). When reconnected we keep using this same session (avoiding the creation of an extra one).
We also better handle WebSocket error codes from SIP.js.
FF immediately closes websocket when unloading page, so we now to stop user agent when 'beforeunload' event is triggered, to avoid leaving open sessions in FreeSWITCH when user leaves page.
When refusing ("thumbs down" button) echo test, user is able to select a different input device. This should work fine for chrome, firefox and safari (once user grants permission when asked by html5client).
For output devices, we depend on setSinkId function, which is enabled by default on current chrome release (2020) but not in Firefox (user needs to enable "setSinkId in about:config page). This implementation is listed as (?) in MDN.
In other words, output device selection should work out of the box for chrome, only.
When selecting an outputDevice, all alert sounds (hangup, screenshare , polling, etc) also goes to the same output device.
This solves #10592
This considerably changes the way we process audio signaling and start audio elements in user's browser.
We now avoid using AudioContext element for both microphone and listenonly calls, once it is unstable for some iOS devices (cracky audio, user stops hearing audio after a while).
Increased default value for listenOnlyCallTimeout: this avoids activating FreeSWITCH's fallback when ICE negotiation takes longer than 15sec (tested on DO).
Increased listenonly logs.
This fixes#8133#10388
If an ejected user tries to enter in the meeting using the current url
html5 client keep trying to validate that user, but without success
causing a validateAuthToken message spam until the connection times out.
This adds bbb_record_video userdata that, when is set to false, signals
bbb-webrtc-sfu to avoid generating the stream recording assets for a
particular user.
By default, bbb_record_video is true.