Mobile users have no way to change I/O devices after joining audio.
The removal of the audio options chevron in mobile browsers was supposed
to be replaced by something else - in this case, by the dedicated
leave/join audio button. That didn't happen, leave/join audio button
retained the old behavior.
Review device selection in mobile endpoints via two UI/UX changes:
- Restore the device selection chevron/icon in mobile endpoints
- Override the leave/join button action in mobile endpoints so that it
opens the device selection contextual menu, which also includes the
"Leave audio" option. This retains the old behavior (leaving audio)
while also providing an way for users to change devices mid-call in
mobile browsers.
There's no rollback procedure in case a device switch fails right now,
nor does the code entrypoints that call the switching procedures wait
for resolution or failure before marking the new device as chosen. That
may cause inconsistent states in a couple of ways:
- No rollback: switch fails, audio is still on but no actual
microphone input is being transmitted
- Not waiting for resolutions: inconsistent chosen devices on failures
Device switching errors are also not surfaced to the end user
This commit:
- Adds device rollback and proper resolution/failure response
awaits to try and make the state a bit more consistent.
- Centralizes the input device switching code to be reused between
different bridges
- Centralizes device ID state management in audio-manager to try and
mantain them a bit more consistent across the board
- Surface device switching failures to the end user
- Guarantee device IDs are set to the session storage on all
appropriate scenarios
The talking-indicator, emoji-button and input-live-stream-selector
components are passing props downstream that weren't omitted or handled
by inherited components (Button, Icon). That causes a handful of error
logs to be spammed in the console of dev environments, which is
annoying.
This commit addresses the issue by:
- Making the talking, spoke, muted and isViewer props transient
(styled-components) - which means they won't reach the DOM (as
expected since they're style-only)
- Omitting the EmojiButton `rotate` prop in the Icon component itself
* Made that instead of transient because might be useful to migrate
the rotate code to the Icon component?
Move device selection dropdown to microphone button
Move option 'leave audio' to an option within the dropdown
Remove the audio exit button when device !== mobile
Removed trailing spaces in audio-controls/component.jsx
Fixed browser warning about required BBBMenu's onClick prop in
input-stream-live-selector/component.jsx
Fixed eslint warning "react/button-has-type" in ButtonEmoji.jsx
Fixed browser warning about not recognized hideLabel prop in ButtonEmoji.jsx
This commit adds a new small button over the "Phone/audio" button. Currently
this button pops up the device audio selector, which contains the "Leave audio"
option. This commit brings back the "Leave audio" behavior to the phone
button, using a new smaller button to switch between audio devices.
This issue address the problem reported by #12320 and complements the work done
for #9723.
Some technical details:
Added a new component : ButtonEmoji. This allow us to add an emoji inside
another button.
Modified dropdown trigger a bit: if the trigger contains a ButtonEmoji,
then we will use the emoji to trigger the dropdown (instead of the button
itself). This commit doens't change the default behavior of dropdown (when
the trigger doesn't have a ButtonEmoji component), to avoid regressions with
current dropdowns; this will only change it's behavior when used with
the new ButtonEmoji component.
* adds unability to see screenshare button on mobile devices test specs
* simplify code in testMobileDevice()
* userlist and chat panels should not appear at page load in mobile devices
* lint
* updates outdated audio specs due to leaveAudio changes
* correct clicks on disconnectAudio elements
* whiteboard not visible on userlistPanel or on chatPanel
* reworks mobile devices/usersagents
* fixes screenshare mobile/tablet specs
* adds whiteboardNotAppearOnMobile spec
* adds Chat Panel specification to Mobile-Tablet specs
* simplify getArgs() functions for all devices
When joining/returning breakouts, audio would always connect
with full audio. This can lead to a performance problem, once
all listenonly users would join full audio, increasing the
number of streams in FreeSWITCH.
We now have a consistent behavior, which is:
1 - The choice made by the user in the main room is predominant:
if mic is active in main room, user will automatically
join mic in breakout room. When returning from breakout
room, user will also join with mic again.
2 - Changes made in breakout room won't have effect when
returning to the main room. This means if user, for example,
change from listenonly to mic in breakout room, the returning
will consider the option choosen previously (listenonly) and
listenonly will be active again in the main room.
3 - If user didn't join audio in the main room, the audio modal
will be prompted when joining the breakout room (this is
a special case of (1))
The following is some technicall information:
InputStreamLiveSelector (component.jsx) now calls
'handleLeaveAudio' function, which is the default
function when user leaves audio (also used when
dynamic devices are inactive).
We now store information about user's choice (mic or listenonly)
using local storage, instead of the previous cookie method (this
was triggering some warnings in browser's console).
Also did a small refactoring to match eslint rules.
Fixes#11662.
Allow listenonly users to change output devices
Fixed dynamic audio device change for firefox
Fixed shortcuts for audio join/leave
Show (with a bold font) the current selected device
[performance] Prevent calling mediaDevices.enumerateDevices every time we render
the selector. This adds a delay (~200ms, on my chrome setup) to render this component
[performance] Do not call enumerateDevices to search for new devices, instead we listen on mediaDevices.deviceChange event
Small refactoring and fixed a few errors that were being throw in browser's console
Fixed device selection when this is done in audio-settings modal
Fallback to default device when current device is removed
Truncate device name length
Renamed "Input","Output" labels to "Microphone","Speakers", respectively
Update eslint rule for accessKey