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Audio state callback and remote media setup both depend on FS's state
(comes through Meteor) and the ICE state (local, peer connection). The
caveat: FS's state can come delayed on reconnection scenarios because
Meteor's websocket generally takes significantly longer to re-connect than
the peer connection, which means the ICE state gets completed way before FS
is flagged as ready.
The practical issue: while outbound audio (client -> FS) will work, inbound
audio (FS -> client) won't _just because it wasn't played_ (even though
data is coming through).
This commit decouples the remote media setup step from the state
through:
- Setup remote media when ICE state is completed
- Run the state callback only after FS is flagged as ready. This
should maintain the UI states consistent across client-server.
Keep in mind the assumption that if FS is ready, ICE is completed by
consequence.
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There's a scenario where remote streams won't be attached again if the
sharer experienced a Meteor/client disconnection.
The disconnection empties some necessary user data temporarily, which
causes the corresponding video-list-item to be unmounted while the peer
persists for a little longer.
If the sharer re-connects fast enough, video-list-item will re-mount but
will 1) miss the current stream state (ie stuck in loading) 2) fail to
re-attach the streams since the peer was already flagged as attached.
Ensure remote camera streams are always attached and shown by:
- always propagating the current stream state on attachment
- refactoring the attachment pre-requisites away from a static boolean
to a required data + diff check (based on target and current
attached streams)