Commit Graph

42751 Commits

Author SHA1 Message Date
Paulo Lanzarin
a0fb450522
Merge pull request #20978 from prlanzarin/u30/fix/audio-ff-perm-api
fix(audio): ensure correct audio device labels in Firefox
2024-08-20 12:21:29 -03:00
Paulo Lanzarin
1cd6edf9ac
Merge pull request #20977 from prlanzarin/u30/fix/did-output
fix(audio): ensure current I/O devices are flagged as selected
2024-08-20 09:45:42 -03:00
prlanzarin
b9f66c2a10 fix(audio): ensure correct audio device labels in Firefox
Firefox incorretly displays placeholder audio device labels in the audio
settings/echo test modal when audio is disconnected. This issue arises
due to two quirks:
- Firefox does not support the 'microphone' query from the Permissions
  API, causing a fallback gUM permission check.
- Firefox omits device labels from `enumerateDevices` if no streams
  are active, even if gUM permission is granted. This behavior differs
  from other browsers and causes our `enumerateDevices` handling to
  assume that granted permission implies labels are present. This
  failed since we clear streams before resolving the fallback gUM.

We now run an additional `enumerateDevices` call in `AudioSettings` when
a selected input device is defined. This ensures `enumerateDevices` is
re-run when a new stream is active, adding the correct device labels in
Firefox and improving device listings in all browsers. We've also
enhanced error handling in the enumeration process and fixed a false
positive in `hasMicrophonePermission`.
2024-08-20 00:43:24 +00:00
prlanzarin
c055caf915 fix(audio): ensure current I/O devices are flagged as selected
There's a regression in 3.0's I/O device selector where default output
devices are not marked as selected in the input-stream-live-selector
component unless the user explicitly selects them. This issue can also affect
input devices, although less commonly than output due to the system's ability
to infer the selected input device ID after the user joins audio.

When a device is the first in the list and no currentDeviceId is set in
the client, treat the first device returned by enumerateDevices as the
system default and hence selected, in accordance with the "Media Capture
and Streams API", Section 9.2, enumerateDevices algorithm.
2024-08-19 21:35:12 +00:00
Anton Barboza de Sá
c60ca2313b
test: Ask for feedback on logout test improvement + button display and action fixes (#20872)
* test: update and improve Ask for feedback on logout test - add more steps, check for different buttons, check POST request after sending feedback

* test: add missing data-test prop for sendFeendbackButton

* test: fix sendFeedbackButton data-test
2024-08-19 17:06:59 -03:00
Paulo Lanzarin
a2e2f28aba
Merge pull request #20963 from prlanzarin/u30/fix/tlo-f2
fix(audio): close dialog when "Cancel" is clicked with listenOnlyMode=false
2024-08-19 16:50:44 -03:00
Ramón Souza
91b5b7cb5f
Merge pull request #20937 from Tainan404/fix-connection-status
Fix: connection status issues
2024-08-19 16:24:05 -03:00
Ramón Souza
ddfba135a6
Merge pull request #20962 from Scroody/i-20817
Fix: Even number of emoji clicks hide who the sender was
2024-08-19 15:10:30 -03:00
Gustavo Trott
09cc37feef
refactor (gql-middleware): Code improvements and new Prometheus metrics (#20896) 2024-08-19 10:58:14 -03:00
Ramón Souza
af644be16b
Merge pull request #20953 from prlanzarin/u30/fix/plg-load-log
fix: use logger convention in plugin startup logs
2024-08-19 08:58:23 -03:00
Paulo Lanzarin
2e87bf2123
Merge pull request #20948 from prlanzarin/u30/fix/prescam-loadingstate
fix(screenshare): actions-bar loading state reacts to camera as content
2024-08-16 16:58:50 -03:00
André Castro
62fe6ed18c
Update component.jsx 2024-08-16 13:31:25 -03:00
prlanzarin
135350b6dc fix(audio): close dialog when "Cancel" is clicked with listenOnlyMode=false
When `listenOnlyMode` is `false` and the audio dialog's "Cancel" action is
clicked, the modal incorrectly re-renders instead of closing. Additionally,
the "Cancel" action is mislabeled as "Back."

This fix ensures the audio dialog closes properly when there are no options
to select (i.e., `listenOnlyMode=false`). The `skipAudioOptions` method is
revised to consider `listenOnlyMode` and ignore the "content" state.

Ignoring the "content" state allows options to be skipped even if a subscreen
is rendered (e.g., returning from the AudioSettings modal). The check for
`content == null` combined with `skipAudioOptions` is only necessary when
rendering the main modal. The `content == null` check has been moved to
the relevant section.
2024-08-16 15:48:47 +00:00
André Möller
6bbe3d4baa Fix: Even number of emoji clicks hide who the sender was 2024-08-16 11:52:40 -03:00
Ramón Souza
0a38236f94
Merge pull request #20873 from Arthurk12/presentation-last-state
fix(presentation): restore last state after sharing media
2024-08-16 10:48:11 -03:00
Ramón Souza
7c62352079
Merge pull request #20958 from JoVictorNunes/pure-voice-activity-hooks
fix: prevent the whole client from rerendering on voice activity
2024-08-16 09:47:57 -03:00
Paulo Lanzarin
5414372f8d
Merge pull request #20960 from prlanzarin/u30/fix/tlo-f1
fix(audio): prevent spurious mute toggle due to AudioSettings remount
2024-08-16 09:47:27 -03:00
prlanzarin
9040cb86cb fix(audio): prevent spurious mute toggle due to AudioSettings remount
When listen only mode is deactivated and an user joins audio, an incorrect
remount of AudioSettings can trigger a spurious mute toggle. This happens
because AudioManager clears the `isConnecting` flag before setting the
`isConnected` flag. This creates a brief period where audio is flagged as
"disconnected," leading to a remount and unmount cycle that causes unwanted
mute/unmute actions due to AudioSettings' logic of muting/unmuting
active devices.

Ensure the `isConnected` flag is set before clearing the
`isConnecting` flag, preventing audio from being incorrectly flagged as
disconnected.
2024-08-16 01:51:10 +00:00
Paulo Lanzarin
2639600e1d
Merge pull request #20957 from bigbluebutton/sfu2141
build(bbb-webrtc-sfu): v2.14.1
2024-08-15 17:04:53 -03:00
Paulo Lanzarin
a152cc45c5
build(bbb-webrtc-sfu): v2.14.1
v2.14.1
---
* fix(screenshare): log presenter/viewer stop on all scenarios
* refactor(screenshare): add presenter data to viewer logs
* refactor(video): add video negotiation and flowing logs
* build(mediasoup): 3.14.9
2024-08-15 16:42:48 -03:00
Ramón Souza
39d68e4156
Merge pull request #20782 from prlanzarin/u30/feat/tlo-ui-rebased250724
feat(audio): rework audio join UI for transparentListenOnly
2024-08-15 16:38:35 -03:00
Arthurk12
a9c8fd7051 fix(screenshare): removes redundant presentation restore
Removes redundant presentation restore code since the presentation restore
is executed by the layout context when updating the presentation pile.
2024-08-15 14:47:26 -03:00
Arthurk12
9c5a02c18b fix(presentation): update state only for presentation
Prevents changes in the presentation state while sharing media from
updating the presentation last state value. Additionally adds a missing
prop value of generic content state.
2024-08-15 14:47:26 -03:00
Arthurk12
160af41165 fix(layout): restore last presentation state
Restores the last presentation state after sharing media.
2024-08-15 14:47:26 -03:00
Arthurk12
6688866fbd fix(presentation): check for changes
Prevents `undefined` values for `presentationId` from causing false
positives that trigger the presentation restore routine.
2024-08-15 14:47:25 -03:00
Arthurk12
cd9e178161 fix(external-video): remove duplicate presentation pile dispatch
Removes the duplicate presentation pile dispatch for external video, as
an identical dispatch runs when the external video component is mounted.
This duplication did not cause any noticeable issues for the user but
resulted in the external video being added to the pile twice.
2024-08-15 14:47:25 -03:00
prlanzarin
abd6f7fea1 fix: use logger convention in plugin startup logs
The plugin loader startup logs aren't following the logger convention,
which makes them hard to work with when post-processing logs.
The appended error message is also not useful since we're logging a
Event variant raw (which either outputs {} or nonsense like { isTrusted:
etc }).

Make the plugin "loaded" and "error" logs adhere to logger conventions.
In the future, the error log could use some tuning - there's no useful
info about root cause here.
2024-08-15 15:54:06 +00:00
Ramón Souza
4227827165
fix feedback screen (#20949) 2024-08-15 11:58:19 -03:00
André Castro
a704c58dee
Fix: [3.0] Audio autoplay button is visually broken (#20950) 2024-08-15 11:18:56 -03:00
Ramón Souza
23e8e01871
fix: allowModsToUnmuteUsers param not working (#20888)
* fix unmute user feature
2024-08-15 11:10:08 -03:00
João Victor
2b6e4b584e fix(voice): reorganize askForConfirmationOnLeave code
- Move askForConfirmationOnLeave into AudioContainer
- Get rid of the unstable useMuteMicrophone hook, which returns a new reference every time the user gets muted/unmuted. Use the stable useToggleVoice hook instead.
2024-08-15 10:34:16 -03:00
prlanzarin
38b568b0c7 fix(screenshare): actions-bar loading state reacts to camera as content
The isSharing var is content type agnostic, so it's picking up camera as
content to flag the actions-bar button loading state.

Change the loading flag to track isScreenBroadcasting
(contentType=screen, local || global) and isScreenGloballyBroadcasting
(contentType=screen, global only). Fixes the camera as content false
positive as well as the loading state itself.
2024-08-15 13:09:40 +00:00
João Victor
b2adf9ad15 fix(voice): keep voice activity hooks pure by skipping state update when applicable 2024-08-15 09:13:12 -03:00
prlanzarin
381718a353 fix(audio): unmute when going from "no mic" -> mic via unmute trigger, +
When going from "no mic" -> mic via the unmute action, the client isn't
unmuting itself after confirming the change. This is caused by not
waiting the liveChangeInputDevice method (which is a Promise) to be
fully executed before unmounting the AudioSettings modal -- the one
responsible for triggering the unmute. Since it unmounts before the
device is changed, the unmute action will be ignored because the device
is still "listen-only" (no mic).

Properly unmute audio when transitioning from "no mic" -> "mic" via the
unmute trigger by waiting for liveChangeInputDevice to resolve.
Additionally, some general improvements to UI/UX:
  - Display the AudioSettings modal title when gUM is on prompt mode
  - Add specific subtitles to the AudioSettings modal to 1) warn that no
    mic is selected 2) Give a hint that the user can test their devices
  - Always honor settings.yml's "initialHearingState" state (whether
    local echo feedback should be played by default in AudioSettings)
2024-08-15 03:30:18 +00:00
prlanzarin
120bef5cc1 refactor(audio): improve audio settings' UI
We are missing a way to select transcription languages in some
scenarios, e.g.: listenOnlyMode=false. The audio settings UI is also not
handling item disposition very well on smaller devices.

This commit does the following to improve those blind spots:
  - Add the transcription language selector to it whenever applicable
  - Add proper styling to the transcription selector
  - Handle small screens by changing the disposition of elements to
    portrait mode
  - Improve how elements are disposed to a more familiar view: Mic ->
    Activity Indicator; Speaker -> Speaker test. This is more in line
    with how other platforms do audio configuration/pre flight screens.
2024-08-15 00:43:37 +00:00
prlanzarin
4f6e16f8e3 feat(audio): dynamic muteOnStart based on audio user count
The current default setting of muteOnStart=false can lead to performance
issues in larger rooms, especially with the "transparent listen only
mode" and LiveKit, as proven by load testing. In contrast,
muteOnStart=true helps mitigate these issues but complicates the entry
process for smaller meetings, such as 1-on-1 sessions or small classes.
Additionally, the ability to override muteOnStart via the API can create
scalability issues if not managed properly.

Add a new akka-apps flag `voiceConf.muteOnStartThreshold` which acts as
a trigger that forces muteOnStart=true when the number of audio
participants reaches the configured threshold. 0 means no threshold
(disabled).

This trigger overrides any API parameter or static configurations
related to muteOnStart, as well as the client's meeting mute actions.
Pending:
  - Remove MeetingStatus.meetingMute state side effects from the client's
    "Mute all" and "Mute all except presenter" actions. They should no
    longer alter the meeting mute state once this becomes default (just
    mute users instead).
2024-08-15 00:43:36 +00:00
prlanzarin
583eb2014e fix(audio): change unmute/unhold flow to work around FS unmute stutter
FS has an intermittent issue where unmuting a HELD channel sometimes
takes significantly (seconds) longer than usual.
conference <XYZ> unmute <WVU> simply gets stuck with no FS_API response,
which delays the unmute action whenever transparent listen only is
active.

Apparently, unholding the channel PRIOR TO unmuting works around the
issue - at least it could not be reproduced with the scenario at hand.
The unmute API already triggered an unhold in FS internally, which is
the reason why this was not done beforehand. The aforementioned issue is
way worse than an extra "redudant" API call, though.

Always unhold audio channels manually _before_ unmuting.
2024-08-15 00:43:35 +00:00
prlanzarin
2975448c16 build(bbb-webrtc-sfu): v2.14.0
v2.14.0
---
* feat(mediasoup): add least-loaded worker balancing strategy
* feat(mediasoup): worker transposition (off by default)
* feat(audio): dynamic global audio bridge mechanism
* feat: livekit module, initial implementation
* feat(audio): add signaling support for passive-sendrecv role
* feat(freeswitch): overridable UA string
* feat(audio): muteOnStart detection for conditional dialplans
* feat(audio): mute passive-sendrecv clients on start
* feat(audio): support for mute-and-hold on start
* fix(audio): ignore TLO-incapable clients in hold/unhold metrics
* fix(audio): mute/unmute stuck due to inconsistent hold status
* fix(audio): hold/unhold loop when there are multiple sessions per user
* fix(audio): muteOnStart sessions incorrectly muted on breakout transfers
* fix(audio): header-provided userName incorrectly decoded
* fix(audio): stuck unmute due to borked callerIdNum
* fix(audio): correctly decode user name space chars
* !build(npm): set min Node.js version to >=18.0.0
* build: nodemon@3.1.3
* build: ws@8.17.1
* build(mediasoup): 3.14.8
2024-08-15 00:43:34 +00:00
prlanzarin
196a12cff4 fix(audio): stuck unmute due to borked callerId(Num)
FreeSWITCH incorrectly generates callerNum headers in its ESL events
when specific, special characters are in place. e.g.:
w_etc_0-bbbID-User;Semi (notice the semicolon) will be generated by
FS as w_etc_0-bbbID-User (everything after the semicolon is ignored).
This breaks callerId comparision for session matching in a few places -
one of the is the unmute/unhold toggle control.

Compare callerNum as prefixes instead of exact strings to match those
scenarios.
This is a temporary fix; we should review callerNum generation in the
future (use Caller-Id-Name in FSESL), as well as stop relying on it
for session matching (use UUIDs and/or client session numbers instead).
Both of these are more involved changes, though.
2024-08-15 00:43:33 +00:00
prlanzarin
c10c0a7258 fix(audio): users unable to join audio when mic lock setting is active
Whenever both microphone lock settings and transparent listen are
active, users fail to join audio due to an oversight in the audio join
permission procedure. It's denying users from *joining* audio if they're
locked, even though they should only be prevented from *unmuting*
themselves.

Change the permission checks for audio join to allow users even when
they're locked. Use the lock setting to force the muteOnStart flag for
locked users instead.
2024-08-15 00:43:32 +00:00
prlanzarin
ceff20ff21 fix(audio): always send unhold
Alway send the unhold command since it doesn't change flip the state
(contrary to the uuid_hold toggle command).

It's not idempotent, though - so always update the internal hold state
to prevent state mismatches preventing channels from being unheld.
2024-08-15 00:43:32 +00:00
prlanzarin
58ccd9e586 feat(audio): add memberId to VoiceStateEvent when applicable
We need the voiceUserId (memberId) in IN_CONFERENCE callState events so
that the SFU can bypass dialplan-level mute states when transferring
between breakout rooms.

Add memberId to VoiceCallStateEvent when applicable. For CHANNEL_STATE
events that do not carry it (RINGING, HANGUP), memberId is an empty
string.
2024-08-15 00:43:31 +00:00
prlanzarin
f49c63fa09 fix(audio): do not send FSESL hold cmd if already on hold
This is an edge case with the uuid_hold command being used through
FSESL or fsapi where holding only works via the uuid_hold <toggle>
subcommand, which may cause the channel to be the opposite of what
we want.

Do not execute if the command is asking for the channel to be HELD
and the channel is already HELD.
2024-08-15 00:43:30 +00:00
prlanzarin
5b5653fead fix(audio): only enforce hold on mute state mismatch if !muted
There's a routine that's supposed to enforce the channel hold state if
mute and hold states are mismatched. This should only happen in case the
user is unmuted and the channel is held to avoid leaving an user without
inbound or outbound audio by accident. The routine currently checks for
the oppositve scenario as well (muted=true,hold=false), which should not
be enforced because of special scenarios (e.g.: audio-only breakout room
transfers, which have their transparent LO mechanism disabled).

Only enforce hold on muted state mismatch IF muted == false.
2024-08-15 00:43:29 +00:00
prlanzarin
c6ca6d5c45 fix(audio): add callerNum to transparent listen only RPCs
There are some scenarios where transparent listen only toggle RPCs are
directed to multiple different sessions in the SFU, which might cause a
hold-unhold loop because they're all anchored to the userId.

Append the callerNum to transparent listen only toggle RPCs so that they
are directed to the appropriate audio sessions in all cases.
2024-08-15 00:43:29 +00:00
prlanzarin
325887e325 feat(audio): rework audio join without listen only
This is a rework of the audio join procedure whithout the explict listen
only separation in mind. It's supposed to be used in conjunction with
the transparent listen only feature so that the distinction between
modes is seamless with minimal server-side impact. An abridged list of
changes:
  - Let the user pick no input device when joining microphone while
    allowing them to set an input device on the fly later on
  - Give the user the option to join audio with no input device whenever
    we fail to obtain input devices, with the option to try re-enabling
    them on the fly later on
  - Add the option to open the audio settings modal (echo test et al)
    via the in-call device selection chevron
  - Rework the SFU audio bridge and its services to support
    adding/removing tracks on the fly without renegotiation
  - Rework the SFU audio bridge and its services to support a new peer
    role called "passive-sendrecv". That role is used by dupled peers
    that have no active input source on start, but might have one later
    on.
  - Remove stale PermissionsOverlay component from the audio modal
  - Rework how permission errors are detected using the Permissions API
  - Rework the local echo test so that it uses a separate media tag
    rather than the remote
  - Add new, separate dialplans that mute/hold FreeSWITCH channels on
    hold based on UA strings. This is orchestrated server-side via
    webrtc-sfu and akka-apps. The basic difference here is that channels
    now join in their desired state rather than waiting for client side
    observers to sync the state up. It also mitigates transparent listen
    only performance edge cases on multiple audio channels joining at
    the same time.

The old, decoupled listen only mode is still present in code while we
validate this new approach. To test this, transparentListenOnly
must be enabled and listen only mode must be disable on audio join so
that the user skips straight through microphone join.
2024-08-15 00:43:28 +00:00
prlanzarin
cf293fe7fd feat(audio): channel threshold for transparent listen only activation
Transparent listen only is currently only worth it for meetings with a
number of duplex audio channels larger than a certain value (dependant
on system performance). That is due to the fact that global audio
bridges created for the mechanism also use significant CPU (roughly the
same as an unheld duplex channel), which means it's cost is usually
offset only once there are enough potential channels to be held in a
conference.

This commit adds a new optional feature that introduces some dynamicity
for the mechanism: it'll only be triggered after at least
@voiceConf.transparentListenOnlyThreshold number of muted duplex
audio channels are present in a conference.
The default is 0 (always trigger transparent listen only if the general
mechanism is activated).
2024-08-15 00:43:27 +00:00
Tainan Felipe
415d4ad5e1 Remove: rtt precision 2024-08-14 16:52:11 -03:00
Tainan Felipe
6789b69f62 Fix: error undefined in the cosole error 2024-08-14 16:37:37 -03:00
André Castro
39dba53dec
Fix: Emoji picker not closing when clicking outside (#20910)
* Fix: Emoji picker not closing when clicking outside
2024-08-14 13:54:41 -04:00