Applies to video, listen only and screen sharing
New metadata values: media-server-video, media-server-listenonly, media-server-screenshare; parameter is a String
Here's what we do when user activates mic:
1 - When we do something similar to listenonly's joining process
until we find a valid candidate-pair. The information about this
local candidate is store.
2 - We then start a new userAgent, and as soon as browser finds
a candidate with the same local ip address, we leave only this
candidate in the SDP and send this to FreeSWITCH. SDP should
contain only a single candidate.
3 - The rest of signaling process is basically the same.
Fixed listen only reconnection handling
Added proper error handling; now all errors have proper mapped codes which are funneled through to audio-manager logger and should be easier to gauge types of errors
Fixed botched reconnection error rejection, audio modal shouldnt be stuck anymore when it fails
Remove every tie that listen only bridge had to kurento-extension
This considerably changes the way we process audio signaling and start audio elements in user's browser.
We now avoid using AudioContext element for both microphone and listenonly calls, once it is unstable for some iOS devices (cracky audio, user stops hearing audio after a while).
Increased default value for listenOnlyCallTimeout: this avoids activating FreeSWITCH's fallback when ICE negotiation takes longer than 15sec (tested on DO).
Increased listenonly logs.
This fixes#8133#10388
Refactored STUN/TURN fetch to be done only once, when successful, per session and cache it in mem to avoid too many reqs. Current way is a bit dumb, this should increase reliability a bit more. The caching is configurable so folks who want to use very short lived TURN credentials can disable it
Add a fallback STUN config option to be used when the default STUN/TURN fetch fails
Clean the safari/no candidate generation pre flight check from 3rd party STUNs
Fix deadlock in audio join when STUN/TURN fetch failed